{ "schemaVersion": 1, "id": "FlameLion", "kind": "Animal", "usage": "companion_visual", "profile": "biped_short", "boneMappingReady": true, "height": 0.6, "maxTriangles": 2000, "assetRoot": "Assets/Bundles/Characters/Animal/FlameLion", "staticPrefab": "Assets/Bundles/Characters/Animal/FlameLion/FlameLion.prefab", "approvedMesh": "AIClient/Assets/Bundles/Characters/Animal/FlameLion/FlameLion.fbx", "rigSource": "Tools/output/flamelion_dgx/high_rig/rigged.glb", "lowUp": "Y", "skinOverrides": [ { "bone": "bone_0", "seed": [ 0.3, 0.4, -0.26 ], "fullDistance": 0.35, "fadeDistance": 0.5 } ], "outputDir": "Tools/output/companions/FlameLion", "visualPrefab": "Assets/Bundles/Characters/Animal/FlameLion/FlameLion_Companion.prefab", "reviewScene": "Assets/Bundles/Scenes/Review/Companion_FlameLion_Review.unity", "reviewOriginX": 140, "rootBone": "bone_0", "chestBone": "bone_3", "faceRight": "bone_22", "faceLeft": "bone_26", "rightFoot": "bone_22", "leftFoot": "bone_26", "rightFootTip": "bone_23", "leftFootTip": "bone_27", "rightArm": "bone_7", "leftArm": "bone_14", "walkStride": 0.065, "walkLift": 0.018, "walkSeconds": 1.2, "walkBindCalibration": true, "walkSourceWeight": 0.12, "idleSeconds": 1.8, "idleBreath": 0.003, "idleSourceWeight": 0.08, "attackStyle": "flame_roar", "attackEvent": "OnCompanionAttackImpact", "attackSeconds": 1.2, "attackSourceWeight": 0.08, "attackWindup": 0.3, "attackImpact": 0.5, "attackRecover": 0.9, "attackLeanDegrees": 6, "attackArmDegrees": 45, "attackLunge": 0, "attackReach": 0.02, "maxRootTilt": 25, "groundTolerance": 0.003, "motions": [ { "name": "Idle", "sourceDir": "Tools/output/companions/FlameLion/motions/Idle", "prompt": "a small bipedal lion stands upright on two feet with relaxed forepaws and gentle breathing, keeping its large mane stable", "duration": 2.0 }, { "name": "Walk", "sourceDir": "Tools/output/companions/FlameLion/motions/Walk", "prompt": "a small bipedal lion walks upright on two feet with alternating short steps and gentle forepaw swings, keeping its head facing forward and its large mane stable", "duration": 2.0 }, { "name": "Attack", "sourceDir": "Tools/output/companions/FlameLion/motions/Attack", "prompt": "a small bipedal lion braces on two feet, draws back slightly to gather energy, spreads both forepaws and thrusts its head forward once to release a flame spell, then recovers to its upright resting stance", "duration": 2.0 } ], "headBone": "bone_5", "neckBone": "bone_4", "attackHeadPitchDegrees": 8, "attackHeadReach": 0.015, "anatomyNotes": "Own final REMOTE 28-bone rig inspected. Root 0, chest 3, neck 4, head 5, arms 7/14 and paw tips 10/17, feet 22/26 with tips 23/27. No independent jaw or tail bones. Broad head/mane weight region is followed by precise tail geodesic override to hip root; geometry and UV retained. Rejected local 33-bone chain is diagnostic only.", "rightPawTip": "bone_10", "leftPawTip": "bone_17", "attackSpreadDegrees": 25, "maneRegionMin": [ -0.38, 0.6, -0.35 ], "maneRegionMax": [ 0.38, 1.05, 0.36 ], "maneRigidityTolerance": 0.001, "skinRegions": [ { "bone": "bone_5", "min": [ -0.42, 0.43, -0.4 ], "max": [ 0.42, 1.05, 0.4 ], "feather": 0.035 }, { "bone": "bone_22", "min": [ 0.005, -0.02, -0.07 ], "max": [ 0.27, 0.16, 0.24 ], "feather": 0.03 }, { "bone": "bone_26", "min": [ -0.28, -0.02, -0.07 ], "max": [ -0.005, 0.16, 0.24 ], "feather": 0.03 } ] }