{ "schemaVersion": 1, "id": "ThunderLeopard", "kind": "Animal", "usage": "companion_visual", "profile": "quadruped_heavy", "boneMappingReady": true, "height": 0.45, "maxTriangles": 2000, "assetRoot": "Assets/Bundles/Characters/Animal/ThunderLeopard", "staticPrefab": "Assets/Bundles/Characters/Animal/ThunderLeopard/ThunderLeopard.prefab", "approvedMesh": "AIClient/Assets/Bundles/Characters/Animal/ThunderLeopard/ThunderLeopard.fbx", "rigSource": "Tools/output/companion_dgx/ThunderLeopard/high_rig/rigged.glb", "lowUp": "Y", "skinOverrides": [], "outputDir": "Tools/output/companions/ThunderLeopard", "visualPrefab": "Assets/Bundles/Characters/Animal/ThunderLeopard/ThunderLeopard_Companion.prefab", "reviewScene": "Assets/Bundles/Scenes/Review/Companion_ThunderLeopard_Review.unity", "reviewOriginX": 260, "rootBone": "bone_0", "neckBone": "bone_3", "headBone": "bone_4", "faceRight": "bone_13", "faceLeft": "bone_17", "frontRightFoot": "bone_13", "frontLeftFoot": "bone_17", "hindRightFoot": "bone_21", "hindLeftFoot": "bone_25", "frontRightFootTip": "bone_14", "frontLeftFootTip": "bone_18", "hindRightFootTip": "bone_22", "hindLeftFootTip": "bone_26", "walkStride": 0.055, "walkLift": 0.015, "walkSeconds": 1.1, "walkSwingFraction": 0.2, "walkBindCalibration": true, "walkSourceWeight": 0.12, "idleSeconds": 1.8, "idleBreath": 0.0015, "idleSourceWeight": 0.04, "attackStyle": "braced_bash", "attackEvent": "OnCompanionAttackImpact", "attackSeconds": 1.0, "attackSourceWeight": 0.04, "attackWindup": 0.3, "attackImpact": 0.5, "attackRecover": 0.9, "attackLunge": 0.025, "maxRootTilt": 15, "groundTolerance": 0.003, "rootTiltReference": "bind_up", "motions": [ { "name": "Idle", "sourceDir": "Tools/output/companions/ThunderLeopard/motions/Idle", "prompt": "a small four-legged leopard cub stands on all four paws and idles with gentle breathing and a calm head", "duration": 2.0 }, { "name": "Walk", "sourceDir": "Tools/output/companions/ThunderLeopard/motions/Walk", "prompt": "a small four-legged leopard cub walks forward on all four paws with a light alternating four-beat gait", "duration": 2.0 }, { "name": "Attack", "sourceDir": "Tools/output/companions/ThunderLeopard/motions/Attack", "prompt": "a small four-legged leopard cub braces on all four paws, crouches its shoulders back, then makes one short forward head-and-shoulder pounce and recovers to standing", "duration": 2.0 } ], "anatomyNotes": "Inspected this ThunderLeopard DGXA TokenRig original: 31 bones. Pelvis root0 (rear), spine1, chest2 (front), neck3, head4 with ears5/6, crest7, eye/jaw 8..10; x-positive front leg11..14 (ankle13/toe14) and x-negative 15..18 from chest2; x-positive hind leg19..22 (21/22) and x-negative 23..26 (25/26) from root0; tail27..30. Armor region = cyan shoulder lightning plates (rigid with chest2), horn region = forehead zigzag crest (rigid with head4); both measured from cyan texels on the approved mesh in height-normalized Unity space. braced_bash reads as a short head-and-shoulder pounce; no rhino bone numbers reused. First QA: the wide armor box (495 verts incl. leg roots/neck fur) deformed 4.73mm in Idle; narrowed to the shoulder plates/chest and added a chest2 full-weight skinRegion (static FBX space, Z flipped) like RockRhino.", "chestBone": "bone_2", "attackHeadReach": 0.018, "attackHeadPitchDegrees": 10, "armorRegionMin": [ -0.36, 0.3, -0.52 ], "armorRegionMax": [ 0.36, 0.56, -0.22 ], "armorRigidityTolerance": 0.001, "hornRegionMin": [ -0.15, 0.6, -0.8 ], "hornRegionMax": [ 0.15, 1.02, -0.5 ], "hornRigidityTolerance": 0.001, "skinRegions": [ { "bone": "bone_2", "min": [ -0.4, 0.27, 0.19 ], "max": [ 0.4, 0.59, 0.55 ], "feather": 0.03 } ] }