%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ground_terrain m_Shader: {fileID: 4800000, guid: c62f5ca63149bac4c8bcb39cf97084a2, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Control: m_Texture: {fileID: 2800000, guid: fdcecb94ebc094d479f13c9f700659d2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LayerTex0: m_Texture: {fileID: 2800000, guid: 89fbdd5e7db7c4740ad0159b468b4867, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LayerTex1: m_Texture: {fileID: 2800000, guid: 3d7a3e5b7dd8774448f0831aaeb18f78, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LayerTex2: m_Texture: {fileID: 2800000, guid: dfd94bec7c2fbed47a8e2a16f7283ca5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LayerTex3: m_Texture: {fileID: 2800000, guid: dfd94bec7c2fbed47a8e2a16f7283ca5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AO: 0.9 - _BumpScale: 1.6 - _LightmapContrast: 0.58 - _LightmapShadeMul: 1 - _Metallic: 0 - _Roughness: 1.15 - _Tiling: 13.125 m_Colors: - _LightmapShadeTint: {r: 0.88, g: 0.9, b: 0.95, a: 1} m_BuildTextureStacks: []