{ "schemaVersion": 1, "id": "BubbleTurtle", "kind": "Animal", "usage": "companion_visual", "profile": "quadruped_turtle", "boneMappingReady": false, "height": 0.35, "maxTriangles": 2000, "assetRoot": "Assets/Bundles/Characters/Animal/BubbleTurtle", "staticPrefab": "Assets/Bundles/Characters/Animal/BubbleTurtle/BubbleTurtle.prefab", "approvedMesh": "AIClient/Assets/Bundles/Characters/Animal/BubbleTurtle/BubbleTurtle.fbx", "rigSource": "Tools/output/bubbleturtle_dgx/high_rig/rigged.glb", "lowUp": "Y", "skinOverrides": [], "outputDir": "Tools/output/companions/BubbleTurtle", "visualPrefab": "Assets/Bundles/Characters/Animal/BubbleTurtle/BubbleTurtle_Companion.prefab", "reviewScene": "Assets/Bundles/Scenes/Review/Companion_BubbleTurtle_Review.unity", "reviewOriginX": 100, "rootBone": "", "shellBone": "", "neckBone": "", "headBone": "", "faceRight": "", "faceLeft": "", "frontRightFoot": "", "frontLeftFoot": "", "hindRightFoot": "", "hindLeftFoot": "", "frontRightFootTip": "", "frontLeftFootTip": "", "hindRightFootTip": "", "hindLeftFootTip": "", "walkStride": 0.035, "walkLift": 0.008, "walkSeconds": 1.6, "walkSwingFraction": 0.2, "walkBindCalibration": true, "walkSourceWeight": 0.12, "idleSeconds": 2.0, "idleBreath": 0.0015, "idleSourceWeight": 0.04, "attackStyle": "turtle_bubble", "attackEvent": "OnCompanionAttackImpact", "attackSeconds": 1.2, "attackSourceWeight": 0.08, "attackWindup": 0.3, "attackImpact": 0.5, "attackRecover": 0.9, "attackHeadReach": 0.015, "attackHeadPitchDegrees": 8, "attackLunge": 0.002, "maxRootTilt": 15, "groundTolerance": 0.003, "rootTiltReference": "bind_up", "shellRigidityTolerance": 0.001, "motions": [ { "name": "Idle", "sourceDir": "Tools/output/companions/BubbleTurtle/motions/Idle", "prompt": "a small squat quadrupedal turtle stands on all four feet with gentle breathing and subtle head movement, keeping its hard shell rigid", "duration": 2.0 }, { "name": "Walk", "sourceDir": "Tools/output/companions/BubbleTurtle/motions/Walk", "prompt": "a small squat quadrupedal turtle walks slowly on the ground with four separate legs taking short alternating steps, keeping its body horizontal and its hard shell rigid", "duration": 2.0 }, { "name": "Attack", "sourceDir": "Tools/output/companions/BubbleTurtle/motions/Attack", "prompt": "a small squat quadrupedal turtle braces on all four feet, briefly retracts its neck, extends its head forward once to blow a bubble spell, and recovers to its resting pose", "duration": 2.0 } ], "anatomyNotes": "Disabled proposal. Four short weight-bearing legs and a horizontal turtle body; inspect its own TokenRig before mapping root, shell, neck, head and four ankles/toes. Ground-up is measured from the bind pose, not the longitudinal root bone axis. Requires a new quadruped_turtle/turtle_bubble adapter; do not run a biped or avian adapter on this mesh. Preserve shell rigidity and verify all four feet." }