Commit Graph
154 Commits
Author SHA1 Message Date
ud18010 bece0a4d2c Add player profile system 2026-07-31 17:39:52 +08:00
ud18010 786b7ffff9 Add Unity Pipeline package support 2026-07-31 17:34:04 +08:00
ud18010 d1a526094e Add resource pool manager 2026-07-30 20:57:59 +08:00
ud18010 576aa6c14e 修复技能输入并更新战斗资源 2026-07-30 20:10:38 +08:00
ud18010 d3c4bba5b2 fix: bind fighter animator controller in lobby 2026-07-30 17:15:09 +08:00
ud18010 e9efa8a567 feat: trigger fighter behavior from lobby action button 2026-07-30 17:00:31 +08:00
ud18010 03cee1036d feat: add actor behavior client presentation 2026-07-30 16:27:27 +08:00
ud18010 8ef870ff6c feat: add fighter animator controller 2026-07-30 16:03:59 +08:00
ud18010 8c7f34a5aa chore: add actor behavior unity metadata 2026-07-30 15:36:39 +08:00
ud18010 b123c09ac5 feat: add fighter quantao01 behavior config 2026-07-30 15:35:49 +08:00
ud18010 41e73da631 docs: document actor behavior config locations 2026-07-30 15:16:25 +08:00
ud18010 de69e6d223 fix: move actor behavior configs under game config 2026-07-30 15:16:03 +08:00
ud18010 9c50aedaa0 merge actor behavior system 2026-07-30 15:05:45 +08:00
ud18010 f898cbab10 fix: harden actor behavior authority logic 2026-07-30 13:38:10 +08:00
ud18010 bc52b74ff8 fix: complete actor behavior timelines 2026-07-30 13:29:35 +08:00
ud18010 1380d5107a feat: add actor behavior example config 2026-07-30 13:19:45 +08:00
ud18010 c12e9ea9d7 feat: add actor behavior buffs 2026-07-30 13:17:41 +08:00
ud18010 52741e68a8 feat: add actor behavior projectiles 2026-07-30 13:15:55 +08:00
ud18010 9e946c7772 test: cover actor behavior targeting shapes 2026-07-30 13:13:49 +08:00
ud18010 1517d46fc0 feat: add actor behavior runtime 2026-07-30 13:12:27 +08:00
ud18010 7ef8427e01 feat: add actor behavior config catalog 2026-07-30 13:10:18 +08:00
ud18010 6a3e3d298d docs: plan actor behavior system 2026-07-30 12:24:24 +08:00
ud18010 2a745f5e85 docs: translate actor behavior design to chinese 2026-07-30 12:18:07 +08:00
ud18010 3cc0216229 docs: design actor behavior system 2026-07-30 12:15:11 +08:00
ud18010 5ccfab3f2b fix: tune camera and humanoid fbx imports 2026-07-30 11:18:06 +08:00
ud18010 5853c5bd83 feat: add reusable virtual hud input 2026-07-30 11:14:56 +08:00
ud18010 3546d16632 docs: design virtual hud input 2026-07-30 10:17:07 +08:00
ud18010 42c3874d82 fix: improve minigame reconnect flow 2026-07-29 19:30:50 +08:00
ud18010andClaude Opus 4.8 6a5e534d00 feat: isolate lobby during minigames
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-29 15:26:54 +08:00
ud18010andClaude Opus 4.8 31afce6882 feat: add minigame room player service
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-29 12:24:58 +08:00
ud18010 053a95b4fb fix: polish lobby chat and joystick 2026-07-28 17:23:11 +08:00
ud18010 48aed26725 feat: add world chat UI 2026-07-28 11:54:07 +08:00
ud18010 09c89aadf0 docs: add humanoid animation import plan 2026-07-27 19:39:14 +08:00
ud18010 669f9fb470 Add PC CDN bundle for cityboy character 2026-07-27 15:23:14 +08:00
ud18010 3200235537 fix: load lobby characters from config 2026-07-27 12:19:12 +08:00
ud18010 ba6595217b feat: resolve character figures from config 2026-07-27 12:15:21 +08:00
ud18010 3bb5829f36 chore: ignore local worktrees 2026-07-27 12:04:10 +08:00
ud18010 c9a1e71400 chore: checkpoint current workspace 2026-07-27 12:03:36 +08:00
ud18010 90e35a5750 docs: define unified character catalog 2026-07-27 11:35:19 +08:00
ud18010andClaude Opus 4.8 c4c7ab0e23 ModelTranslator: extend seam angle sweep to 15deg for QR smooth meshes
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 20:30:03 +08:00
ud18010andClaude Opus 4.8 6fe646310e ModelTranslator: document adaptive ray bake
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 17:25:44 +08:00
ud18010andClaude Opus 4.8 e66ba296c1 ModelTranslator: use adaptive ray distance in bake (auto), report source
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 17:08:58 +08:00
ud18010andClaude Opus 4.8 3ae981e40d ModelTranslator: adaptive ray distance pure functions
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 17:06:09 +08:00
ud18010andClaude Opus 4.8 25f84f8557 ModelTranslator: document quad retopo upgrade
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 15:09:24 +08:00
ud18010andClaude Opus 4.8 b84dd1c53e ModelTranslator: expose --qr-input-cap, adapt CLI test to new argv
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 15:02:25 +08:00
ud18010andClaude Opus 4.8 5fda5d6bef ModelTranslator: quad backend precollapse + fill-holes + keep-quads
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 15:00:46 +08:00
ud18010andClaude Opus 4.8 bb6f32b1c1 ModelTranslator: QR tolerance soft-gate + precollapse target policy
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 14:58:25 +08:00
ud18010andClaude Opus 4.8 eb92ecacfa ModelTranslator: document reducer default divergence (CLI quad vs bl_decimate collapse)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 10:14:31 +08:00
ud18010andClaude Opus 4.8 0481f10b8c ModelTranslator: QR watertightness gate + quad default
根因(真机排查):QuadRemesher 引擎在激进减面下非确定性地从封闭流形
输入打出孔洞/非流形边(实测同一输入约 85% 次数破碎),即"破碎面"。

修复:QR 导回后比对输入拓扑,若比输入新增开边(孔洞)/非流形边即判破损、
弃用 QR 回退 collapse(topology_acceptable 纯策略+单测;_edge_defects 计数)。
顺带修复水密门在导入后拒绝时未恢复 obj 选中态,导致 collapse 回退时
export use_selection 选不到对象、只导出 4KB 空 FBX 的 bug。

含用户改动:--reducer 默认改为 quad(配合水密门,破碎自动回退,安全),
及其 CLI 默认值测试。

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 10:10:45 +08:00
ud18010andClaude Opus 4.8 44060ac3cb ModelTranslator: polish QR backend (docstring, gitignore out_*, progress tests)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 17:32:42 +08:00