Add MainHUD gameplay UI, net handshake updates, and server maintenance mode.

Introduce UiManager/MainHUD prefab flow, strengthen GameNet/WsClient, and add AIServer maintenance endpoint support.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-09-21 17:34:42 +08:00
co-authored by Cursor
parent 10d9b98637
commit c94b8fefeb
32 changed files with 1907 additions and 74 deletions
@@ -14,6 +14,8 @@ namespace AOT.Boot
public ResourcePackage Package;
public string HttpBase;
public string WsUrlTemplate;
/// <summary>CDN version.json 下发的维护/公告文案(可空)。</summary>
public string Notice;
public string BuildWsUrl(string pid, string token = null)
{
@@ -76,6 +76,7 @@ namespace AOT.Patch
PackageName = _settings.PackageName,
HttpBase = _settings.HttpBase,
WsUrlTemplate = _settings.WsUrlTemplate,
Notice = version.notice ?? string.Empty,
};
#if UNITY_EDITOR