{ "schemaVersion": 1, "id": "VineSprite", "kind": "Animal", "usage": "companion_visual", "profile": "biped_short", "boneMappingReady": true, "height": 0.5, "maxTriangles": 2000, "assetRoot": "Assets/Bundles/Characters/Animal/VineSprite", "staticPrefab": "Assets/Bundles/Characters/Animal/VineSprite/VineSprite.prefab", "approvedMesh": "AIClient/Assets/Bundles/Characters/Animal/VineSprite/VineSprite.fbx", "rigSource": "Tools/output/companion_dgx/VineSprite/high_rig/rigged.glb", "lowUp": "Y", "outputDir": "Tools/output/companions/VineSprite", "visualPrefab": "Assets/Bundles/Characters/Animal/VineSprite/VineSprite_Companion.prefab", "reviewScene": "Assets/Bundles/Scenes/Review/Companion_VineSprite_Review.unity", "reviewOriginX": 240, "rootBone": "bone_0", "chestBone": "bone_3", "faceRight": "bone_22", "faceLeft": "bone_26", "rightFoot": "bone_22", "leftFoot": "bone_26", "rightFootTip": "bone_23", "leftFootTip": "bone_27", "rightArm": "bone_6", "leftArm": "bone_13", "walkStride": 0.055, "walkLift": 0.016, "walkSeconds": 1.1, "walkBindCalibration": true, "walkSourceWeight": 0.35, "idleSeconds": 1.6, "idleBreath": 0.003, "idleSourceWeight": 0.08, "attackStyle": "ranged_cast", "attackEvent": "OnCompanionAttackImpact", "attackSeconds": 1.1, "attackSourceWeight": 0.12, "attackWindup": 0.28, "attackImpact": 0.5, "attackRecover": 0.9, "attackLeanDegrees": 4, "attackArmDegrees": 65, "attackLunge": 0.002, "attackReach": 0.025, "maxRootTilt": 25, "groundTolerance": 0.003, "motions": [ { "name": "Idle", "sourceDir": "Tools/output/companions/VineSprite/motions/Idle", "prompt": "a small slender bipedal vine spirit stands upright and idles with gentle breathing", "duration": 2.0 }, { "name": "Walk", "sourceDir": "Tools/output/companions/VineSprite/motions/Walk", "prompt": "a small slender bipedal vine spirit walks upright on two feet with alternating short steps and gentle arm swings", "duration": 2.0 }, { "name": "Attack", "sourceDir": "Tools/output/companions/VineSprite/motions/Attack", "prompt": "a small slender bipedal vine spirit raises both leaf hands and pushes them forward once to cast a gentle healing spell, then returns to upright standing", "duration": 2.0 } ], "skinOverrides": [], "anatomyNotes": "Inspected this VineSprite DGXA TokenRig original: 28 bones. Root0 pelvis, spine1..3 (chest3), neck4/head5 (head tendrils, leaf hood and flower have no own bones); x-positive arm6..8 with hand chain9..12 and x-negative arm13..15 with chain16..19 from chest3; x-positive leg20/21/22 ankle/23 toe and x-negative 24/25/26/27 from root0. Grass support healer: ranged_cast heal like BudBud, own rig." }