Replace TownSquare with HomeCamp art and land humanoid bots, LittleBear, and LmGirl review assets.
Co-authored-by: Cursor <cursoragent@cursor.com>
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## 銝餌��Y宏�函垢�曄內銝𤾸��典躹靽桀�嚗�2026-10-22嚗�
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- `AIClient/Assets/HotUpdate/Scripts/Gameplay/GameplayBootstrap.cs`嚗𡁜�甇W鍳�冽𧒄�芸𢆡�𥕦遣 TownSquareSpawner嚗𠸖haracterSpawner嚗䔶��㰘蝸 TownSquare嚗𠸖aoCao嚗𥕦�韏���𦠜��堒㦤�舀����亙藁靽萘���
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- `AIClient/Assets/HotUpdate/Scripts/Gameplay/GameplayBootstrap.cs`嚗𡁜�甇W鍳�冽𧒄�芸𢆡�𥕦遣憸��銝𣇉�嚗𠸖haracterSpawner嚗䔶��㰘蝸瘚贝��箸艶嚗𠸖aoCao嚗𥟇��堒㦤�舀����亙藁靽萘���
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- `AIClient/Assets/Bundles/UI/Material/HomeExplorerCutout.mat`嚗䥪ipeline �𥕦遣����脤�閫��摨閙�韐剁�`UI_MainHUD.json` �朞��唳𣈲��� RawImage.material �曉�撘閧鍂嚗玺hader �� Prefab 靘肽��枏�嚗屸��滩�銵峕𧒄 Shader.Find �曆��啣紡�湔楛�脩畆敶U��omeExplorerPresenter �鞱��芸停蝏迎��䭾��鞱捶憸��撟園��� RT嚗愢ainHudView 靽萘��a埯摰嗉䌊撌梁��孵稬蝏穃���
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- `AIClient/Assets/AOT/Scripts/UI/UiSafeArea.cs`��Assets/Plugins/WebGL/UiSafeArea.jslib`��Assets/AOT/link.xml`嚗朞挽憭���典躹嚗见凝靽∠�����典躹嚗讛��𦠜��桀�颲寥���嚗峕��餉��讐�敶雴��吔�250ms 蝻枏�嚗𥕦��峕艶�典�嚗��撅��厰��寥�霈拚▲�剁�摨閖����隞嗥� JSON ��� Prefab嚗�僎�祉�靽萘��踹� AOT 鋆����
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- `JsonUIPrefabBuilder.cs`嚗𡁜��� RawImage.material嚗𥕢耨甇�蕭�� assets.sprites �曉�頝臬���䔮憸矋�憯唳�韏��蝻箏仃�仿���蜓�屸𢒰�峕艶�峕郊�啁緵�� `Assets/Bundles/UI/Bg/home_camp.png`嚗峕𧊋�W��批㦛��𤌍敶蓥�����舀�隞嗚��
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@@ -409,4 +409,49 @@
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- `Tools/model_tools/bl_decimate.py`嚗𡁜��� `export_fbx_source_yup` v2 �其葩�嗅��祆�銵����蓮�W僎�条�撖澆枂嚗𥕢��蹱��牐���V����U���蝘啣��㗇𥋘��validate_fbx_yup_scene` �⊿� +Y �箸艶憯唳�銝舘��寞�頧穿�蝻拇𦆮嚗峕�蝏嘥��� -90簞 �贝蓮��辣��
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- `Tools/model_tools/bl_prepare_studio_trial.py` 撠� `fbxAxes.exportVersion` �坔��墧�嚗𢱌Tools/lmgirl_tpose_mesh.py` �厩��砍ế摰𡁏糓�血��� FBX 蝻枏�嚗峕�蝏� mesh_receipt �峕𧒄��鉄頧游�撉峕𤣰��迨甈⊥𧊋摰鮋��滩�閬����蟮�桀���
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- `Tools/model_tools/tests/bl_test_fbx_axes.py` �� `axis_pipeline_audit/regression/{results.json,run.log}`嚗�7 銝� Blender �𧼮�憿寥�朞�嚗�舅銝芾��脯���憭滩蓮�V舅甈~����脰��乓��仃韐交������霂舀�隞嗆�蝏嘅�嚗�4 銝芰緵�㗇聢撘誩�瘚见� 5 銝芾��祈祗瘜閙��仿�朞���仃韐交���★��紡�粹�霂臭蛹銝餃𢆡���𨬭���摰� static�𣜿Pbr ����墧� `axis_pipeline_audit/production/static_export.json` 撌脤�朞�嚗𥟇𧊋餈𥡝� Mixamo 蝵𤑳�銝𠹺���
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- `Tools/model_tools/README.md` 銝� `GameResProductProc.md` 撌脰‘摰峕㟲�箸艶頧游�撉峕𤣰閬��嚗屸俈甇V�璉��仿▲�� Y-up �舘秤�斗��麄��
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- `Tools/model_tools/README.md` 銝� `GameResProductProc.md` 撌脰‘摰峕㟲�箸艶頧游�撉峕𤣰閬��嚗屸俈甇V�璉��仿▲�� Y-up �舘秤�斗��麄��
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### LmGirl �蠘楝敺���啣紡�箏��改�2026-10-24嚗�
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- 撌脣����銵� `bl_prepare_studio_trial.py` 閬���� static FBX嚗峕凒�� `static_export.json` 銝� `mesh_receipt.json` �� fbxAxes嚗莅HA256��axis_pipeline_audit/stages.json` �啣� Current static FBX嚗���渲��孵��W��嘥�撉峕𤣰�朞�嚗峕𠯫敹� `axis_pipeline_audit/stages.log`��
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- �鞾𧫴畾菜瓲�乓��BX �𧼮��峕唂���隡牐耨憭滩��祆㺿銝箔���粉�� `axis_pipeline_audit/legacy/LmGirlTpose.fbx`嚗𣬚&靽嗪��啁��𣂼���蟮�躰秤隞滚虾憭滨緵嚗䔶��𠰴歇靽格迤�蠘楝敺�秤敶㮖��扯��乓��
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### Mixamo LmGirl �鞱捶嚗𦶥V �芾粉霂𦠜鱏嚗�2026-10-24嚗�
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- `Tools/model_tools/bl_inspect_lmgirl_materials.py` �� `Tools/output/lmgirl_tpose_studio/material_audit/fbx_materials.json`嚗𡁏� static 銝𡒊�蝡躰��� FBX �賣� UVMap嚗�14997 �Z�嚗屸◇摨� UV 摮𡑒� hash ��蛹 `6359447fc86be05dacaeab6661341633e97c5b84643681fcf5449b190668dff4`嚗��憪� FBX ��� Material嚗䔋exture嚗莬ideo 撖寡情���隡惩� bl_prepare_studio_trial.py 撌脫�蝛箸�韐冽局嚗𣬚�蝡躰��墧𧊋銝W仃 UV��
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- `AIClient/AgentScripts/InspectLmGirlMaterials.cs` �� �𣬚𤌍敶� `unity_materials.json`嚗𡁶� Unity Pipeline �芾粉�詨笆 FBX��irl.prefab 銝𤾸㦤�臬�靘页�UV0 ����剁���蝙�� URP 暺䁅恕 Lit �鞱捶嚗諹斐�曉��其蛹蝛箝��歇�詨笆�臬��函�閫���箸艶 LmGirlTextured.mat嚗𥟇𧋦甈⊥𧊋靽格㺿 FBX���韐具��refab �硋㦤�胯��
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### Studio �蹱��紡�箏��游��a�霂���瑕酋�墧�嚗�2026-10-24嚗�
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- `Tools/model_tools/bl_verify_studio_static.py`嚗𡁜��唬蛹颲枏枂��辣憭嫣�閫坿𠧧�㵪��冽��� Blender 暺䁅恕撖澆��詨笆��蝏� FBX 銝� model_ex.glb ����港����雿𨰻���摨訫��嫘��V��𢒰�啣�����䀹揢����瑕酋�墧� `Tools/output/campguide_studio/axis_pipeline_audit/verification.json`嚗𥕦�餈娍�憭找�蝵株秤撌� 0.000000086m嚗峕��㗇鱏閮��朞���
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- `Tools/output/campguide_studio/{static_export,mesh_receipt}.json` 撌脫凒�啣紡�箇��砌�頧游�靽⊥�嚗龧esh_receipt �峕郊霈啣� FBX 頝臬�銝� SHA256��
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### 擃䀹芋嚗𤩺�蝏� FBX 閫��甇�𢒰�豢䰻嚗�2026-10-24嚗�
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- `Tools/model_tools/bl_render_static_front.py`嚗𡁻�霈文紡�亙��� FBX嚗𣲵lTF �箸艶嚗䔶誑 +Z 銝� -Z 銝支儒甇�漱�豢㦤皜脫��瑕酋��戊摮拍�擃䀹芋�峕�蝏����芋�页�靽萘�撋��擃䀹芋韐游㦛嚗屸���芋�衤蝙�冽𠳿�� color �橘�隞�銁 Blender ���銝剔�摰𡁜恣�交�韐具��𧊋靽格㺿皞鞱�皞僐��
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- `Tools/output/character_front_audit/comparison.json` 銝� `Tools/output/character_front_render.log` 霈啣�皞鞾�璅∪�撣��閫�㦛��歇鈭箏極璉��亙虾閫���剁��屸�嚗𣬚&霈文��漤��� FBX 瘝輻鍂�曇悖擃䀹芋 +Z 甇�𢒰��ameResProductProc.md 銝� prepare_game_export 瘜券�撌脫�蝖桀���蓬撖澆枂��㺭銝滨�鈭舘圾�𡝗迤�a��嗚��
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### 憿寧𤌍甇�𢒰蝥血��嫣蛹 +Z嚗�2026-10-24嚗�
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- �厩鍂�瑟�蝷綽�`AGENTS.md`��.cursor/rules/aigame-basics.mdc` �� `GameResProductProc.md` 蝏煺��啗�皞� Y-up嚗誩��V葉敹��撅��� +Z 甇�𢒰嚗𥟇鰵�滨蔭 `Config/Art/ModelConvention.json` 霈啣� up嚗葊orward嚗誩��對�蝐喳��𦠜唂韏�漣�澆捆蝑𣇉裦����脯���鈭箝����賢��箸艶�嗡�瘚��撌脣�甇伐���蟮韏��鈭见�靽萘��笔�潦��
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- `AIClient/AgentScripts/AuditCharacterVisual.cs` ��迤�Y㮾�粹�霈� +Z嚗䈣forwardZ=-1` �曉��澆捆�找辣嚗𥕢舅銝� CampGuide ��蟮�亙藁靽萘� -1��Tools/enemy_static_pipeline.py` 暺䁅恕 +Z嚗�僎�舀� `--forward-z=-1`�������扳�蝖株�瘙�犖撌交䰻�贝��剁��𡁜�嚗䔶��齿�皜脫��扯�敶㮖�甇�𢒰�芸𢆡�朞���
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- `BuildCharacterReview.cs` �� subject �� `localForward` 暺䁅恕 +Z嚗峕䲮�烐�霈啣�颲寧�璉��交𣈲�� 簣Z嚗𢱌Doc/Design/Character/character_unit_review_manifest.json` ��25銝芣𠳿�� subject �曉�憯唳� -Z嚗䔶���唂韏���峕唂�箸艶�豢㦤���璉��交��𤏸圾�琜�銝漤�撱箏㦤�荔�����閧� CaoCao.prefab 蝻箏仃撅硺��W�韏��撘閧鍂嚗���渲�皞鞾��嗆𧊋憯啁妍�朞���
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- `Config/Combat/skill_presentations_v1.proposal.json` 銝� `Tools/validate_skill_design.py` ��鰵�嗡��讛悅�峕郊 +Z嚗䔶��� design_only嚗蓤untimeEnabled=false��緵�㗇��箇��扳��嫣���蟮 HomeExplorer 頧砍�銵亙��芣㺿�矋�BuildModelView 瘜券��𡒊&摰���⊥唂 -Z 韏�漣��
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- `Tools/model_tools/bl_verify_studio_static.py` 霂餃��唳����靘脲旿銝𤾸��� FBX SHA256 �寥���犖撌交��𤏸扇敶訫‵�� project_front_conforms嚗峕𧊋�交𧒄閬��銵亥�閫㗇��乓��琸摮抬�憟喳酋銝支遢�蹱��紡�箏� mesh_receipt �啣銁��蛹 anatomicalFront=+Z��rojectForward=+Z��rojectFrontConforms=true嚗拃BX ���銝滚���
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- 撉諹�嚗䦧nity Pipeline 銝支葵�孵�璉��亙����朞�嚗諹��脫���25憿寞��𤏸圾�鞾�朞�嚗�4銝芣聢撘誩�瘚卝��ython霂剜���25憿寞��質挽霈∪�霈柴��鰵����滨蔭���閫坿𠧧�蹱����啣紡�仿�朞������ `Tools/output/character_front_audit/{project_convention_validation,skill_design_plus_z}.json`嚗峕𠯫敹� `{boy,girl}_plus_z_verification.log`��𧊋�贝蓮璅∪���耨�寥爸�塚��函𤫇�碶�摮条鍂�瑕㦤�胯��
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### Unity嚗𦬅ixamo �剜𦆮撌桀�霂𦠜鱏嚗�2026-10-24嚗�
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- `AIClient/AgentScripts/DiagnoseMixamoPlayback.cs`嚗𡁜蘨霂駁�����滚紡�亙膥��爸�惩������尿�選��朞� Pipeline �券�蝳餃��穿�PreviewScene 銝凋誑�见𢆡 PlayableGraph ��甅嚗峕�颲��憪� Generic��� Humanoid��芋�� Avatar �曹澈銝厩�頝臬���� FixWalking 靽格㺿�煺漣 Walking 撖澆��剁��芾��典�撅� SaveAssets �碶�摮条鍂�瑕㦤�胯��
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- `Tools/model_tools/bl_audit_mixamo_playback.py` 撖澆枂銝滨� Humanoid ���憪� FBX 隡烐�憪踹飵��32撣批���膘餈對�`summarize_mixamo_playback.py` 隞亦𡠺蝡贝蓬頧祆揢撉諹� Generic ����僎瘙��餉�摨佗�雿滨蔭霂臬榆����� `Tools/output/campguide_studio/playback_audit/{importers,fbx_reference,comparison,summary,fix,validation,walking_importer_before}.json`嚗𢱌before_{comparison,summary}.json` 靽萘�靽桀��滚笆瘥𢛵��
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- 敶枏� Man.controller �� walk 隞滚��� Common/Walking.fbx嚗𤅎oot IK �喲𡡒嚗𣬚琸摮拐�憟喳酋銝文�靘𧢲�蝏穃�霅血�嚗𥕦��滚㦤�舀𧊋憭��Play嚗𣬚鍂�瑕� isDirty=true �嗆����踺���憪� FBX SHA256 `e0bd467fbd99aa77437921cf80e26d9615b5eebf83c7909c5805dace49bb5695`嚗𥕢�撖澆�霈曄蔭�孵���唂 Breathing Idle嚗艻appy Idle �其��芣毽�典��齿鰵撉冽沲�� Source Avatar��
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### �瑕戊閫坿𠧧�曹澈 Humanoid Walking 霂𦠜鱏嚗�2026-10-25嚗�
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- `AIClient/AgentScripts/DiagnoseSharedHumanoidWalk.cs`嚗䥪ipeline �𠉛氖憸���㗇�Avatar����尿�選���甅�曹澈Walking��oot IK撘��喉�撟園�朞��祆��nimator�嗆���霂���ixFootIK隞��摮媂an.controller/walk��oot IK���嚗峕�蝏苷�摮䀹迨�滚歇�讐��批��剁�VerifyApplied�典����鈭扳綉�嗅膥憭齿瓲��鍂�瑕㦤�臬�isDirty=true�嗆����踺��
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- `Tools/output/lmgirl_tpose_studio/shared_walk_audit/{avatars,baseline,controller_verification,fix,validation}.json` 銝� README.md嚗𡁏芋�见���尿�踴��125�孵𢆡雿𣈯��瑯����喳��𤾸笆瘥𢛵����睲耨�孵��批��煺漣�批��典��賂��券�𥪯蛹�曹澈�其�鈭文��桅�����剖�憭滨緵嚗䔶��舀鰵皜豢�韏���硋戊摮拍�蝡坔𢆡�颯��
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### 憟喳酋 TokenRig GLB 撖澆枂撟嗅紡�� Unity FBX嚗�2026-10-25嚗�
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- `Tools/model_tools/bl_export_lmgirl_tokenrig_fbx.py`嚗帋��匧�local.glb撖澆枂41撉沙BX嚗�龪�滚��滚歇撉峕𤣰�蹱��芋摰峕㟲�牐�蝖株恕�嘥�嚗���典��孵�銝哨�隞𤾸�UV韐游㦛���䭾�韐典僎撋��嚗𤤿𡠺蝡𢱕BX�齿鰵撖澆��詨笆�牐����蝥扼����溻��V���GLB靽脲�銝滚���
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- `AIClient/AgentScripts/ImportLmGirlTokenRigFbx.cs`嚗䦧nity Pipeline摰𡁜�撖澆��祉�girl_tokenrig�桀�嚗��撱旗Pbr�鞱捶��斐�曉��砌��芾澈Humanoid Avatar嚗𥕦銁PreviewScene雿輻鍂摰鮋�Man.controller撉諹��曹澈Walking��125��甅銝擧⏛�整����典��砍�摰嫣�銝��湔𧒄�垍�閬��嚗𥕢�靽格㺿�碶�摮条鍂�瑕㦤�胯��
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- 颲枏枂霂湔�����改�`Tools/output/lmgirl_tpose_studio/rig_mixamo41/fbx/README.md`��export_verification.json`��unity_validation.json`��
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## �箸艶�煺漣暺䁅恕瘚��銝擧�霂閙����2026-10-26嚗�
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- `Tools/scene_component_pipeline.py`嚗帋� HomeCamp 摰噼��曇楝�𣂼����銝��蹱��㦤�臬����霂餃� manifest嚗峕�銵� Studio 雿擧芋/UV��lender �条��𡃏� 130% �嗡��� UV �誯𢒰嚗𥟇𣈲��蘨霂� `--dry-run`嚗峵omeCamp �笔�����坔�摰孵�鋆���
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- `Doc/Design/Scene/SceneModelProduction.md`��.cursor/rules/aigame-basics.mdc`����� manifest 銝𡒊��埝�蝷箏�甇仿�霈斗�蝔页���蟮璅∪��交��墧�銝齿㺿�踺��
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- TownSquare 瘚贝��箸艶��挽霈∪㦛��葉�港辣���撅𧼮�雿�/璉���/�㰘蝸�𡁏𧋦銝擧𤣰�����歇�𣳇膄��omeCamp 雿輻鍂��楝�臬��踵�蝏� Pipeline 蝘餃� `Assets/Bundles/Scenes/Common/{lamp,bench}/`嚗灷UID �𣬚緵�匧㦤�臬��其�����
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- Art package refresh completed (2026-10-26): after explicit user approval, saved LmGirlAnimationLab.unity through Unity Pipeline and rebuilt configured Art. Resource version `ed2f1ad97b67ca77f0681ec1b1e96bf8`; 270 bundles, 53095474 bytes. StreamingAssets and local CDN bundle SHA256 values match the build, manifest MD5 and all version pointers match; current package manifests, report and filenames contain no TownSquare. No new Console errors during this build. Receipt: `Tools/output/scene_cleanup/art_refresh_receipt.json`; entry: `AIClient/AgentScripts/RefreshSceneArt.cs`. Historical Art version archives remain preserved.
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