Files
AIGame/AIClient/Packages/com.unity.pipeline/Tests~/Runtime/AssemblyInfo.cs
T

6 lines
290 B
C#

using System.Runtime.CompilerServices;
// Lets the EditMode test assembly use internal test helpers (PipelineClient, AttachByPathFixture, ...)
// now that this assembly's test types are internal rather than public (PVP-200-1).
[assembly: InternalsVisibleTo("Unity.Pipeline.Tests.Editor")]