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Doc/Design/Scene/Battlefield/A/battlefield_component_prompts.json |
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Doc/Design/Scene/Battlefield/**/*_gpt_image_status.json |
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Config/Gameplay/greenfield.json 鐨� pets / stages / capture / rewards |
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Config/Gameplay/greenfield.json 鐨� rewards |
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鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Config/Gameplay/greenfield.json 鐨� mail |
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鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| 2026-10-16 |
Config/Gameplay/greenfield.json |
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璧勬簮璺�緞 |
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| 2026-10-16 |
Config/Gameplay/greenfield.json |
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| 2026-10-16 |
Config/Gameplay/greenfield.json 鐨� camp |
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| 2026-10-16 |
Config/Gameplay/greenfield.json 鐨� daily |
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| 2026-10-16 |
Config/Gameplay/greenfield.json 鐨� shop |
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| 2026-10-18 |
Config/Gameplay/greenfield.json 鐨� stages/pets.ability |
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| 2026-10-18 |
Doc/Design/Scene/Battlefield/battlefield_scene_manifest.json |
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| 2026-10-18 |
AIClient/AgentScripts/BuildBattlefieldAssets.cs |
战场模型 Unity Pipeline 导入脚本:组件 Prefab、独立地表 Prefab、材质、可读网格及非凸 MeshCollider。 |
| 2026-10-18 |
Doc/Design/Scene/Battlefield/A/ground_model_ref_gpt_image_status.json |
地表模型参考图的 GPT Image 2.5 生成回执;原 ground.png 继续作为路线布局审核图。 |
| 2026-10-18 |
Doc/Design/Scene/Battlefield/A/ground_model_ref_gpt_image_status.json |
地表模型参考图的 GPT Image 2.5 生成回执;原 ground.png 继续作为路线布局审核图。 |
| 2026-10-19 |
Tools/output/battlefield/A/ground_model_ref_hunyuan_status.json |
地表单一连续地形参考图的混元网页图生 3D 回执;使用 50k 档成功生成并下载 GLB。 |
| 2026-10-20 | Doc/Design/Scene/scene_review_manifest.json / Tools/output/scene_review/Battlefield_Greenfield/review_report.json | Unity????????????BuildSceneReview.Build?????Battlefield Prefab???????.unity???ReviewCamera/KeyLight/Label???ValidateReview????? |
| 2026-10-20 | Doc/Design/Scene/Battlefield/B/battlefield_component_prompts.json | Stream Bridges ???????????????/??/????? Prefab???/??/??/??????????? 2 ???????? |
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Config/Art/EnemyCharacters/RockBall.json |
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Tools/output/enemy_characters/RockBall/production_manifest.json |
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Tools/output/enemy_characters/RockBall/{verification,play_verification,motion_processing,walk_processing}.txt |
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| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Config/Art/Companions/FireCat.draft.json |
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Tools/character_animation_pipeline.py |
浼欎即/鏁屾柟鍏变韩涓夊姩浣滃叆鍙o紝澶嶇敤宸插瓨鍦ㄧ殑閰嶆柟鐢熶骇瀹炵幇锛涙棫鏁屾柟鍛戒护鍏煎�銆備紮浼寸敤閫斾笌鏂芥硶閫傞厤宸查€氳繃3涓猆nity鑴氭湰缂栬瘧妫€鏌ュ拰4椤筆ython娴佺▼娴嬭瘯锛岀伀鍠靛疄闄呰�瑙夐獙鏀朵粛寰呭畬鎴愩€� |
| Config/Art/Companions/FireCat.json | 鐏�柕T1姝e紡閰嶆柟锛�22楠ㄨ嚜韬�槧灏勩€�1998tris/0.55m銆佸悓婧愪笁鍔ㄤ綔銆乄alk鍏ㄩ�楠兼牎鍑嗐€佹祴鍦板熬閮ㄦ潈閲嶃€両dle/鏂芥硶骞呭害銆�0.55绉掍簨浠躲€佷紮浼碢refab涓庣嫭绔嬮獙鏀跺満鏅�紱瀹屾暣鍏ュ彛Edit/Play閫氳繃銆傛棫draft淇濈暀涓轰笉鍙�繍琛岀殑鍒濆�璁板綍銆� |
| Tools/output/firecat_dgx/high_rig/rig_request.json | rig_character_source.py璁板綍鍚岃�鑹查珮妯″拰rig鐨凷HA256銆乷riginal妯℃澘涓庝换鍔$洰褰曪紱宸查獙璇佺紦瀛樺彲閲嶇敤锛�--generate鏄惧紡缁戦�銆� |
| Tools/output/companions/FireCat/production_manifest.json | 浼欎即瀹屾暣鍒朵綔鏉ユ簮涓庡搱甯屻€両dle/Walk/Attack鍥炴墽锛圓ttack=CPU锛夈€佽�瑙塒refab銆佸嚭鎵嬫椂鍒汇€丒dit/Play鎶ュ憡涓巚alidated鐘舵€侊紱鐢卞叡浜�叆鍙g敓鎴愩€� |
| Config/Art/Companions/BudBud.json | 鍘嗗彶绋嬪簭鍖�8楠ㄩ厤鏂瑰凡澶囦唤涓篢ools/output/budbud_offline_draft_20261020/BudBud.json锛涘綋鍓嶅悓鍚嶆�寮忛厤鏂规敼鐢�2000 tris/22楠ㄥ悓婧怲okenRig鍜孶niMate锛岃�瑙佹�寮忓埗浣滅櫥璁般€� |
| Tools/output/companions/BudBud/production_manifest.json | 鏃х�绾跨敓浜у洖鎵у凡瀛樻。Tools/output/budbud_offline_draft_20261020/output/production_manifest.json锛涘綋鍓嶅悓鍚嶅洖鎵х敱姝e紡鍒朵綔鍏ュ彛鏇存柊銆� |
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| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Doc/Design/Combat/SkillSystem.md |
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Config/Combat/skill_system_v1.proposal.json |
浠庣幇琛実reenfield.json瑙掕壊瀹氫箟寤虹珛8妯℃澘/25鎶€鑳界粦瀹氾紝瑕嗙洊10浼欎即鏅�敾鍜屼富鍔ㄦ妧鑳姐€�5鏁屼汉鏅�敾锛涙暟鍊煎紩鐢ㄥ喕缁撶帺娉曟簮锛屼笉澶嶅埗缁存姢銆傜敱build_skill_design_examples.py鐢熸垚锛宻tatus=design_only銆乺untimeEnabled=false銆� |
Config/Combat/skill_presentations_v1.proposal.json |
12涓�妧鑳借〃鐜伴厤缃�紝浜嬩欢涓嬬粍鍚堝姩浣溿€佺壒鏁堝拰闊虫晥锛屽惈鎸傜偣銆乼oken娓呯悊銆佸幓閲嶃€侀煶婧愰�绠椼€佽祫婧愬洖閫€銆�2椤瑰姩鐢诲凡瀛樺湪锛�18椤圭壒鏁�/闊虫晥鏍囦负planned锛屼笉浼�О鍙�敤銆� |
Doc/Design/Sound/BattleSkills/manifest.json |
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Tools/build_skill_design_examples.py / Tools/validate_skill_design.py / Tools/tests/test_skill_design.py |
璁捐�鏍蜂緥鐢熸垚銆佽法琛�/鏃跺簭/璧勬簮鐘舵€�/闊抽�鏈嶅姟绾︽潫鏍¢獙涓�7椤瑰�绾︽祴璇曪紱涓嶄慨鏀圭幇琛屾垬鏂楅厤缃�垨Unity璧勬簮銆� |
Tools/output/skill_system_design/validation.json |
鏍¢獙缁撴灉design_contract_validated锛�25鎶€鑳姐€�12琛ㄧ幇銆�9闊虫晥闇€姹傦紱runtimeIntegrated=false銆乬eneratedAudio=false銆備粎浠h〃閰嶇疆濂戠害妫€鏌ラ€氳繃锛屼笉浠h〃鎴樻枟杩愯�鏃舵垨瀹炴満楠屾敹瀹屾垚銆� |
鑺借娊姝e紡鐗堟湰鍑嗗�锛�2026-10-20锛�
| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Config/Art/Companions/BudBud.formal.draft.json |
鑺借娊姝e紡鍥剧敓3D/鍚屾簮缁戦�/涓夊姩浣滅殑寰呭埗浣滈厤鏂癸紱鐩�爣0.50m銆�2000tris锛孖dle/Walk/娌荤枟鏂芥硶锛屾�寮弐ig楠ㄥ悕鐣欑┖涓攂oneMappingReady=false绂佹�璇�繍琛屻€傛棫绋嬪簭鍖朆udBud.json宸插�浠斤紝姝e紡鏄犲皠鍦˙udBud.json瀹屾垚锛涙湰draft缁х画绂佹�杩愯�锛屾�寮忛獙鏀朵綅缃甔=60銆� |
Tools/output/budbud_offline_draft_20261020/ |
缁х画姝e紡鍒朵綔鍓嶄繚鐣欐棫绋嬪簭鍖栨ā鍨�/鍔ㄤ綔/鍘熷�閰嶆柟鍜屾枃妗e揩鐓э紱涓嶆槸姝e紡宸查獙鏀惰祫浜с€� |
AIClient/AgentScripts/PrepareBudBudFormal.cs |
Pipeline鎵ц�ArchiveDraft锛屽皢鏃�nity鑽夌ǹ澶嶅埗鑷矨ssets/Temp骞惰嚜鍔ㄧ敓鎴愮嫭绔婫UID锛岀暀妗d笉杩涘叆Bundles銆� |
鑺借娊 BudBud T1 姝e紡鍒朵綔閰嶇疆锛�2026-10-20锛�
| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Config/Art/Companions/BudBud.json |
姝e紡浼欎即閰嶆柟锛屽凡鏇挎崲鍘熺▼搴忓寲鑽夌ǹ锛�0.50m锛�2000 tris锛岃嚜韬�22楠ㄦ槧灏勶紝rig鐙�珛楂樻ā璺�緞銆乄alk鍏ㄩ�楠兼牎鍑嗕笌鍗昗alk闂ㄧ�銆両dle锛忔不鐤楁柦娉曞箙搴︺€�0.55绉掍簨浠躲€乆=60楠屾敹鍦烘櫙銆傚畬鏁寸粺涓€鍏ュ彛Edit锛廝lay閫氳繃銆� |
Tools/output/budbud_dgx/high_rig/rig_request.json |
rig_character_source璁板綍鍚岃�鑹查珮妯″強rig鐨凷HA256銆乀okenRig original妯℃澘锛忎换鍔$洰褰曪紱鏂拌祫婧愪紶杈撲笌鍒朵綔宸茶幏鐢ㄦ埛鏄庣‘鎺堟潈銆� |
Tools/output/companions/BudBud/production_manifest.json |
姝e紡涓夊姩浣滄潵婧愶紡鍝堝笇锛廋UDA浠诲姟鍥炴墽銆佷紮浼磋�瑙塒refab涓嶦dit锛廝lay鎶ュ憡锛宻tatus=validated锛涙浛鎹㈠師authored_offline_pending_unity鍥炴墽锛屾棫鍥炴墽宸插瓨妗c€� |
Doc/Design/Character/BudBud/ProductionBrief.md |
瀹屾暣姝e紡鍒朵綔璁板綍銆佸悇闃舵�鏉ユ簮銆侀�楠兼槧灏勩€丵A鎸囨爣銆佸�鐜板懡浠や笌鎶€鑳界郴缁熸帴鍏ヨ竟鐣岋紱鍘�8楠ㄨ崏绋跨暀妗h矾寰勫崟鐙�爣娉ㄣ€� |
Doc/Design/Character/character_unit_review_manifest.json |
杩藉姞BudBud闈欐€佷笌BudBud_Companion涓ら」锛�0.50m銆�2000tris銆乆Pbr銆佷笁鍔ㄤ綔瑕佹眰銆備粎ValidateOnly妫€鏌ワ紝鏈�噸寤虹敤鎴锋€婚獙鏀跺満鏅�€� |
AIClient/AgentScripts/PrepareBudBudFormal.cs |
ArchiveDraft閫氳繃Pipeline澶囦唤鍘烾nity鑽夌ǹ锛汭nspectScenes鍙��妫€鏌ワ紱SaveEmptyBatchStartup浠呭厑璁竍atchmode涓斿敮涓€绌虹櫧鏈�懡鍚嶅満鏅�紝淇濆瓨鑷砊emp鑰屼笉涓㈠純浠讳綍鍐呭�銆� |
PrepareBudBudFormal.FinishBatch 浠呭湪batchmode銆丒dit Mode銆佹墍鏈夋墦寮€鍦烘櫙鍧囦负鏈��涓や釜鎸囧畾涓旀湭淇�敼鐨勫満鏅�椂姝e父閫€鍑篍ditor锛涙湰杞�凡鎵ц�锛岄噴鏀続IClient椤圭洰閿併€�
闂�棯闆€ SparkBird T1 鍒朵綔鍑嗗�锛�2026-10-20锛�
| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Config/Art/Companions/SparkBird.draft.json |
绂佺敤鍒朵綔鑽夌ǹ锛岀洰鏍�0.45m锛�2000tris锛�1024 XPbr锛沘vian_grounded楦熷瀷涓巜ing_cast鎸ョ考鏂芥硶寰呰嚜韬��鏋舵�鏌ュ強閫傞厤楠岃瘉锛屽叏閮ㄩ�鍚嶇暀绌轰笖boneMappingReady=false銆傚垵濮嬭�鍒扻=80锛涚幇姝e紡閰嶆柟SparkBird.json鍙婃ā鍨嬶紡涓夊姩浣滃凡瀹屾垚锛屾湰draft缁х画绂佺敤涓斾笉浣滀负瀹屾垚璧勪骇銆� |
Doc/Design/Character/SparkBird/ProductionBrief.md |
鐢电郴杈撳嚭浼欎即ID=3鐨勮寖鍥淬€佽�璁℃潵婧愩€侀笩鍨嬭В鍓栫害鏉熴€佷笁鍔ㄤ綔璇�箟涓庡綋鍓嶆巿鏉冿紡鍒朵綔鐘舵€併€� |
姝e紡浼欎即鎺ュ叆寮€鎴橈紙2026-10-20锛�
| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
AIClient/AgentScripts/BuildPrototype.cs |
鏂板� FormalPets 琛�紙浼欎即ID鈫掓�寮廝refab锛変笌 ApplyFormalHeroes 鍏ュ彛锛氬師鍦版浛鎹�rena鐨凥ero0锝�2骞堕噸娓叉煋鍏惰倴鍍忥紱Pet()/MakeArena 鍏ㄩ噺閲嶅缓鏃朵篃浣跨敤姝e紡妯″瀷骞跺祵鍏�reenfield銆� |
AIClient/AgentScripts/BuildLanes.cs |
T2鍐犻グ楂樺害鎸夋槸鍚﹀瓨鍦ㄦ�寮� Visual 鍙�1.8鎴�2.0銆� |
AIClient/AgentScripts/VerifyFormalHeroes.cs |
Assets锛氭�鏌�ero0锝�2涓哄祵濂楁�寮廝refab銆佺�30灞傘€丄nimator瀛樺湪銆侀珮搴�1.5/璐村湴锛孒ero3锝�9浠嶄负绠€妯★紱Play/Cleanup锛氶殧绂�18081璐﹀彿瀹炴垬1-1锛岀‘璁ゅ嚭鎴樻�寮忎紮浼存挱鏀続ttack銆佷簩鍊嶉€熸椂Animator閫熷害涓�2锛屽苟杩樺師鐪熷疄璐﹀彿銆� |
闂�棯闆€ SparkBird T1 姝e紡鍒朵綔閰嶇疆锛�2026-10-20锛�
| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Config/Art/Companions/SparkBird.json |
0.45m锛�2000 tris鑷�韩28楠ㄦ�寮忛厤鏂癸紝avian_grounded锛弚ing_cast銆佺考鏍�7锛�14涓庣考灏�12锛�19銆佽笣22锛�26銆佽剼灏�23锛�27锛岀煭姝ワ紡灞曠考锛忓墠鎸ワ紡鍑烘墜鍙傛暟涓嶺=80鍦烘櫙锛涗笌鍚屾簮rig鍙婂叏閮ㄦ柊鍔ㄤ綔鍖归厤锛屽畬鏁碋dit锛廝lay閫氳繃銆� |
Tools/output/sparkbird_dgx/high_rig/rig_request.json |
鍚岃�鑹叉贩鍏冮珮妯″拰TokenRig original楠ㄦ灦SHA256銆佷换鍔$洰褰曪紡妯℃澘锛忔椂闂村洖鎵э紱鏈��鑹叉贩鍏冧笌DGXA璧勪骇浼犺緭宸茶幏鐢ㄦ埛鏄庣‘鎺堟潈銆� |
Tools/output/companions/SparkBird/production_manifest.json |
鏍囧噯鍏ュ彛鐢熸垚鐨剉alidated鍥炴墽锛屼笁鍔ㄤ綔rig锛廎BX鍝堝笇銆丆UDA璁惧�涓庝换鍔°€�0.45绉掑嚭鎵嬨€佷紮浼碢refab銆丒dit锛廝lay缁撴灉銆� |
Doc/Design/Character/SparkBird/ProductionBrief.md |
瀹屾暣鏉ユ簮銆�28楠ㄨВ鍓栨槧灏勩€佸潗鏍囷紡灏哄�銆佷笁鍔ㄤ綔璇�箟鍜屽疄闄匭A銆佸�鐜板懡浠や笌鎶€鑳界郴缁熸帴鍏ヨ竟鐣屻€� |
Tools/enemy_character_pipeline.py / Tools/tests/test_enemy_character_pipeline.py |
鏍囧噯鍏ュ彛鏂板�鍦伴潰楦熷瀷锛忔尌缈奸厤瀵广€佺嫭绔嬪弻缈硷紡缈煎皷锛忚剼鏄犲皠鍜岃�搴︾害鏉燂紝浠嶆嫆缁濇湭鐭ヨВ鍓栦笌鏈�氨缁�崏绋匡紱5椤规祴璇曢€氳繃锛屽寘鍚�棫娴佺▼鍙婄敓鎴愬け璐ヤ繚鎶ゃ€� |
Doc/Design/Character/character_unit_review_manifest.json |
杩藉姞SparkBird闈欐€佷笌SparkBird_Companion锛�0.45m锛�2000 tris锛廥Pbr锛忎笁鍔ㄤ綔瑕佹眰銆備粎鎵ц�ValidateOnly锛屼笉閲嶅缓鎬婚獙鏀跺満鏅�€� |
娉℃场榫� BubbleTurtle T1 鍒朵綔鍑嗗�锛�2026-10-21锛�
| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Config/Art/Companions/BubbleTurtle.draft.json |
绂佺敤鍥涜冻榫熼厤鏂硅崏绋匡細0.35m锛�2000 tris锛�1024 XPbr銆乹uadruped_turtle锛弔urtle_bubble寰呰嚜韬��鏋舵�鏌ュ悗瀹炵幇涓庨獙璇侊紝鍥涜剼锛忓3锛忓ご棰堥�鍚嶄负绌轰笖boneMappingReady=false锛涘垵濮嬭�鍒扻=100锛涚幇姝e紡BubbleTurtle.json鍙婃渶缁�26楠ㄤ笁鍔ㄤ綔宸插畬鎴愶紝鏈琩raft缁х画绂佺敤锛屼笉浣滄�寮忔潵婧愩€� |
Doc/Design/Character/BubbleTurtle/ProductionBrief.md |
姘寸郴瀹堟姢浼欎即ID=4鐨勬潵婧愩€佽寖鍥淬€佸洓瓒虫�鎬侊紡缁戝畾涓婃柟鍚戯紡榫熷3鍒氭€ч棬妲涖€佷笁鍔ㄤ綔璇�箟鍜屽綋鍓嶆巿鏉冪姸鎬併€� |
UI 闊虫晥 v2 宸ュ叿锛�2026-10-21锛�
| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Doc/Design/Sound/UiSfx/manifest_v2.json |
v2 鐢熸垚娓呭崟锛氭瘡鏉$殑鎻愮ず璇嶃€佺洰鏍囨椂闀裤€佸嘲鍊笺€佸€欓€夌�瀛愪笌鍏�叡鍚庣紑銆� |
Tools/generate_ui_sfx_v2.py |
鐢熸垚缂哄け鐨勫€欓€夛紱--process 鍙�噸鏂板�鐞嗭紝--pick Id=seed 鎵嬪姩鎸囧畾鍊欓€夈€傞€変腑鐨勭粨鏋滃�鍒跺埌 Bundles 鐩�綍锛屽苟鍐欏嚭 generation_v2.json銆� |
AIClient/AgentScripts/BuildUiSfx.cs |
Build 鍒朵綔 UiSfx.prefab锛堝�鍏� WAV銆佺粦瀹� Clip銆佹�鏌ユ椂闀� 鈮�1s锛夛紱Verify 杈撳嚭 playback_assets.json銆� |
AIClient/AgentScripts/VerifyUiSfx.cs |
鍦ㄩ殧绂� 18081 璐﹀彿涓婂疄闄呯偣鍑伙紝妫€鏌� Open/Toggle/闈欓煶/Close/Claim 鐨勮Е鍙戜笌闊虫晥寮€鍏筹紱Cleanup 杩樺師鐪熷疄璐﹀彿鍜岄煶鏁堝亸濂姐€� |
娉℃场榫� BubbleTurtle T1 姝e紡鍒朵綔閰嶇疆锛�2026-10-21锛�
| 璧勬簮璺�緞 |
鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
Config/Art/Companions/BubbleTurtle.json |
0.35m锛�2000 tris锛忔渶缁�26楠�紝鑷�韩鍥涜剼锛忓ご棰堬紡澹抽�鏄犲皠锛宷uadruped_turtle锛弔urtle_bubble銆佸洓鎷嶆�鎬併€佸3锛忓洓鑴氭潈閲嶅尯鍩熴€佹簮鍙樺寲骞呭害銆�0.6绉掍簨浠跺強X=100鍦烘櫙锛屽畬鏁碋dit锛廝lay閫氳繃銆傚垵濮媎raft缁х画绂佺敤銆� |
Tools/output/bubbleturtle_dgx/high_rig/rig_request.json / Tools/output/companions/BubbleTurtle/production_manifest.json |
鏈€缁坒orward楂樻ā锛�26楠�紡涓夊姩浣淪HA256銆佽�澶囷紡浠诲姟锛忛厤鏂癸紡浜嬩欢锛忎紮浼碢refab鍙婇獙璇佸洖鎵э紝status=validated锛涗笉浣跨敤17锛�11楠ㄨ瘖鏂�増鏈�€� |
Tools/model_tools/bl_orient_character.py / Tools/model_tools/bl_transfer_skin.py |
绂荤嚎楂樻ā鍒氭€ф牎鍑嗗苟淇濈暀鏂瑰悜鍥炴墽锛涙柊澧炴簮浣庢ā鍧愭爣鍖哄煙鏉冮噸缂栬緫锛屼繚鐣欏嚑浣曪紡UV鍜屽彈褰卞搷鑼冨洿锛�4鏉冮噸褰掍竴鍖栥€侳BX婧愬潗鏍嘮涓嶶nity绌洪棿Z闇€鏄惧紡鍖哄垎銆� |
Tools/enemy_character_pipeline.py / Tools/tests/test_enemy_character_pipeline.py |
鍏变韩鍏ュ彛鏂板�鍥涜冻榫熷垎鏀�€佸洓鑴氱嫭绔嬫槧灏勶紡缁戝畾涓婃柟鍚戯紡鍥涙媿鏀�拺锛忓3鍖哄煙绾︽潫锛屾湭鐭ヨВ鍓栦笌鏈�畬鎴恉raft浠嶆嫆缁濓紱6椤规祦绋嬩繚鎶ゆ祴璇曢€氳繃銆� |
AIClient/AgentScripts/AuditCharacterVisual.cs |
鎸夊疄闄呯綉鏍奸《鐐规姇褰卞�楂樺彇鏅�紝瑕嗙洊瀹戒綋鍥涜冻锛岄伩鍏嶆部鐢ㄨ韩楂樺彇鏅��鎺夐緹澶达紡灏鹃儴锛汸ipeline闈欐€佸強鍔ㄤ綔杩戞櫙宸茶繍琛屻€� |
Doc/Design/Character/BubbleTurtle/ProductionBrief.md / Doc/Design/Character/EnemyCharacterProduction.md / GameResProductProc.md |
瀹屾暣娉℃场榫熻�褰曘€佸洓瓒抽緹鏍囧噯涓嶶nity鏈濆悜楠岃瘉琛ュ厖锛屽惈鍓嶅悗鍙嶅悜璇婃柇鍜屾渶缁�+45掳绂荤嚎鏍″噯銆佹潈閲嶄慨澶嶃€佸疄闄匭A鍙婃妧鑳界郴缁熸帴鍏ヨ竟鐣屻€� |
Doc/Design/Character/character_unit_review_manifest.json |
杩藉姞BubbleTurtle闈欐€佷笌BubbleTurtle_Companion涓ら」锛�0.35m锛�2000tris锛廥Pbr锛忎笁鍔ㄤ綔瑕佹眰锛涗粎ValidateOnly锛屼笉閲嶅缓鎬诲満鏅�€� |
宀╃敳鐘€ RockRhino T1 鍒朵綔鍑嗗�锛�2026-10-21锛�
| 璺�緞 |
璇存槑 |
Config/Art/Companions/RockRhino.draft.json |
鍒濆�绂佺敤鑽夌ǹ锛�0.55m锛�2000tris锛�1024 XPbr锛屾槧灏勪负绌恒€乥oneMappingReady=false锛岀户缁��姝㈡墽琛岋紱鐜扮敱姝e紡RockRhino.json銆佽嚜韬�29楠ㄤ笌宸查獙鏀朵笁鍔ㄤ綔鏇夸唬锛岃崏绋夸粎淇濈暀鍒朵綔璁″垝鍘嗗彶銆� |
Doc/Design/Character/RockRhino/ProductionBrief.md |
ID=5鎺у埗浼欎即韬�唤銆佷笁鍔ㄤ綔璇�箟銆佹湞鍚戯紡鍥涜冻鏀�拺锛忓博鐢蹭笌瑙掑垰鎬ч獙鏀惰�鍒掋€佹潵婧愬拰褰撳墠鍒朵綔鐘舵€侊紱涓嶆敼鐜╂硶鏁板€笺€� |
宀╃敳鐘€ RockRhino T1 姝e紡鍒朵綔閰嶇疆锛�2026-10-21锛�
| 璺�緞 |
璇存槑 |
Config/Art/Companions/RockRhino.json |
0.55m锛�2000tris锛忚嚜韬�29楠�紝quadruped_heavy锛廱raced_bash锛屽洓韫勶紡澶撮�锛忚兏鑳屾槧灏勩€佸垰鎬т笌钂欑毊鍖哄煙銆�1.4绉掓�鎬併€�4%鍐叉挒婧愬彉鍖栥€�0.6绉掍簨浠朵笌X=120鍦烘櫙锛涘畬鏁碋dit锛廝lay閫氳繃銆� |
Tools/output/companions/RockRhino/production_manifest.json / Tools/output/rockrhino_dgx/high_rig/rig_request.json |
楂樻ā锛忚嚜韬玶ig锛忎笁鍔ㄤ綔锛忓�鍏�BX鐨勬潵婧愬搱甯屽強浠诲姟鍥炴墽锛宻tatus=validated锛涗繚鐣欐浘澶辫触鐨勫悗韫勮瘖鏂�紝鏈€缁堝師3mm闂ㄦ�閫氳繃銆� |
Tools/enemy_character_pipeline.py / AIClient/AgentScripts/FinalizeEnemyMotions.cs / VerifyQuadrupedMotions.cs |
鏂板�宸查獙璇侀噸鍨嬪洓瓒筹紡鍐叉挒閰嶅�銆佽兏鑳屼笌澶磋�鍒氭€с€佸彲瑙佷綆澶达紡鑲╁墠閫佸拰鍥涜剼闂ㄧ�锛涜剼鏈�皟搴︽湇鍔″櫒90绉掞紡瀹㈡埛绔�120绉掞紝澶辫触璇婃柇钀界洏涓斾粛鎶涢敊銆�7椤规祦绋嬩繚鎶ゆ祴璇曘€佹场娉¢緹鍥炲綊閫氳繃銆� |
Doc/Design/Character/RockRhino/ProductionBrief.md / Doc/Design/Character/EnemyCharacterProduction.md / GameResProductProc.md |
瀹屾暣鏉ユ簮銆佽韩浠姐€佸姩浣滆�涔夈€佹湞鍚戜慨姝c€�8%鈫�4%Attack淇��銆侀獙璇佷笌鎶€鑳芥帴鍏ヨ竟鐣屻€� |
Doc/Design/Character/character_unit_review_manifest.json |
杩藉姞RockRhino闈欐€佸拰RockRhino_Companion锛�0.55m锛�2000tris锛廥Pbr锛忎笁鍔ㄤ綔锛涗粎ValidateOnly锛屼笉閲嶅缓鎬婚獙鏀跺満鏅�€� |
鐑堢劙鐙� FlameLion T1 鍒朵綔鍑嗗�锛�2026-10-21锛�
| 璺�緞 |
璇存槑 |
Config/Art/Companions/FlameLion.draft.json |
鍒濆�绂佺敤鍒朵綔鑽夌ǹ锛�0.60m锛�2000tris锛�1024 XPbr銆乥oneMappingReady=false涓旈�鍚嶄负绌猴紝缁х画涓嶅彲鎵ц�锛涚幇宸茬敱姝e紡FlameLion.json銆佹渶缁堣繙绋�28楠ㄤ笌涓夊姩浣滈獙鏀舵浛浠c€� |
Doc/Design/Character/FlameLion/ProductionBrief.md |
ID=6韬�唤涓庡綋鍓嶇帺娉曘€佸�鐩�爣鐏�郴鏂芥硶璇�箟銆侀瑑姣涳紡灏剧皣鏉冮噸鍙婃湞鍚戦獙鏀惰�鍒掋€佸埗浣滅姸鎬佸拰鎶€鑳芥帴鍏ヨ竟鐣屻€� |
鐑堢劙鐙� FlameLion 鍒朵綔閰嶆柟锛�2026-10-21锛�
| 璺�緞 |
璇存槑 |
Config/Art/Companions/FlameLion.json |
0.60m锛�2000tris锛忔渶缁堣嚜韬�28楠�紝biped_short锛廸lame_roar锛涜嚜韬�ご棰堬紡鑳歌儗锛忓弻鐖�紡鍙岃剼銆侀瑑姣涘尯鍩熴€佸熬閮ㄦ祴鍦版潈閲嶄笌1.2绉掓�鎬侊紝鍗昗alk宸查獙鏀讹紱鐜板畬鏁翠笁鍔ㄤ綔锛廝lay宸查€氳繃锛岀敓浜ф竻鍗晄tatus=validated銆傚垵濮媎raft缁х画绂佺敤銆� |
Tools/rig_character_source.py |
鏂板�--backend remote锛岃�姹傝繙绋嬪洖鎵э紝鎷掔粷闅愬紡鏈�満鍥為€€銆傜儓鐒扮嫯鏈�満33楠ㄥ紓甯搁摼鐣欒瘖鏂�紝鏈€缁堜娇鐢ㄨ繙绋�28楠ㄣ€� |
Tools/model_tools/bl_transfer_skin.py |
钂欑毊浼樺厛绾ф槑纭�负瀹界┖闂村尯鍩熷悗鎵ц�绮剧粏娴嬪湴璺濈�瑕嗙洊锛屼究浜庡ご楝冨尯鍩熶笌灏剧皣鐩搁偦鏃朵繚鎸侀檮鑲㈡�纭�紱鏃㈡湁浼欎即姝ゅ墠鏈�悓鏃跺惎鐢ㄤ袱绉嶈�鐩栵紝鏃㈡湁鍗曠被琛屼负涓嶅彉銆� |
P0 浜旂被姝e紡鏁屼汉鍒朵綔閰嶆柟锛�2026-10-21锛�
| 璺�緞 |
璇存槑 |
Config/Art/EnemyCharacters/{Hornlet,Dashlet,Shellhorn,HornCaptain,GreatHorn}.json |
enemy_visual锛廱iped_short锛廱ody_slam 閰嶆柟锛氬悇鑷� rig 妫€鏌ュ悗鐨勯�楠兼槧灏勶紙鏍� bone_0銆佽兏 bone_3銆佸弻鑷傘€佽笣涓庤剼灏栵級銆佸昂瀵搞€佹�骞呬笌鑺傚�銆佸姩浣滄彁绀鸿瘝锛宎natomyNotes 璁板綍楠ㄦ灦缁撴瀯涓庤瘖鏂�巻鍙层€傚潎 --validate-recipe 閫氳繃骞跺畬鎴愮敓浜с€� |
Doc/Design/Character/character_unit_review_manifest.json |
杩藉姞 5 涓� {Name}_Enemy 楠屾敹瀵硅薄锛坮equiredClips=Idle/Walk/Attack锛夈€� |
Doc/Design/Character/Enemy/*/design_drafts.json銆乣Tools/generate_enemy_designs.py銆乣Tools/enemy_design_sheet.py |
璁捐�鑽夊浘鎵规�鍙傛暟涓庡�姣斿浘宸ュ叿銆� |
Tools/enemy_static_pipeline.py銆乣Tools/enemy_audit_sheet.py銆乣Tools/model_tools/bl_keep_main_island.py |
鏁屼汉闈欐€侀樁娈典竴閿�剼鏈�€侀潤鎬佸洓鍚戞嫾鍥俱€佹父绂荤綉鏍煎矝娓呯悊銆俙Tools/rig_character_source.py` 鏂板�淇濇姢锛歍okenRig 鍥為€€鏈�満 SkinTokens 鏃舵姤閿欒€屼笉鏄�帴鍙楃粨鏋溿€� |
鐑堢劙鐙� FlameLion 鏈€缁堝埗浣滈厤缃�紙2026-10-21锛�
| 璺�緞 |
璇存槑 |
Config/Art/Companions/FlameLion.json |
姝e紡閰嶆柟锛�0.60m锛�2000tris锛忚嚜韬�繙绋�28楠ㄣ€乥iped_short锛廸lame_roar銆佸ご楝冿紡鍙岃剼绌洪棿鍖哄煙涓庡熬閮ㄦ祴鍦拌�鐩栥€�12%Walk鍜�8%Idle锛廇ttack锛�0.6绉掍簨浠躲€乆=140鍦烘櫙锛屽畬鏁碋dit锛廝lay閫氳繃銆� |
Tools/output/companions/FlameLion/production_manifest.json / Tools/output/flamelion_dgx/high_rig/rig_request.json |
楂樻ā锛廱ackend=remote楠ㄦ灦锛忎笁鍔ㄤ綔涓庡�鍏�BX鏉ユ簮鍝堝笇銆佷换鍔″強QA鍥炴墽锛宻tatus=validated锛�33楠ㄦ湰鏈哄紓甯搁摼浠呰瘖鏂�€� |
Tools/enemy_character_pipeline.py / AIClient/AgentScripts/FinalizeEnemyMotions.cs / VerifyEnemyMotions.cs |
鏂板�flame_roar鑷�韩澶撮�锛忓弻鐖�紡楝冩瘺閰嶆柟淇濇姢锛岀�绾垮弻鑴氭拺鍦颁笌澶撮儴锛忓弻鐖�柦娉曪紝QA妫€鏌ュ疄闄呰剼閮ㄧ綉鏍煎強鎵i櫎韬�綋杞�姩鍚庣殑澶撮儴鍓嶉€侊紡鎶�ご锛忓弻鐖�墠閫佷笌澶栧睍銆�8椤筆ython淇濇姢娴嬭瘯銆佺伀鍠靛洖褰掗€氳繃銆� |
AIClient/AgentScripts/BuildEnemyReview.cs |
Capture鏀逛负浠庢�寮廝refab鍦ㄧ嫭绔婸reviewScene寤虹珛閲囨牱瀹炰緥锛屽紓姝ョ瓑寰呮覆鏌撶煩闃垫洿鏂帮紝閬垮厤Attack鍒楄�鏄剧ず鏃�dle濮垮娍锛涗笉鏆傚仠鎴栨敼鍐欏師楠屾敹鍦烘櫙銆� |
Doc/Design/Character/FlameLion/ProductionBrief.md / Doc/Design/Character/EnemyCharacterProduction.md / GameResProductProc.md |
瀹屾暣鏉ユ簮銆丏GXA鏄惧瓨锛忔湰鏈哄紓甯歌瘖鏂�€佹�纭�28楠ㄣ€佹�鎬佷慨姝c€佸姩浣滆�涔夈€侀獙璇佷笌鐪熷疄鐗规晥锛忛煶鏁堬紡浼ゅ�鎺ュ叆杈圭晫銆� |
Doc/Design/Character/character_unit_review_manifest.json |
杩藉姞FlameLion闈欐€佸強FlameLion_Companion涓ら」锛�0.60m锛�2000tris锛廥Pbr锛忎笁鍔ㄤ綔锛涗粎ValidateOnly锛屼笉閲嶅缓鎬诲満鏅�€� |
灞炴€ф寫鎴橈紙2026-10-21锛�
| 璺�緞 |
璇存槑 |
| Config/Gameplay/greenfield.json 鐨� challenges |
浜斿満鍗曡矾绾垮厓绱犺瘯鐐硷細鐏�伡鑽夈€佽崏鐮村博銆佸博闀囩數銆佺數婵€娴併€佹按鐔勭劙銆傞�娆¢€氳繃缁欐寚瀹氫紮浼� 10 纰庣墖锛屼笉鍙戦噾甯併€佺硸鏋滄垨寮圭彔銆侰Make 宓屽叆鏈嶅姟绔�€俿chema 9 杩佸埌 10 鍙�ˉ绌虹殑寰界珷鍜岀邯褰曘€俫ame_tests 4373 椤归€氳繃銆� |
浼欎即 7锝�9 鍒朵綔閰嶆柟锛�2026-10-21锛�
| 璺�緞 |
璇存槑 |
Config/Art/Companions/{VineSprite,ThunderLeopard,TideWhale}.json |
companion_visual 閰嶆柟锛氬悇鑷� rig 妫€鏌ュ悗鐨勯�楠兼槧灏勩€佸昂瀵镐笌鑺傚�銆佸姩浣滄彁绀鸿瘝锛涢浄楦h惫鍚� armor锛廻orn 鍒氭€у尯涓� chest2 skinRegion锛宎natomyNotes 璁板綍璋冨弬鍘嗗彶銆傚潎宸茬敓浜у苟 validated銆� |
Tools/generate_companion_designs.py |
浼欎即鑽夊浘鐢熸垚锛堝�鐢� generate_enemy_designs.run锛屽師鍨嬭倴鍍忎綔韬�唤鍙傝€冿級銆� |
Tools/enemy_character_pipeline.py |
鏂板�鐜��鍙橀噺 AIGAME_RUN_SCRIPT_TIMEOUT_MS锛堥粯璁� 90000锛夋斁瀹藉崟姝� Unity 瓒呮椂锛�31 楠ㄥ洓瓒崇殑钂欑毊 QA 瓒呰繃 90 绉掋€�8 椤规祦绋嬫祴璇曢€氳繃銆� |
浼欎即 T2 杩涘寲澶栬�宸ュ叿锛�2026-10-21锛�
| 璺�緞 |
璇存槑 |
Tools/generate_t2_accessory_designs.py |
T2 鎸備欢鑽夊浘鐢熸垚锛堝唴缃戞湰鍦� Turbo锛屼紮浼磋�璁″浘浠呬綔閰嶈壊鍙傝€冿級銆� |
Tools/t2_accessory_static.py |
鎸備欢 GLB 鈫� 400 tris锛�512 XPbr 鈫� Characters/Animal/{Partner}/{Partner}T2/ 鈫� SetupCharacter銆� |
AIClient/AgentScripts/BuildT2Visuals.cs |
姣忎紮浼存寕浠堕敋鐐硅〃锛圵idth锛廌rop锛廈one锛夈€丅uildPrefabs锛廇pplyArena锛廣erify銆� |
AIClient/AgentScripts/VerifyFormalHeroes.cs |
PlaySeeded 澧炲姞鍏冲崱鍙傛暟锛屾寜褰撳墠鏄剧ず鐨� Visual锛廣isualT2 璇诲彇 Animator锛屽苟妫€鏌� tier 2 浼欎即鏄剧ず VisualT2銆� |
| Tools/studio_lowpoly_trial.py銆乣Tools/studio_lowpoly_finish.py銆乣AIClient/AgentScripts/StudioTrial.cs | 浠绘剰瑙掕壊 Studio 浣庢ā锛廢V锛忕儤鐒欙紡鏉′欢鍑忛潰涓庣粦鍥炲師楠ㄩ�澶嶇敤鍘熷姩浣滅殑閫氱敤娴佺▼锛堢敱澶ц�棣栭�璇曢獙娉涘寲锛夈€� |
鍓╀綑鍥涙晫浜篠tudio鎵瑰�鐞嗛厤鏂癸紙2026-10-21锛�
- 璺�緞锛歚Config/Art/StudioTrials/Enemies.json
锛涘叆鍙� Tools/process_enemy_studio_batch.py --stage cloud|finish|verify`銆�
- 鐢ㄩ€旓細灏忚�鎬狧ornlet銆佺柧璺戞€狣ashlet銆佺‖澹虫€猄hellhorn銆佽�鎬�槦闀縃ornCaptain鐨凷tudio浣庢ā锛廢V銆佸�榻愮儤鐒欍€佹潯浠跺噺闈�互鍙婂師楠ㄦ灦涓夊姩浣滃�鐢�紱鐩�爣2000tris銆�1024璐村浘锛屽悇鏉ユ簮SHA256銆侀�鏋躲€佸昂瀵镐笌鍘熼厤鏂瑰凡鏍稿�銆傝�鎬�槦闀夸娇鐢ㄤ笌鍘焤ig鍝堝笇鍖归厤鐨刪orncaptain_main.glb銆�
- 鐢ㄦ埛宸叉槑纭�巿鏉冨洓妯″瀷鍚戣吘璁�贩鍏�3D Studio涓婁紶锛屽洓瑙掕壊浜戠�鍒朵綔銆佹湰鍦扮粦瀹氬強Edit锛廝lay鍧囧凡瀹屾垚锛涙渶缁堟姤鍛婅�
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Art package refresh completed (2026-10-26): after explicit user approval, saved LmGirlAnimationLab.unity through Unity Pipeline and rebuilt configured Art. Resource version ed2f1ad97b67ca77f0681ec1b1e96bf8; 270 bundles, 53095474 bytes. StreamingAssets and local CDN bundle SHA256 values match the build, manifest MD5 and all version pointers match; current package manifests, report and filenames contain no TownSquare. No new Console errors during this build. Receipt: Tools/output/scene_cleanup/art_refresh_receipt.json; entry: AIClient/AgentScripts/RefreshSceneArt.cs. Historical Art version archives remain preserved.