 ud18010andClaude Opus 4.8
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60c83a3765
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ModelTranslator: base 贴图写 PNG 前做 linear->sRGB 编码
Blender Image.pixels 对 sRGB 贴图返回线性值,直接写 Non-Color PNG 会偏暗;
现按 Unity sRGB 导入预期编码 RGB,alpha(AO/透明)保持原值。附单元测试。
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2026-07-15 20:28:33 +08:00 |
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ud18010
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253f03273d
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ModelTranslator: support pure-mesh FBX via naming-convention texture discovery and auto material
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2026-07-15 16:39:00 +08:00 |
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ud18010
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78b250355b
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ModelTranslator: support external-texture FBX (disk AO fallback search, missing-texture graceful degradation)
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2026-07-15 12:16:24 +08:00 |
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ud18010
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0b068dbaa0
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ModelTranslator: dedupe sanitized material names, set alphaIsTransparency for alpha-test textures
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2026-07-15 12:00:50 +08:00 |
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ud18010
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09adcdd96d
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ModelTranslator: reuse unity_assets.safe_name in bl_convert, hoist stdlib imports
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2026-07-15 11:27:44 +08:00 |
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ud18010
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afe17c39e7
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ModelTranslator: Blender conversion pipeline (import, classify, pack, export)
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2026-07-15 11:14:43 +08:00 |
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ud18010
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7934ef957a
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ModelTranslator: sphere-map normal encode with round-trip test
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2026-07-15 11:06:16 +08:00 |
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