{ "schemaVersion": 1, "id": "Hornlet", "kind": "Enemy", "usage": "enemy_visual", "profile": "biped_short", "boneMappingReady": true, "height": 0.5, "maxTriangles": 2000, "assetRoot": "Assets/Bundles/Characters/Enemy/Hornlet", "staticPrefab": "Assets/Bundles/Characters/Enemy/Hornlet/Hornlet.prefab", "approvedMesh": "AIClient/Assets/Bundles/Characters/Enemy/Hornlet/Hornlet.fbx", "rigSource": "Tools/output/enemy_dgx/Hornlet/high_rig/rigged.glb", "lowUp": "Y", "skinOverrides": [], "outputDir": "Tools/output/enemy_characters/Hornlet", "enemyPrefab": "Assets/Bundles/Characters/Enemy/Hornlet/Hornlet_Enemy.prefab", "reviewScene": "Assets/Bundles/Scenes/Review/Enemy_Hornlet_Review.unity", "reviewOriginX": 140, "rootBone": "bone_0", "chestBone": "bone_3", "faceRight": "bone_16", "faceLeft": "bone_20", "rightFoot": "bone_16", "leftFoot": "bone_20", "rightFootTip": "bone_17", "leftFootTip": "bone_21", "rightArm": "bone_6", "leftArm": "bone_10", "walkStride": 0.06, "walkLift": 0.018, "walkSeconds": 1.0, "walkBindCalibration": true, "walkSourceWeight": 0.25, "idleSeconds": 1.6, "idleBreath": 0.003, "idleSourceWeight": 0.06, "attackStyle": "body_slam", "attackSeconds": 1.0, "attackSourceWeight": 0.1, "attackWindup": 0.25, "attackImpact": 0.45, "attackRecover": 0.88, "attackLeanDegrees": 14, "attackArmDegrees": 25, "attackLunge": 0.025, "maxRootTilt": 25, "groundTolerance": 0.003, "anatomyNotes": "Inspected this Hornlet DGXA TokenRig original: 22 bones, same topology as Dashlet but its own rig. Root0, spine1..3 (chest3), neck4/head5; x-positive arm6..9, x-negative arm10..13 from chest3; x-positive leg14/15/16 ankle/17 toe and x-negative 18/19/20/21 from root0. Horn, ears and long tail have no independent bones. Two earlier rigs were degenerate single chains from the local SkinTokens fallback and are kept only in Tools/output/enemy_dgx/Hornlet/diagnostics.", "motions": [ { "name": "Idle", "sourceDir": "Tools/output/enemy_characters/Hornlet/motions/Idle", "prompt": "a small bipedal imp stands upright and idles with gentle breathing", "duration": 2.0 }, { "name": "Walk", "sourceDir": "Tools/output/enemy_characters/Hornlet/motions/Walk", "prompt": "a small bipedal imp walks forward upright with alternating short steps and gentle arm swings", "duration": 2.0 }, { "name": "Attack", "sourceDir": "Tools/output/enemy_characters/Hornlet/motions/Attack", "prompt": "a small bipedal character performs one forward body slam attack and recovers to standing", "duration": 2.0 } ] }