ud18010 and Claude Opus 4.8
60c83a3765
ModelTranslator: base 贴图写 PNG 前做 linear->sRGB 编码
...
Blender Image.pixels 对 sRGB 贴图返回线性值,直接写 Non-Color PNG 会偏暗;
现按 Unity sRGB 导入预期编码 RGB,alpha(AO/透明)保持原值。附单元测试。
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 20:28:33 +08:00
ud18010 and Claude Opus 4.8
ea93b3b217
XShader: 运行时环境光仅在全局开启后覆盖 bakedGI,编辑器保留场景 SH
...
修复编辑器预览中 XPbr/XTex/XTerrain 比 URP Lit 亮的问题:
旧写法无条件把 bakedGI 覆盖成 SampleXRuntimeAmbient,未运行 Game.cs 时
退回硬编码的高强度三色环境光(sky≈1.45),远亮于场景真实环境光探针。
现改为 _XRuntimeAmbientEnabled 开启后才覆盖,运行时行为不变。
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 20:27:08 +08:00
ud18010 and Claude Opus 4.8
a405333bf7
ModelTranslator: 菜单集成计划勾选完成(Unity 手动验证通过)
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 20:24:59 +08:00
ud18010 and Claude Opus 4.8
dd28cf8176
ModelTranslator: 菜单脚本 .meta
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 19:57:14 +08:00
ud18010 and Claude Opus 4.8
18b40d1f67
ModelTranslator: 菜单转换取消时用 taskkill 杀进程树,python -u 实时输出
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 19:55:20 +08:00
ud18010 and Claude Opus 4.8
3a17c96220
ModelTranslator: Unity 菜单集成(XWorld/模型转换(XPbr))
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 19:47:20 +08:00
ud18010 and Claude Opus 4.8
2ddcda6dc8
ModelTranslator: Unity 菜单集成设计文档
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 19:35:46 +08:00
ud18010
253f03273d
ModelTranslator: support pure-mesh FBX via naming-convention texture discovery and auto material
2026-07-15 16:39:00 +08:00
ud18010
78b250355b
ModelTranslator: support external-texture FBX (disk AO fallback search, missing-texture graceful degradation)
2026-07-15 12:16:24 +08:00
ud18010
0b068dbaa0
ModelTranslator: dedupe sanitized material names, set alphaIsTransparency for alpha-test textures
2026-07-15 12:00:50 +08:00
ud18010
073ae48a61
ModelTranslator: README and gitignore
2026-07-15 11:51:05 +08:00
ud18010
c99cb40108
ModelTranslator: CLI runner with Unity asset generation
2026-07-15 11:42:46 +08:00
ud18010
09adcdd96d
ModelTranslator: reuse unity_assets.safe_name in bl_convert, hoist stdlib imports
2026-07-15 11:27:44 +08:00
ud18010
afe17c39e7
ModelTranslator: Blender conversion pipeline (import, classify, pack, export)
2026-07-15 11:14:43 +08:00
ud18010
7934ef957a
ModelTranslator: sphere-map normal encode with round-trip test
2026-07-15 11:06:16 +08:00
ud18010
e8b3425db4
ModelTranslator: document Unity template version, harden guid_for against unreadable meta
2026-07-15 11:04:13 +08:00
ud18010
7c46c061b1
ModelTranslator: Unity asset templates (texture/material/model meta) with GUID reuse
2026-07-15 10:58:33 +08:00
ud18010
f742f40169
XPbr: remap sphere-map normal decode to signed range for ModelTranslator
2026-07-15 10:53:12 +08:00
ud18010 and Claude Opus 4.8
005cc8f699
Add ModelTranslator implementation plan
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 10:50:05 +08:00
ud18010 and Claude Opus 4.8
609788fe00
Add ModelTranslator tool design spec
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 10:43:01 +08:00
ud18010 and Claude Opus 4.8
c29c6f5bac
Add XPbr shader: base map (RGB albedo + A alpha/AO) + mix map (RG normal, B metallic, A roughness)
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 10:23:46 +08:00
ud18010 and Claude Opus 4.8
452e212d92
Add XPbr shader design spec
...
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-15 10:16:36 +08:00
ud18010 and Cursor
a39ceebb97
Clean generated Client build artifacts
...
Keep nested HotUpdateGames bin and obj outputs out of source control so local builds do not dirty the repository.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 11:55:56 +08:00
ud18010 and Cursor
7e35d8da31
Initial commit: Client Doc docs Server Tools
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 10:24:29 +08:00