Create a Unity UGUI sprite atlas sheet for slicing. Square canvas 1:1. Transparent checkerboard-free pure empty transparent background in unused areas. NO text, NO labels, NO watermarks, NO sample characters, NO mockup screenshots — only empty reusable UI chrome sprites. Style: casual candy mobile UI matching the reference — thick rounded corners, deeper same-hue outline stroke 2-4px, soft white top gloss highlight, soft drop shadow, creamy warm panels, glossy plastic candy look. Colors: cream panel #F6EBCF with brown border #C89B5C; primary green #7ED321 / dark #4E9A12; secondary blue #43B7F5 / dark #1E84C8; disabled grey #B9C0C8; focus/selected accent bright green #9EEB3B; close button coral red #FF5B5B; overlay dark #0B1724 at ~75% alpha; progress/slider fill green; scrollbar thumb blue. Layout (top-left origin, compact packing, ≥8px gaps between sprites). Place sprites ONLY in upper-left area; leave rest of canvas empty/transparent: ROW1 Y≈8: - ui_panel_main 480x256 cream rounded panel empty - ui_panel_popup 360x240 cream rounded popup empty - ui_panel_content 320x200 light cream card empty - ui_overlay_dim 192x192 semi-transparent dark rectangle ROW2 Y≈280: - btn_primary_normal 224x88 glossy green capsule button empty - btn_primary_pressed 224x88 darker green pressed button empty - btn_primary_disabled 224x88 grey disabled button empty - btn_secondary_normal 224x88 glossy blue capsule button empty - btn_close 72x72 coral red circular X close icon - scrollbar_track_v 28x160 thin recessed vertical track - scrollbar_thumb_v 28x80 blue rounded vertical thumb ROW3 Y≈400: - input_bg_normal 360x72 recessed light input field empty - input_bg_focus 360x72 same with bright blue/green focus border - ui_list_item_normal 320x72 cream list row empty - ui_list_item_selected 320x72 cream list row with bright green selected border ROW4 Y≈504: - progress_bg 400x32 dark recessed capsule track - progress_fill 400x32 glossy green capsule fill - slider_track 320x28 dark recessed track - slider_fill 320x28 glossy green fill - slider_handle 56x56 white/blue glossy circle knob ROW5 Y≈560: - checkbox_off 56x56 rounded square empty - checkbox_on 56x56 rounded square with green check - ico_settings 56x56 glossy gear icon - ico_refresh 56x56 glossy refresh arrows icon Keep edges clean for 9-slice; consistent lighting from top; no overlapping sprites.