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AIGame/AIClient/Packages/com.unity.pipeline/Runtime/Common/ICommandDiscovery.cs
T

20 lines
733 B
C#

using System.Collections.Generic;
using System.Reflection;
namespace Unity.Pipeline.Commands
{
/// <summary>
/// Interface for command discovery mechanism.
/// Allows Runtime assembly to discover commands without directly using Editor APIs.
/// </summary>
interface ICommandDiscovery
{
/// <summary>
/// Find all methods marked with CliCommand attribute.
/// Implementation uses TypeCache in Editor or reflection fallback in Runtime.
/// </summary>
/// <typeparam name="T">The attribute type to search for.</typeparam>
/// <returns>The matching methods.</returns>
IEnumerable<MethodInfo> GetMethodsWithAttribute<T>() where T : System.Attribute;
}
}