Files
AIGame/AIClient/Assets/Editor/SetupHybridClr.cs
T

23 lines
685 B
C#

#if UNITY_EDITOR
using HybridCLR.Editor.Installer;
public static class SetupHybridClr
{
public static string Install()
{
var c = new InstallerController();
if (c.HasInstalledHybridCLR())
return $"already_installed pkg={c.PackageVersion} local={c.InstalledLibil2cppVersion}";
c.InstallDefaultHybridCLR();
return $"installed pkg={c.PackageVersion} has={c.HasInstalledHybridCLR()} local={c.InstalledLibil2cppVersion}";
}
public static string Status()
{
var c = new InstallerController();
return $"has={c.HasInstalledHybridCLR()} pkg={c.PackageVersion} local={c.InstalledLibil2cppVersion}";
}
}
#endif