ud18010
|
03cee1036d
|
feat: add actor behavior client presentation
|
2026-07-30 16:27:27 +08:00 |
|
ud18010
|
8ef870ff6c
|
feat: add fighter animator controller
|
2026-07-30 16:03:59 +08:00 |
|
ud18010
|
8c7f34a5aa
|
chore: add actor behavior unity metadata
|
2026-07-30 15:36:39 +08:00 |
|
ud18010
|
b123c09ac5
|
feat: add fighter quantao01 behavior config
|
2026-07-30 15:35:49 +08:00 |
|
ud18010
|
41e73da631
|
docs: document actor behavior config locations
|
2026-07-30 15:16:25 +08:00 |
|
ud18010
|
de69e6d223
|
fix: move actor behavior configs under game config
|
2026-07-30 15:16:03 +08:00 |
|
ud18010
|
9c50aedaa0
|
merge actor behavior system
|
2026-07-30 15:05:45 +08:00 |
|
ud18010
|
f898cbab10
|
fix: harden actor behavior authority logic
|
2026-07-30 13:38:10 +08:00 |
|
ud18010
|
bc52b74ff8
|
fix: complete actor behavior timelines
|
2026-07-30 13:29:35 +08:00 |
|
ud18010
|
1380d5107a
|
feat: add actor behavior example config
|
2026-07-30 13:19:45 +08:00 |
|
ud18010
|
c12e9ea9d7
|
feat: add actor behavior buffs
|
2026-07-30 13:17:41 +08:00 |
|
ud18010
|
52741e68a8
|
feat: add actor behavior projectiles
|
2026-07-30 13:15:55 +08:00 |
|
ud18010
|
9e946c7772
|
test: cover actor behavior targeting shapes
|
2026-07-30 13:13:49 +08:00 |
|
ud18010
|
1517d46fc0
|
feat: add actor behavior runtime
|
2026-07-30 13:12:27 +08:00 |
|
ud18010
|
7ef8427e01
|
feat: add actor behavior config catalog
|
2026-07-30 13:10:18 +08:00 |
|
ud18010
|
6a3e3d298d
|
docs: plan actor behavior system
|
2026-07-30 12:24:24 +08:00 |
|
ud18010
|
2a745f5e85
|
docs: translate actor behavior design to chinese
|
2026-07-30 12:18:07 +08:00 |
|
ud18010
|
3cc0216229
|
docs: design actor behavior system
|
2026-07-30 12:15:11 +08:00 |
|
ud18010
|
5ccfab3f2b
|
fix: tune camera and humanoid fbx imports
|
2026-07-30 11:18:06 +08:00 |
|
ud18010
|
5853c5bd83
|
feat: add reusable virtual hud input
|
2026-07-30 11:14:56 +08:00 |
|
ud18010
|
3546d16632
|
docs: design virtual hud input
|
2026-07-30 10:17:07 +08:00 |
|
ud18010
|
42c3874d82
|
fix: improve minigame reconnect flow
|
2026-07-29 19:30:50 +08:00 |
|
 ud18010andClaude Opus 4.8
|
6a5e534d00
|
feat: isolate lobby during minigames
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-29 15:26:54 +08:00 |
|
 ud18010andClaude Opus 4.8
|
31afce6882
|
feat: add minigame room player service
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-29 12:24:58 +08:00 |
|
ud18010
|
053a95b4fb
|
fix: polish lobby chat and joystick
|
2026-07-28 17:23:11 +08:00 |
|
ud18010
|
48aed26725
|
feat: add world chat UI
|
2026-07-28 11:54:07 +08:00 |
|
ud18010
|
09c89aadf0
|
docs: add humanoid animation import plan
|
2026-07-27 19:39:14 +08:00 |
|
ud18010
|
669f9fb470
|
Add PC CDN bundle for cityboy character
|
2026-07-27 15:23:14 +08:00 |
|
ud18010
|
3200235537
|
fix: load lobby characters from config
|
2026-07-27 12:19:12 +08:00 |
|
ud18010
|
ba6595217b
|
feat: resolve character figures from config
|
2026-07-27 12:15:21 +08:00 |
|
ud18010
|
3bb5829f36
|
chore: ignore local worktrees
|
2026-07-27 12:04:10 +08:00 |
|
ud18010
|
c9a1e71400
|
chore: checkpoint current workspace
|
2026-07-27 12:03:36 +08:00 |
|
ud18010
|
90e35a5750
|
docs: define unified character catalog
|
2026-07-27 11:35:19 +08:00 |
|
 ud18010andClaude Opus 4.8
|
c4c7ab0e23
|
ModelTranslator: extend seam angle sweep to 15deg for QR smooth meshes
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 20:30:03 +08:00 |
|
 ud18010andClaude Opus 4.8
|
6fe646310e
|
ModelTranslator: document adaptive ray bake
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 17:25:44 +08:00 |
|
 ud18010andClaude Opus 4.8
|
e66ba296c1
|
ModelTranslator: use adaptive ray distance in bake (auto), report source
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 17:08:58 +08:00 |
|
 ud18010andClaude Opus 4.8
|
3ae981e40d
|
ModelTranslator: adaptive ray distance pure functions
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 17:06:09 +08:00 |
|
 ud18010andClaude Opus 4.8
|
25f84f8557
|
ModelTranslator: document quad retopo upgrade
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 15:09:24 +08:00 |
|
 ud18010andClaude Opus 4.8
|
b84dd1c53e
|
ModelTranslator: expose --qr-input-cap, adapt CLI test to new argv
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 15:02:25 +08:00 |
|
 ud18010andClaude Opus 4.8
|
5fda5d6bef
|
ModelTranslator: quad backend precollapse + fill-holes + keep-quads
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 15:00:46 +08:00 |
|
 ud18010andClaude Opus 4.8
|
bb6f32b1c1
|
ModelTranslator: QR tolerance soft-gate + precollapse target policy
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 14:58:25 +08:00 |
|
 ud18010andClaude Opus 4.8
|
eb92ecacfa
|
ModelTranslator: document reducer default divergence (CLI quad vs bl_decimate collapse)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 10:14:31 +08:00 |
|
 ud18010andClaude Opus 4.8
|
0481f10b8c
|
ModelTranslator: QR watertightness gate + quad default
根因(真机排查):QuadRemesher 引擎在激进减面下非确定性地从封闭流形
输入打出孔洞/非流形边(实测同一输入约 85% 次数破碎),即"破碎面"。
修复:QR 导回后比对输入拓扑,若比输入新增开边(孔洞)/非流形边即判破损、
弃用 QR 回退 collapse(topology_acceptable 纯策略+单测;_edge_defects 计数)。
顺带修复水密门在导入后拒绝时未恢复 obj 选中态,导致 collapse 回退时
export use_selection 选不到对象、只导出 4KB 空 FBX 的 bug。
含用户改动:--reducer 默认改为 quad(配合水密门,破碎自动回退,安全),
及其 CLI 默认值测试。
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-23 10:10:45 +08:00 |
|
 ud18010andClaude Opus 4.8
|
44060ac3cb
|
ModelTranslator: polish QR backend (docstring, gitignore out_*, progress tests)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-22 17:32:42 +08:00 |
|
 ud18010andClaude Opus 4.8
|
ac99d104c0
|
ModelTranslator: document QR quad remesh backend
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-22 17:29:36 +08:00 |
|
 ud18010andClaude Opus 4.8
|
b8eb40f3e4
|
ModelTranslator: QR use ExactQuadCount, authoritative QR_ENGINE override
真机验证发现 ExactQuadCount=0 自适应在高细节硬表面模型上面数暴涨
(well1500 目标2500->11500 quads)并连带 seam 展开重叠爆炸;改用 exact=True
尊重目标数后 well1500 得 5940 面/591 UV岛(优于 collapse 745)。
find_qr_engine 改为权威覆盖:QR_ENGINE 无效即 None,不再静默自动发现,
使强制回退可测、覆盖契约成立。
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-22 17:26:49 +08:00 |
|
 ud18010andClaude Opus 4.8
|
11036877fc
|
ModelTranslator: expose --reducer CLI option
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-22 16:55:20 +08:00 |
|
 ud18010andClaude Opus 4.8
|
687bc99aea
|
ModelTranslator: harden QR fallback (cleanup-in-try, wait after kill, keep engine error)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-22 16:54:01 +08:00 |
|
 ud18010andClaude Opus 4.8
|
be09397609
|
ModelTranslator: add QR quad remesh decimate backend with collapse fallback
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-22 16:46:54 +08:00 |
|
 ud18010andClaude Opus 4.8
|
e7dcf71d35
|
ModelTranslator: fix QR engine docstring, add glob discovery test
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
|
2026-07-22 16:44:47 +08:00 |
|