{ "schemaVersion": 1, "sceneId": "Battlefield_Greenfield", "selectedDesign": "A", "requestedDesign": "A", "designOptions": [ { "id": "A", "name": "?????", "image": "Doc/Design/Scene/Battlefield/Battlefield_Design_A_GreenFork.png", "summary": "?????????????????????", "generation": { "tool": "Tools/gpt_image_generate.py", "model": "gpt-image-2.5", "promptFile": "Doc/Design/Scene/Battlefield/battlefield_design_prompts.json", "status": "generated", "output": "Doc/Design/Scene/Battlefield/Battlefield_Design_A_GreenFork.png", "statusFile": "Doc/Design/Scene/Battlefield/Battlefield_Design_A_GreenFork_gpt_image_status.json", "generatedAtUtc": "2026-10-18T09:36:01Z" } }, { "id": "B", "name": "????", "image": "Doc/Design/Scene/Battlefield/Battlefield_Design_B_StreamBridges.png", "summary": "??????????????????", "generation": { "tool": "Tools/gpt_image_generate.py", "model": "gpt-image-2.5", "promptFile": "Doc/Design/Scene/Battlefield/battlefield_design_prompts.json", "status": "pending_api_key" } }, { "id": "C", "name": "????", "image": "Doc/Design/Scene/Battlefield/Battlefield_Design_C_OldGarden.png", "summary": "???????????????????????", "generation": { "tool": "Tools/gpt_image_generate.py", "model": "gpt-image-2.5", "promptFile": "Doc/Design/Scene/Battlefield/battlefield_design_prompts.json", "status": "pending_api_key" } } ], "ground": { "type": "ground", "designImage": "Doc/Design/Scene/Battlefield/A/ground.png", "highPoly": "Tools/output/battlefield/A/ground_model_ref/ground_model_ref.glb", "gamePrefab": "Assets/Bundles/Scenes/Prototype/Battlefield/GreenfieldGround.prefab", "targetTriangles": 1200, "requirements": "Y-up??????????? -Z ?????? MeshCollider?Read/Write ???", "designGenerationStatus": "generated", "designStatusFile": "Doc/Design/Scene/Battlefield/A/ground_gpt_image_status.json", "modelGenerationStatus": "baked", "modelStatusFile": "Tools/output/battlefield/A/ground_model_ref_hunyuan_status.json", "modelReferenceImage": "Doc/Design/Scene/Battlefield/A/ground_model_ref.png", "modelReferenceStatusFile": "Doc/Design/Scene/Battlefield/A/ground_model_ref_gpt_image_status.json", "modelInputNote": "布局审核图 ground.png保留;混元图生3D使用单一连续地形参考图 ground_model_ref.png,避免网页端主体不明确。", "gameFbx": "Tools/output/battlefield/A/ground_game/ground_model_ref_xpbr/ground_model_ref.fbx", "unityFbx": "AIClient/Assets/Bundles/Scenes/Prototype/Battlefield/A/Ground/ground.fbx", "modelTriangles": 1200, "modelFlow": "Hunyuan 3D 50k -> Blender 5.0 lowpoly 1200 tris -> XPbr", "sourceReference": "Doc/Design/Scene/Battlefield/A/ground_model_ref.png" }, "componentTypeLimit": 15, "allowedComponentTypes": [ "tree", "rock", "bridge", "sign", "shrub", 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"Assets/Bundles/Scenes/Prototype/Battlefield/Markers" }, "notes": "A 方案地表与 5 类组件已由 Unity Pipeline 生成 Prefab 并拼入 Battlefield_Greenfield,再嵌进开战预制体 PrototypeArena 的 Greenfield 子节点。烘焙地表是朝向 Z 的薄板,场景实例绕 X 轴 -90 度放平,顶面贴 y=0,覆盖三条路线。桥的模型已做好,但场景里不摆桥;路牌在营地侧且 -Z 朝向出生点,树、岩石、灌木放在路线外侧。Greenfield 整棵子树为第 30 层,Play Mode 已验证开战可见。", "designGeneration": { "tool": "Tools/generate_battlefield_designs.py", "imageTool": "Tools/gpt_image_generate.py", "model": "gpt-image-2.5", "promptFile": "Doc/Design/Scene/Battlefield/battlefield_design_prompts.json", "status": "generated", "generatedAtUtc": "2026-10-18T09:36:01Z", "observedSize": "1254x1254", "note": "A ??????????" }, "componentDesignGeneration": { "tool": "Tools/generate_battlefield_components.py", "model": "gpt-image-2.5", "styleReference": "prompt-described", "overviewReference": "prompt-described", "referenceUpload": "none", "status": "generated", "generatedAtUtc": "2026-10-18T08:12:13Z", "observedSize": "1254x1254" } }