{ "id": "T2", "name": "RockRhino T2 accessory", "role": "T2 evolution head accessory", "jobId": "593da508895a45a587a913cc9fc1bf28", "status": "completed", "error": null, "model": "Qwen/Qwen-Image-2.1-Turbo (LAN LLM3DGraphics local-images)", "profile": "concept", "size": [ 1024, 1024 ], "seedStart": 105001, "references": [ "Doc/Design/Character/RockRhino/rockrhino.png", "Doc/Design/Character/FireCat/firecat.png" ], "prompt": "Image 1 shows the companion creature that will wear this accessory: use it ONLY for its palette and element theme, do NOT draw the creature. Image 2 is STYLE ONLY: match its friendly polished chibi 3D mobile-game render and clean rounded readable shapes. Draw exactly ONE small evolution accessory object ALONE, as a game asset for image-to-3D: a chunky solid head-top piece with a flat or gently curved base that would sit on top of a round creature head, compact and roughly as wide as it is tall. Every part is one continuous attached solid piece: no floating gems, no separate sparks, droplets, petals or particles, no thin wires, no chains, no strings. Centered, front three-quarter view from slightly above, whole object in frame with generous margin. Pure solid white #FFFFFF background to all corners, soft studio light, tiny contact shadow. Simple smooth stylized surfaces suitable for a 400-triangle model with a 512 texture. No creature, no head, no body, no text, no watermark, no UI, no stand, no scenery. A rock-element evolution helm crest: a chunky faceted teal crystal ridge, three crystals in a row from front to back, set in a rounded grey stone base.", "drafts": [ "Doc/Design/Character/RockRhino/T2/drafts/T2_105001.png", "Doc/Design/Character/RockRhino/T2/drafts/T2_105002.png", "Doc/Design/Character/RockRhino/T2/drafts/T2_105003.png", "Doc/Design/Character/RockRhino/T2/drafts/T2_105004.png" ], "generatedUtc": "2026-10-21T05:21:08Z" }