Add MainHUD gameplay UI, net handshake updates, and server maintenance mode.

Introduce UiManager/MainHUD prefab flow, strengthen GameNet/WsClient, and add AIServer maintenance endpoint support.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-09-21 17:34:42 +08:00
co-authored by Cursor
parent 10d9b98637
commit c94b8fefeb
32 changed files with 1907 additions and 74 deletions
+1 -1
View File
@@ -361,7 +361,7 @@ BootContext(壳 → 热更)至少传递:
| M1 | `version.json` + 上传脚本;微信开发者工具跑通更新条 |
| M2 | WS 连通 `wss://game.xworld.ren/ws?pid=...`;登录握手 |
| M3 | 资源流水线打通(图/模 → Bundles → CDN);示例角色进场景 |
| M4 | UI / 玩法骨架;断线重连;维护公告 |
| M4 | UI / 玩法骨架;断线重连;维护公告 | ✅ HUD+ConfirmDialog;Ws 指数退避重连;`version.notice` + `maintenance.json` |
| M5 | 包体与性能优化;提审用壳版本策略固化 |
---