ModelTranslator: sphere-map normal encode with round-trip test
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"""法线球面编码 round-trip 测试。运行:
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blender -b --factory-startup --python tests/bl_test_encode.py
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成功打印 ENCODE_TEST_OK,失败非零退出。"""
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import os
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import sys
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import numpy as np
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sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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from bl_convert import encode_normal_rg, decode_sphere_map
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def main():
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rng = np.random.default_rng(7)
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# 随机切线空间法线(z>=0 半球),含边缘方向
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n = rng.normal(size=(4096, 3))
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n[:, 2] = np.abs(n[:, 2])
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n /= np.linalg.norm(n, axis=1, keepdims=True)
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n = np.vstack([n, [[0, 0, 1], [1, 0, 0], [-1, 0, 0], [0, -1, 0], [0.707, -0.707, 0]]])
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enc = encode_normal_rg(n) # (N,2) in [0,1]
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assert enc.min() >= 0.0 and enc.max() <= 1.0, "encode out of [0,1]"
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enc8 = np.round(enc * 255.0) / 255.0 # 模拟 8bit PNG 存储
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dec = decode_sphere_map(enc8) # shader 同款公式
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dec /= np.linalg.norm(dec, axis=1, keepdims=True)
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cos = np.clip(np.sum(n * dec, axis=1), -1.0, 1.0)
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max_err = np.degrees(np.arccos(cos)).max()
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assert max_err < 2.0, "max angle error %.3f deg >= 2" % max_err
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# 平面法线编码值应为 (0.5, 0.5)
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flat = encode_normal_rg(np.array([[0.0, 0.0, 1.0]]))
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assert np.allclose(flat, 0.5, atol=1e-6), "flat normal must encode to 0.5"
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print("ENCODE_TEST_OK max_err=%.4f deg" % max_err)
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try:
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main()
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except Exception as e:
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print("ENCODE_TEST_FAIL:", e)
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sys.exit(1)
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