Files
AIGame/Doc/Design/Character/BudBud/design_prompt_formal.txt
udxandClaude Opus 5.5 89e0fa246f Add formal enemies, remaining formal partners and synthesized UI SFX
- UI SFX v3: procedurally synthesized one-shots (Tools/synth_ui_sfx.py) wired to
  buttons, rewards, errors and red dots via UiSfx, gated by the SFX setting.
- Five formal enemies (Hornlet, Dashlet, Shellhorn, HornCaptain, GreatHorn):
  Hunyuan 50k -> 2000-tri XPbr, DGXA TokenRig, Idle/Walk/Attack, nested per type
  in PrototypeArena; PrototypeBattle.Enemy gains presentation-only Moving/Strikes.
- Formal partners for all ten pets in the arena and portraits, including new
  VineSprite, ThunderLeopard and TideWhale.
- Pipeline fixes: reject local TokenRig fallback, drop loose mesh islands,
  configurable Unity run_script timeout, companion static stage.
- Also includes concurrent work from another tool in this working tree
  (FlameLion, enemy combat FX, challenge mode, home explorer, server updates).
- Resources registered in Doc/ResDesc_*.md; verified on isolated :18081.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 12:23:55 +08:00

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Use case: stylized-concept. Asset type: a single full-body production concept image for image-to-3D of BudBud (芽芽), a grass-element healing companion in a polished cute mobile fantasy game. Input image 1 FireCat is ONLY the established polished 3D rendering style, scale language and large glossy eye quality reference; input image 2 proto_pet_2 is the BudBud identity reference, especially the cheerful cream round flower face surrounded by rounded green leaf petals. Create a new character, not a green cat. Subject: a small upright bipedal botanical flower-bud creature, large cream-colored round friendly face, expressive dark green glossy eyes, tiny warm smile, a crown/halo of five thick rounded fresh green leaf petals around the head, compact mint-green torso with a cream belly, two short separate legs with small cream feet, two short leaf-like arms held slightly away from torso for rigging, small fresh seedling sprout on top with a tiny warm yellow bud accent. Friendly healer expression. Thick connected fleshy leaves with subtle natural veins, smooth softly textured botanical surface, rich but restrained colors; no fur, animal ears, tail, clothing, pot or weapons. Forms must be solid volumes suitable for clean 2000-triangle game mesh, avoid paper-thin leaves or detached ornaments. Stand neutrally upright, both feet visibly grounded, both arms and full leaf crown visible, clear silhouettes and joint separation. One character only, one front-biased very slight three-quarter view, centered full body, comfortable 12% white margin on all sides. High quality stylized 3D studio render matching FireCat's polish, soft neutral lighting, pure solid white RGB255 background including all four corners, only a minimal soft contact shadow at feet, no gradient background, no text, no layout or labels, no props, no floating particles, no scenery. Portrait 2:3 framing. This is the T1 basic form, understated botanical design, warm appealing collectible companion.
Mode: built-in image_gen, new character concept using reference images.
Style reference: Doc/Design/Character/FireCat/firecat.png
Identity reference: AIClient/Assets/Bundles/UI/Texture/Prototype/proto_pet_2.png
Output: Doc/Design/Character/BudBud/budbud.png (1024x1536).
Existing procedural offline draft preserved under Tools/output/budbud_offline_draft_20261020.