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{
"date": "2026-10-20",
"model": "acestep-v15-xl-sft",
"lm_model": "acestep-5Hz-lm-4B",
"inference_steps": 50,
"seed": 2085836397,
"planned_bpm": 120,
"planned_key": "E major",
"planned_meter": "4",
"prompt": "Original instrumental main-menu music for a cozy pastoral fantasy game, with the tender, airy storytelling atmosphere of a hand-drawn Japanese animated feature: a quiet green village, small cream cottages, a little fountain, friendly animal companions, sunlight moving through leaves and a gentle breeze before a small adventure. Much softer and calmer than a bouncy casual-game tune. Slow, unhurried adagio feel, delicate and intimate, quietly hopeful with a trace of wistful wonder. Soft felted acoustic piano is the main voice, playing a simple lyrical original melody with long singing phrases, rests and light broken chords. A warm breathy flute or clarinet answers only occasionally; a small string ensemble holds very thin, soft sustained harmonies in the background, with a few quiet harp notes. Warm major-key colors, occasional gentle modal shading and spacious add9 or sixth chords, subtle natural room reverb, tender chamber-orchestra sound. Pianissimo to mezzo-piano throughout, soft rounded attacks, sparse notes, slow harmonic changes, plenty of silence between phrases, low density and no energetic pulse. No drums, no shaker, no woodblock, no busy pizzicato, no prominent marimba or xylophone, no bright music-box ostinato, no heavy bass, no sharp staccato, no heroic brass, no epic crescendo, no dramatic climax, no EDM or synth beat. Entirely instrumental: no singing, no humming, no choir, no spoken words, no environmental sound effects. A small original A-B-A theme with restrained variations, suitable for comfortable repeated listening beneath menu interactions. Keep the opening and final phrases in compatible harmony and texture, a brief gentle entrance, no long silent ending and no grand finale. Clean stereo acoustic film-score production. Compose an original melody, without quoting any existing film theme.",
"lyrics": "",
"source": {
"file": "MeadowBreeze_MainMenu_Source.mp3",
"seconds": 87.0,
"sample_rate": 48000,
"channels": 2,
"bitrate": "128 kbps",
"sha256": "ade69a48f4a5596869aba5c897ee1188f342849ac13f839147742b6177f8a428"
},
"loop": {
"asset": "AIClient/Assets/Bundles/Sound/BGM/MeadowBreeze_MainMenu_Loop.ogg",
"seconds": 84.0,
"sample_rate": 48000,
"channels": 2,
"bytes": 1408223,
"codec": "Vorbis",
"quality": 5,
"source_end_seconds": 86.0,
"crossfade_seconds": 2.0,
"crossfade_planned_bars": 1.0,
"target_rms_dbfs": -24.0,
"gain_db": -7.9607079788981,
"decoded_peak_dbfs": -9.168137550354004,
"decoded_rms_dbfs": -24.003089904785156,
"boundary_sample_delta": 0.0026645082980394363,
"internal_sample_delta_p99": 0.014939721673727036,
"sha256": "ce19b4f816656e8ce523c5b165527dcd90ddac8bd8eed9ce3a402fa018b19bdf"
},
"verification": {
"decode": "passed",
"finite_samples": true,
"clipping": false,
"musical_seam": "Cyclic crossfade applied; human listening review pending",
"runtime_playback": "Not wired; resource generation/import only"
}
}