Add MainHUD gameplay UI, net handshake updates, and server maintenance mode.
Introduce UiManager/MainHUD prefab flow, strengthen GameNet/WsClient, and add AIServer maintenance endpoint support. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -14,6 +14,8 @@ namespace AOT.Boot
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public ResourcePackage Package;
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public string HttpBase;
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public string WsUrlTemplate;
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/// <summary>CDN version.json 下发的维护/公告文案(可空)。</summary>
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public string Notice;
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public string BuildWsUrl(string pid, string token = null)
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{
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@@ -76,6 +76,7 @@ namespace AOT.Patch
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PackageName = _settings.PackageName,
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HttpBase = _settings.HttpBase,
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WsUrlTemplate = _settings.WsUrlTemplate,
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Notice = version.notice ?? string.Empty,
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};
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#if UNITY_EDITOR
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