Files
AIGame/Doc/ResDesc_Config.md
T

9.1 KiB

閰嶇疆璧勬簮璇存槑

璧勬簮璺�緞 鐢ㄩ€斾笌鐢熸垚鏂瑰紡
Doc/Design/Scene/Battlefield/A/battlefield_component_prompts.json A路缁块噹涓夊矓鍙g殑鍦拌〃涓� 5 绫荤粍浠跺垎浠舵彁绀鸿瘝锛涗互鏂囧瓧绾︽潫鍖归厤涓荤晫闈� Candy 椋庢牸锛岄粯璁や笉涓婁紶椤圭洰鍐呴儴鍙傝€冨浘锛岀敱 Tools/generate_battlefield_components.py 璋冪敤 gpt-image-2.5 鐢熸垚銆�
Doc/Design/Scene/Battlefield/**/*_gpt_image_status.json GPT Image 2.5 浠诲姟鍥炴墽涓庢枃浠� URL锛岃�褰曟€昏�銆佸湴琛ㄥ拰缁勪欢鍥剧殑鐢熸垚鐘舵€侊紱鐢遍」鐩�浘鍍忕敓鎴愯剼鏈�嚜鍔ㄥ啓鍏ャ€�
Tools/output/battlefield/A/model_validation.json A 鏂规� 5 绫荤粍浠� GLB 绾圭悊鏍¢獙銆乆Pbr FBX 瀛樺湪鎬с€佺洰鏍囬潰鏁板拰鍦拌〃閰嶉�闃诲�璁板綍銆�

闃靛�涓庡叧鍗℃墿灞曪紙2026-10-20锛�

璧勬簮璺�緞 鐢ㄩ€斾笌鐢熸垚鏂瑰紡
Config/Gameplay/greenfield.json 鐨� pets / stages / capture / rewards 鎵╁埌10鍙�紮浼淬€�20鍏筹紙1-1锝�1-10 缁块噹鍒濈▼銆�2-1锝�2-10 婧�胺瀹堟湜锛夛紱姣忓厓绱犱袱鍙�紝瑕嗙洊瀹堟姢/杈撳嚭/鏀�彺/鎺у埗锛涙崟鎹夋睜鍗侀」绛夋潈锛岃嚜閫夌�鍗佷釜纰庣墖閫夐」锛岄�閫氭帀钀芥墿鍒板叚澶勩€侰Make鎸�8000瀛楄妭鍒嗗潡宓屽叆锛圡SVC鍗曞瓧闈㈤噺涓婇檺锛夛紝鐗堟湰鍝堝笇浠嶅彇鏁翠唤JSON銆俿chema8鈫�9鍙�墿鏁扮粍锛屼笉鍙戜紮浼存垨棣栭€氬�銆傚師鐢�4335椤规柇瑷€銆�227缁勫弻绔��鐓т笌闅旂�璐﹀彿瀹為檯鐐瑰嚮閫氳繃銆�

瀹濈�閰嶇疆鎵╁睍锛�2026-10-19锛�

璧勬簮璺�緞 鐢ㄩ€斾笌鐢熸垚鏂瑰紡
Config/Gameplay/greenfield.json 鐨� rewards 鎵嬪伐缂栧啓涓夌�瀹濈�锛堝浐瀹氱�銆佽嚜閫夌�鐗囩�銆佸ぇ绀肩�锛夌殑鍐呭�涓庤嚜閫夐€夐」銆佹瘡鏃ョ�ID鍙婇�閫氭帀钀借〃锛涙帀钀戒负1-1鈫掔�0銆�1-3鈫掔�1銆�1-5鈫掔�2銆傜敱CMake宓屽叆鏈嶅姟绔�苟鐢熸垚鍐呭�鍝堝笇锛屽�鎴风�璇诲彇鍚屼竴閰嶇疆銆俿chema7鈫�8鍙�柊澧炵┖绠卞簱瀛樹笌姣忔棩棰嗗彇鏍囧織锛岃縼绉讳笉鍙戝厤璐圭�銆傚師鐢�3598椤规柇瑷€銆丠TTP闅旂�骞跺彂涓庣嫭绔嬭处鍙峰疄闄呯偣鍑婚€氳繃銆�

閭�欢閰嶇疆鎵╁睍锛�2026-10-18锛�

璧勬簮璺�緞 鐢ㄩ€斾笌鐢熸垚鏂瑰紡
Config/Gameplay/greenfield.json 鐨� mail 鎵嬪伐缂栧啓鍒濆�閭�欢閰嶇疆锛�7澶╂湁鏁堟湡锛涙�杩庤ˉ缁欓檮浠剁硸鏋�20/寮圭彔5銆佹棤闄勪欢钀ュ湴閫氱煡銆傜敱CMake宓屽叆鏈嶅姟绔�苟鐢熸垚鍐呭�鍝堝笇锛屽�鎴风�璇诲彇鍚屼竴閰嶇疆銆俿chema6鈫�7浠呭垱寤洪偖浠惰�褰曪紝鏄惧紡棰嗗彇鎵嶅彂闄勪欢锛涘喕缁撴棫鎴樻枟閰嶇疆鍏佽�缂簃ail锛岄厤缃�彉鏇翠笉鍚憇chema7璐﹀彿閲嶆柊鍙戝垵濮嬩俊銆傚師鐢�1717椤规柇瑷€銆�99缁勫弻绔�垬鏂楀�鐓с€丠TTP鍙婇殧绂昏处鍙峰疄闄呯偣鍑婚€氳繃銆�
鏃ユ湡 璧勬簮璺�緞 鐢ㄩ€斾笌鐢熸垚鏂瑰紡
2026-10-16 Config/Gameplay/greenfield.json 棣栫珷鍓嶄簲鍏崇殑鍞�竴鐜╂硶閰嶇疆婧愶紱鎵嬪伐缂栧啓JSON锛屽寘鍚�叡浜�垚闀�/缁忔祹銆佸脊鐝犲�鍔变笌鐗╃悊鍙傛暟銆佷笁鍙�紮浼淬€佷簲绫绘晫浜恒€佸厓绱犵幆銆佹尝娆′笌閫愬叧棣栭€氬�鍔便€傜敱CMake鐢熸垚鍙��C++澶村苟宓屽叆AIServer锛岃繑鍥炵粰瀹㈡埛绔�紱UI鐢熸垚鑴氭湰涔熻�鍙栨�鏂囦欢銆傜増鏈�敱婧愭枃浠禨HA256鍓�12浣嶇敓鎴愶紝淇�敼鍚庨』閲嶆柊鏋勫缓鏈嶅姟绔�€佹�鏌ュ弻绔��鐓у拰蹇呰�UI閲嶅缓銆備笉鏄疷nity搴忓垪鍖栬祫浜э紝涓嶅彟寤� .meta銆�

浜斿叧浠嶄娇鐢ㄤ腑澶�矾绾裤€佷笁娉�節涓�晫浜猴紱鏃�1寰呯粨绠楁寫鎴橀€氳繃 legacy 璺�緞淇濈暀鍘熻〃鐜帮紝涓嶉殢鏂拌〃鏀瑰啓濂栧姳銆備笂琛ㄤ笁浼欎即璇存槑涓哄垵娆$櫥璁扮増鏈�紝鐜拌�鎵╁睍濡備笅銆�

鏃ユ湡 璧勬簮璺�緞 鐢ㄩ€斾笌鐢熸垚鏂瑰紡
2026-10-16 Config/Gameplay/greenfield.json 鎵╁睍鑷充簲浼欎即锛屾柊澧炵數绯婚棯闂�泙銆佹按绯绘场娉¢緹灞炴€т笌鎶€鑳借�鏄庯紱鏂板� capture 鏁欏�浼欎即銆佷簲椤规潈閲嶄笌杩炵画閲嶅�涓婇檺銆傛櫘閫氭睜鍚�20%锛�4娆¢噸澶嶅悗淇濆簳鏈�嫢鏈夛紝鏁欏�鐙�珛璁℃暟銆備粛鐢盋Make宓屽叆骞剁敓鎴愬唴瀹瑰搱甯岋紝瀹㈡埛绔�/UI鐢熸垚鍣ㄥ叡鐢�紱鏃�2涓変紮浼村湪閫旀垬鏂椾繚鐣欏喕缁撻厤缃�€傛湇鍔$�1284椤规柇瑷€銆�97缁勫弻绔�垬鏂楀�鐓т笌鐙�珛璐﹀彿瀹炴祴閫氳繃銆�
2026-10-16 Config/Gameplay/greenfield.json 鐨� camp 钀ュ湴瑙i攣涓庡浐瀹氭Ы浣嶉厤缃�細浼戞伅鍖�1-3銆佸缓閫犲彴1-5銆�3涓�Ы浣嶏紱涓変欢瑁呴グ鍚嶇О/璇存槑涓庢祴璇曚环120/180/240閲戝竵銆傜敱鍚屼竴CMake娴佺▼宓屽叆鏈嶅姟绔�紝UI鐢熸垚鍣ㄥ拰瀹炴椂瀹㈡埛绔��鍙栵紱鍘熺粡娴�/鎴樻枟/鎹曟崏閰嶇疆涓嶅彉銆傛柊瀛樻。schema4淇濆瓨甯冨眬涓庢嫢鏈夎�褰曪紝鏈��鍔犵�浜屽�寮圭彔鐢熶骇銆�
2026-10-16 Config/Gameplay/greenfield.json 鐨� daily 姣忔棩浠诲姟/绱��鐧诲綍閰嶇疆锛孶TC+8鏃ョ晫锛屽彂灏�3娆�/姝e父缁撴潫鍐掗櫓1鍦�/浼欎即浜掑姩1娆★紝鍚勫�鍔�5寮圭彔锛涗竷鏃ュ�鍔卞脊鐝�10/5/5/10/5/10/20銆傜敱CMake鍐呭�鍝堝笇宓屽叆锛屽�鎴风�璇诲彇鍚屼竴閰嶇疆锛泂chema5淇濆瓨褰撴棩杩涘害/棰嗗彇涓庣疮璁$櫥褰�/涓冮」棰嗗彇鏍囧織銆備笉閲囩敤瀹㈡埛绔�椂閽燂紝濂栧姳浠呯敱鏈嶅姟绔��鍙栦簨鍔″彂鏀俱€�1493椤瑰師鐢熸柇瑷€鍙�97缁勫弻绔�垬鏂楀�鐓ч€氳繃銆�
2026-10-16 Config/Gameplay/greenfield.json 鐨� shop 涓夐」纭�畾鎬цˉ缁欙細鍏嶈垂5寮圭彔姣忔棩1娆★紱100閲戝竵鎹�20绯栨灉锛�1-1瑙i攣銆佹瘡鏃�3娆★紱300閲戝竵鎹�1鎹曟崏鍒革紝1-3瑙i攣銆佹瘡鏃�1娆°€傞厤缃�寘鎷�晢鍝両D/璇存槑銆侀噾甯佷环銆佽В閿併€侀檺璐�笌鍥涚被璧勬簮濂栧姳锛屽悓涓€CMake娴佺▼宓屽叆骞剁敓鎴愬搱甯岋紱schema6淇濆瓨涓夐」鏃ヨ喘涔版�鏁帮紝鍏辩敤dailyDay鍒锋柊銆傝皟鏁村晢鍝両D/鏁伴噺鎴栭檺璐��閲忛』鍚屾�瀛樻。杩佺Щ涓嶶I瀹归噺銆�1620椤瑰師鐢熸柇瑷€銆�98缁勫弻绔��鐓у強鐪熷疄鐐瑰嚮閫氳繃銆�
2026-10-18 Config/Gameplay/greenfield.json 鐨� stages/pets.ability 涓夎矾绾垮叧鍗″紑鏀撅紙1/1/2/2/3 璺�嚎銆佹瘡璺�墠鍚庢Ы锛変笌浜斾紮浼� T1/T2 鎶€鑳介厤缃�紱鏂板� bossControlScale 闄愬埗棣栭�鍑忛€熸晥鏋溿€侰++ 涓� Unity 鍏变韩瑙f瀽/鏍¢獙锛屾垬鏂楀紑濮嬪喕缁撻厤缃�紱鎶€鑳藉弽棣堝�鐢ㄥ凡鐧昏� Arena/Prefab 鐗规晥鑺傜偣銆�3505 椤瑰師鐢熸柇瑷€銆�189 缁勫弻绔��鐓ч€氳繃銆�
2026-10-18 Doc/Design/Scene/Battlefield/battlefield_scene_manifest.json 鎴樺満鍦烘櫙鐢熶骇娓呭崟锛氫繚瀛樹笁閫変竴缁撴灉銆佺嫭绔嬪湴琛ㄣ€佺粍浠剁被鍒�笂闄�15銆佺粍浠舵ā鍨嬭矾寰勩€佺洰鏍囬潰鏁板拰鏈€缁� Prefab 璺�緞锛涚敱 Tools/battlefield_scene_pipeline.py 鏍¢獙锛孶nity 鐢� AgentScripts/BuildBattlefieldScene.cs 鎷艰�銆�
2026-10-18 AIClient/AgentScripts/BuildBattlefieldAssets.cs 战场模型 Unity Pipeline 导入脚本:组件 Prefab、独立地表 Prefab、材质、可读网格及非凸 MeshCollider。
2026-10-18 Doc/Design/Scene/Battlefield/A/ground_model_ref_gpt_image_status.json 地表模型参考图的 GPT Image 2.5 生成回执;原 ground.png 继续作为路线布局审核图。
2026-10-18 Doc/Design/Scene/Battlefield/A/ground_model_ref_gpt_image_status.json 地表模型参考图的 GPT Image 2.5 生成回执;原 ground.png 继续作为路线布局审核图。
2026-10-19 Tools/output/battlefield/A/ground_model_ref_hunyuan_status.json 地表单一连续地形参考图的混元网页图生 3D 回执;使用 50k 档成功生成并下载 GLB。

| 2026-10-20 | Doc/Design/Scene/scene_review_manifest.json / Tools/output/scene_review/Battlefield_Greenfield/review_report.json | Unity????????????BuildSceneReview.Build?????Battlefield Prefab???????.unity???ReviewCamera/KeyLight/Label???ValidateReview????? |

| 2026-10-20 | Doc/Design/Scene/Battlefield/B/battlefield_component_prompts.json | Stream Bridges ???????????????/??/????? Prefab???/??/??/??????????? 2 ???????? |

鏁屾柟瑙掕壊缇庢湳鐢熶骇锛�2026-10-20锛�

璧勬簮璺�緞 鐢ㄩ€斾笌鐢熸垚鏂瑰紡
Config/Art/EnemyCharacters/RockBall.json 鏁屾柟瑙掕壊鐢熶骇閰嶆柟鏍蜂緥锛氬悓rig鏉ユ簮銆侀�鍚�/瑙e墫銆佽韩楂�/棰勭畻銆佷笁鍔ㄤ綔鏉ユ簮涓庢枃鏈�€佺�绾挎�骞呭拰鏀诲嚮闃舵�銆丒nemy瑙嗚�杈撳嚭鍙婇獙鏀跺弬鏁帮紱涓嶆敼鍙樼帺娉旹nemyConfig鏁板€笺€�
Tools/output/enemy_characters/RockBall/production_manifest.json 鏍囧噯鍏ュ彛鐢熸垚鐨勬潵婧愬搱甯屻€佸姩浣滃洖鎵с€佸懡涓�椂鍒汇€丒dit/Play QA鍜屼氦浠樼姸鎬侊紱validated瀹屾暣閫氳繃锛宔dit_validated浠呯紪杈戞湡閫氳繃锛宐uilding鏈�畬鎴愩€�
Tools/output/enemy_characters/RockBall/{verification,play_verification,motion_processing,walk_processing}.txt 鏈��涓夊姩浣溿€佸垏鎹€€丳lay杞�挱涓庣�绾垮埗浣滄姤鍛娿€�

鐏�柕浼欎即鐢熶骇鍑嗗�锛�2026-10-20锛�

璧勬簮璺�緞 鐢ㄩ€斾笌鐢熸垚鏂瑰紡
Config/Art/Companions/FireCat.draft.json T1浼欎即鐏�柕鐨勭敓浜ч厤鏂硅崏绋匡細浼欎即瑙嗚�杈撳嚭銆佸弻瓒充笁鍔ㄤ綔鑻辨枃鎻忚堪銆佽繙绋嬫柦娉曚簨浠朵笌璧峰�鍙傛暟銆佺嫭绔嬮獙鏀朵綅缃�€傞�鍚嶅緟鑷�韩TokenRig瀹屾垚鍚庢�鏌ュ~鍐欙紝boneMappingReady=false绂佹�璇�繍琛岋紱褰撳墠鏈�敓鎴愭ā鍨嬫垨鍔ㄧ敾銆�
Tools/character_animation_pipeline.py 浼欎即/鏁屾柟鍏变韩涓夊姩浣滃叆鍙o紝澶嶇敤宸插瓨鍦ㄧ殑閰嶆柟鐢熶骇瀹炵幇锛涙棫鏁屾柟鍛戒护鍏煎�銆備紮浼寸敤閫斾笌鏂芥硶閫傞厤宸查€氳繃3涓猆nity鑴氭湰缂栬瘧妫€鏌ュ拰4椤筆ython娴佺▼娴嬭瘯锛岀伀鍠靛疄闄呰�瑙夐獙鏀朵粛寰呭畬鎴愩€�

| Config/Art/Companions/FireCat.json | 鐏�柕T1姝e紡閰嶆柟锛�22楠ㄨ嚜韬�槧灏勩€�1998tris/0.55m銆佸悓婧愪笁鍔ㄤ綔銆乄alk鍏ㄩ�楠兼牎鍑嗐€佹祴鍦板熬閮ㄦ潈閲嶃€両dle/鏂芥硶骞呭害銆�0.55绉掍簨浠躲€佷紮浼碢refab涓庣嫭绔嬮獙鏀跺満鏅�紱瀹屾暣鍏ュ彛Edit/Play閫氳繃銆傛棫draft淇濈暀涓轰笉鍙�繍琛岀殑鍒濆�璁板綍銆� | | Tools/output/firecat_dgx/high_rig/rig_request.json | rig_character_source.py璁板綍鍚岃�鑹查珮妯″拰rig鐨凷HA256銆乷riginal妯℃澘涓庝换鍔$洰褰曪紱宸查獙璇佺紦瀛樺彲閲嶇敤锛�--generate鏄惧紡缁戦�銆� | | Tools/output/companions/FireCat/production_manifest.json | 浼欎即瀹屾暣鍒朵綔鏉ユ簮涓庡搱甯屻€両dle/Walk/Attack鍥炴墽锛圓ttack=CPU锛夈€佽�瑙塒refab銆佸嚭鎵嬫椂鍒汇€丒dit/Play鎶ュ憡涓巚alidated鐘舵€侊紱鐢卞叡浜�叆鍙g敓鎴愩€� |