Files
AIGame/AIClient/Assets/Review/CharacterAnimationLab/Editor/CharacterAnimationLabMenu.cs
T

19 lines
660 B
C#

using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
namespace AIGame.Review.Editor
{
public static class CharacterAnimationLabMenu
{
[MenuItem("Tools/Characters/Open Animation Comparison")]
[MenuItem("Tools/Characters/Open Bot Animation Lab")]
public static void Open()
{
if (EditorApplication.isPlaying) { Debug.LogWarning("请先结束播放,再打开动画对比场景。"); return; }
if (EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo())
EditorSceneManager.OpenScene("Assets/Review/BotAnimationLab/BotAnimationLab.unity");
}
}
}