Files
AIC-Project/Tools/ModelTranslator/model_decimate.py
T
ud18010andClaude Opus 4.8 0481f10b8c ModelTranslator: QR watertightness gate + quad default
根因(真机排查):QuadRemesher 引擎在激进减面下非确定性地从封闭流形
输入打出孔洞/非流形边(实测同一输入约 85% 次数破碎),即"破碎面"。

修复:QR 导回后比对输入拓扑,若比输入新增开边(孔洞)/非流形边即判破损、
弃用 QR 回退 collapse(topology_acceptable 纯策略+单测;_edge_defects 计数)。
顺带修复水密门在导入后拒绝时未恢复 obj 选中态,导致 collapse 回退时
export use_selection 选不到对象、只导出 4KB 空 FBX 的 bug。

含用户改动:--reducer 默认改为 quad(配合水密门,破碎自动回退,安全),
及其 CLI 默认值测试。

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 10:10:45 +08:00

64 lines
3.1 KiB
Python
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
"""FBX 减面 CLI:减到指定三角面数并重展 UV(seam 展开 + UVPM4 排布),输出 <名>_low.fbx。
用法:python model_decimate.py src/well1500.fbx --tris 5000 [-o dir]
[--unwrap seam|smart] [--reducer collapse|quad] [--max-overlap 0.15] [--blender exe]"""
import argparse
import os
from mt_run import find_blender, run_blender_script
def main():
ap = argparse.ArgumentParser(description=__doc__)
ap.add_argument("input", help="FBX 文件")
ap.add_argument("--tris", type=int, required=True, help="目标三角面数")
ap.add_argument("-o", "--out", default=None, help="输出目录(默认源文件同目录)")
ap.add_argument("--unwrap", choices=("seam", "smart"), default="seam",
help="UV 展开:seam=锐边接缝整岛展开(默认),smart=Smart UV Project")
ap.add_argument("--reducer", choices=("collapse", "quad"), default="quad",
help="减面后端:quad=Quad Remesher 四边重拓扑(默认,失败自动回退 collapse),collapse=Decimate 塌陷")
ap.add_argument("--max-overlap", type=float, default=None,
help="UV 重叠容忍上限(0-1,默认内置 0.08);调高可让更高 seam 角度过门、减少碎岛")
ap.add_argument("--blender", default=None)
args = ap.parse_args()
if args.tris <= 0:
ap.error("--tris 必须为正整数")
if args.max_overlap is not None and not (0.0 < args.max_overlap <= 1.0):
ap.error("--max-overlap 必须在 (0, 1] 内")
blender = find_blender(args.blender)
name = os.path.splitext(os.path.basename(args.input))[0]
outdir = args.out or os.path.dirname(os.path.abspath(args.input))
out_fbx = os.path.join(outdir, name + "_low.fbx")
s = run_blender_script(blender, "bl_decimate.py",
[args.input, out_fbx, str(args.tris), args.unwrap,
"" if args.max_overlap is None else str(args.max_overlap),
args.reducer])
print("== %s: %d -> %d 面(目标 %d-> %s" %
(s["src"], s["tris_before"], s["tris_after"], s["target"], out_fbx))
print(" 后端: %s" % s.get("reducer", "collapse"))
u = s["uv"]
overlap = "%.1f%%" % (u["overlap"] * 100) if u["overlap"] is not None else "n/a"
print(" UV: 模式=%s 岛数=%d 利用率=%.1f%% 翻转=%.1f%% 重叠=%s" %
(u["mode"], u["islands"], u["fill"] * 100, u["flipped"] * 100, overlap))
if s.get("uv_polys"):
try:
import json as _json
from uv_preview import render_uv_png
with open(s["uv_polys"], encoding="utf-8") as fp:
polys = _json.load(fp)
render_uv_png(polys, s["uv_preview"])
print(" UV 观察图: %s" % s["uv_preview"])
except Exception as e:
print(" [警告] UV 观察图渲染失败:%s" % e)
finally: # sidecar 是内部临时文件,无论渲染成败都清掉
if os.path.exists(s["uv_polys"]):
os.remove(s["uv_polys"])
for w in s["warnings"]:
print(" [警告] %s" % w)
if __name__ == "__main__":
main()