- UI SFX v3: procedurally synthesized one-shots (Tools/synth_ui_sfx.py) wired to buttons, rewards, errors and red dots via UiSfx, gated by the SFX setting. - Five formal enemies (Hornlet, Dashlet, Shellhorn, HornCaptain, GreatHorn): Hunyuan 50k -> 2000-tri XPbr, DGXA TokenRig, Idle/Walk/Attack, nested per type in PrototypeArena; PrototypeBattle.Enemy gains presentation-only Moving/Strikes. - Formal partners for all ten pets in the arena and portraits, including new VineSprite, ThunderLeopard and TideWhale. - Pipeline fixes: reject local TokenRig fallback, drop loose mesh islands, configurable Unity run_script timeout, companion static stage. - Also includes concurrent work from another tool in this working tree (FlameLion, enemy combat FX, challenge mode, home explorer, server updates). - Resources registered in Doc/ResDesc_*.md; verified on isolated :18081. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
73 lines
2.5 KiB
JSON
73 lines
2.5 KiB
JSON
{
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"schemaVersion": 1,
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"id": "SparkBird",
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"kind": "Animal",
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"usage": "companion_visual",
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"profile": "avian_grounded",
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"boneMappingReady": false,
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"height": 0.45,
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"maxTriangles": 2000,
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"assetRoot": "Assets/Bundles/Characters/Animal/SparkBird",
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"staticPrefab": "Assets/Bundles/Characters/Animal/SparkBird/SparkBird.prefab",
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"approvedMesh": "AIClient/Assets/Bundles/Characters/Animal/SparkBird/SparkBird.fbx",
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"rigSource": "Tools/output/sparkbird_dgx/high_rig/rigged.glb",
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"lowUp": "Y",
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"skinOverrides": [],
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"outputDir": "Tools/output/companions/SparkBird",
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"visualPrefab": "Assets/Bundles/Characters/Animal/SparkBird/SparkBird_Companion.prefab",
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"reviewScene": "Assets/Bundles/Scenes/Review/Companion_SparkBird_Review.unity",
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"reviewOriginX": 80,
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"rootBone": "",
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"chestBone": "",
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"faceRight": "",
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"faceLeft": "",
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"rightFoot": "",
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"leftFoot": "",
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"rightFootTip": "",
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"leftFootTip": "",
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"rightArm": "",
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"leftArm": "",
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"walkStride": 0.045,
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"walkLift": 0.012,
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"walkSeconds": 0.9,
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"walkBindCalibration": true,
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"walkSourceWeight": 0.25,
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"idleSeconds": 1.4,
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"idleBreath": 0.002,
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"idleSourceWeight": 0.06,
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"attackStyle": "wing_cast",
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"attackEvent": "OnCompanionAttackImpact",
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"attackSeconds": 1.0,
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"attackSourceWeight": 0.1,
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"attackWindup": 0.25,
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"attackImpact": 0.45,
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"attackRecover": 0.88,
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"attackLeanDegrees": 4,
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"attackArmDegrees": 35,
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"attackLunge": 0.002,
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"attackReach": 0.015,
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"maxRootTilt": 25,
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"groundTolerance": 0.003,
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"motions": [
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{
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"name": "Idle",
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"sourceDir": "Tools/output/companions/SparkBird/motions/Idle",
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"prompt": "a small upright bipedal sparrow stands on two feet with gentle breathing and subtle wing settling",
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"duration": 2.0
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},
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{
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"name": "Walk",
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"sourceDir": "Tools/output/companions/SparkBird/motions/Walk",
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"prompt": "a small upright bipedal sparrow walks on the ground with alternating short steps, keeping its wings near its sides",
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"duration": 2.0
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},
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{
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"name": "Attack",
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"sourceDir": "Tools/output/companions/SparkBird/motions/Attack",
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"prompt": "a small upright bipedal sparrow briefly draws both wings back, sweeps them forward once to cast a lightning spell, and recovers to standing",
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"duration": 2.0
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}
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],
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"anatomyNotes": "Grounded bird: two feet, separate short feather wings, compact tail and crest. Pending inspection of its own TokenRig; avian_grounded and wing_cast are disabled proposals until implemented and validated. No bone numbers copied from BudBud."
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}
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