Initial commit: AIGame Unity client with URP, HybridCLR, YooAsset and tooling.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -0,0 +1,814 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using Newtonsoft.Json.Linq;
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using Unity.Pipeline;
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using Unity.Pipeline.Editor.Commands.Scripts;
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using UnityEngine;
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using UnityEngine.TestTools;
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using Object = UnityEngine.Object;
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namespace Unity.Pipeline.Tests.Editor.Scripts
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{
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/// <summary>
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/// Tests for the run_script command (AUTHAPI-26): single-file in-memory compile + named entry
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/// point execution, exercised directly and via PipelineClient. Covers the ticket's acceptance
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/// criteria: a valid entry runs and returns its result, compile errors return Roslyn diagnostics
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/// without executing, missing/ambiguous entry names error clearly, missing required params error,
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/// arg coercion (int/float/enum/string[]/ObjectRef), dry_run, defines, and hotpatch delegation.
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///
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/// The scripts are written to a temp folder OUTSIDE Assets/ on purpose: run_script must compile
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/// them in memory with no asset import and no domain reload.
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/// </summary>
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class RunScriptCommandTests
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{
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private readonly List<string> m_TempFiles = new List<string>();
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private readonly List<Object> m_Spawned = new List<Object>();
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[TearDown]
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public void TearDown()
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{
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foreach (var path in m_TempFiles)
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{
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try { if (File.Exists(path)) File.Delete(path); } catch { /* best effort */ }
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}
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m_TempFiles.Clear();
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foreach (var o in m_Spawned)
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if (o != null) Object.DestroyImmediate(o);
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m_Spawned.Clear();
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}
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private string WriteTempScript(string source)
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{
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var path = Path.Combine(Path.GetTempPath(), "run_script_test_" + System.Guid.NewGuid().ToString("N") + ".cs");
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File.WriteAllText(path, source);
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m_TempFiles.Add(path);
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return path;
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}
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private GameObject TrackGo(GameObject go)
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{
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m_Spawned.Add(go);
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return go;
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}
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#region Valid entry point
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[Test]
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public async Task RunScript_SinglePublicStatic_AutoDetectsAndReturnsResult()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build() { return 42; }
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}");
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var r = await RunScriptCommand.RunScript(file);
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.AreEqual(42, r.Result);
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// A warm Roslyn compile of a trivial file can complete in under 1ms — don't flake on it.
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Assert.GreaterOrEqual(r.CompileMs, 0, "compileMs should be recorded");
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Assert.IsNotNull(r.AssemblyName);
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}
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[Test]
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public async Task RunScript_ExplicitQualifiedEntry_Runs()
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{
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var file = WriteTempScript(@"
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namespace My.Space
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{
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public static class Tools
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{
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public static string Greet() { return ""hi""; }
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public static int Other() { return 1; }
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}
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "My.Space.Tools.Greet");
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.AreEqual("hi", r.Result);
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}
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[Test]
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public async Task RunScript_UnityApiInEntry_Works()
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{
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var file = WriteTempScript(@"
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using UnityEngine;
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public static class Builder
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{
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public static string Build() { return Application.unityVersion; }
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}");
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var r = await RunScriptCommand.RunScript(file);
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.IsInstanceOf<string>(r.Result);
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}
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#endregion
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#region Compile errors and dry_run
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[Test]
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public async Task RunScript_CompileError_ReturnsDiagnostics_NothingExecutes()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build() { return 2 +; } // syntax error
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}");
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var r = await RunScriptCommand.RunScript(file);
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Compilation Failed", r.Error);
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Assert.Greater(r.Diagnostics.Count, 0, "should surface Roslyn diagnostics");
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Assert.IsNotEmpty(r.Diagnostics[0].Id, "diagnostic should carry a Roslyn id (e.g. CS1525)");
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Assert.AreEqual(0, r.ExecuteMs, "nothing should have executed");
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}
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[Test]
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public async Task RunScript_DryRun_CompilesWithoutExecuting()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build() { throw new System.Exception(""should not run""); }
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}");
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var r = await RunScriptCommand.RunScript(file, dryRun: true);
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.IsNull(r.Result, "dry_run must not execute the entry");
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Assert.AreEqual(0, r.ExecuteMs);
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// dry_run is emit-only: the compiled assembly is never loaded into the domain (Mono
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// can't unload it), so there is no assembly name to report either.
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Assert.IsNull(r.AssemblyName, "dry_run must not load (or name) an assembly");
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}
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[Test]
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public async Task RunScript_DryRun_CompileError_ReturnsSameDiagnostics()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build() { return 2 +; }
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}");
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var r = await RunScriptCommand.RunScript(file, dryRun: true);
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Compilation Failed", r.Error);
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Assert.Greater(r.Diagnostics.Count, 0);
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}
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#endregion
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#region Entry point resolution errors
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[Test]
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public async Task RunScript_UnknownEntry_ErrorsClearly()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build() { return 1; }
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Nope.DoesNotExist");
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Entry Point Not Found", r.Error);
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}
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[Test]
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public async Task RunScript_AmbiguousEntry_ErrorsClearly()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int A() { return 1; }
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public static int B() { return 2; }
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}");
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var r = await RunScriptCommand.RunScript(file);
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Entry Point Not Found", r.Error);
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StringAssert.Contains("Ambiguous", r.ErrorDetails);
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}
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[Test]
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public async Task RunScript_NoEntry_FallsBackToMain()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Helper() { return 1; }
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public static int Main() { return 99; }
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}");
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var r = await RunScriptCommand.RunScript(file);
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.AreEqual(99, r.Result);
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}
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[Test]
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public async Task RunScript_InstanceMethodEntry_Rejected()
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{
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var file = WriteTempScript(@"
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public class Builder
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{
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public int Build() { return 1; } // instance, not static
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public static int Trigger() { return 0; }
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build");
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Entry Point Not Found", r.Error);
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StringAssert.Contains("instance method", r.ErrorDetails);
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}
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[Test]
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public async Task RunScript_GenericEntry_RejectedClearly()
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{
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// A generic method can't be invoked without type arguments — instead of a raw
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// reflection exception, the resolver must say so.
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static T Build<T>() { return default(T); }
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public static int Other() { return 1; }
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build");
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Entry Point Not Found", r.Error);
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StringAssert.Contains("generic entry points are not supported", r.ErrorDetails);
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}
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[Test]
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public async Task RunScript_NestedTypeEntry_Resolves()
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{
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// Callers naturally write nested types with dots ("Outer.Inner.Method"); reflection
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// names them "Outer+Inner". The resolver retries the '+' form.
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var file = WriteTempScript(@"
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public static class Outer
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{
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public static class Inner
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{
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public static int Build() { return 7; }
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}
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Outer.Inner.Build");
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.AreEqual(7, r.Result);
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}
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#endregion
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#region Argument coercion
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[Test]
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public async Task RunScript_Args_PrimitivesEnumAndStringArray_Coerced()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public enum Kind { Red, Green, Blue }
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public static string Build(int i, float f, Kind k, string[] names)
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{
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return i + "":"" + f + "":"" + k + "":"" + names.Length;
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}
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}");
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var args = new JArray(3, 2.5f, "Green", new JArray("x", "y"));
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build", args: args);
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.AreEqual("3:2.5:Green:2", r.Result);
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}
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[Test]
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public async Task RunScript_Args_ObjectRefParameter_ResolvesUnityObject()
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{
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var go = TrackGo(new GameObject("RunScript_RefTarget"));
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var file = WriteTempScript(@"
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using UnityEngine;
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public static class Builder
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{
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public static string Build(GameObject go) { return go.name; }
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}");
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var handle = JObject.FromObject(new { instanceId = PipelineUtils.GetObjectId(go) });
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build", args: new JArray(handle));
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.AreEqual("RunScript_RefTarget", r.Result);
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}
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[Test]
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public async Task RunScript_Args_MissingRequiredArgument_Errors()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build(int required) { return required; }
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build", args: new JArray());
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Bad Request", r.Error);
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StringAssert.Contains("Missing required argument", r.ErrorDetails);
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}
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[Test]
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public async Task RunScript_Args_DefaultValueUsedWhenOmitted()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build(int a, int b = 7) { return a + b; }
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build", args: new JArray(3));
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.AreEqual(10, r.Result);
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}
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[Test]
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public async Task RunScript_Args_TooMany_Errors()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build(int a) { return a; }
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build", args: new JArray(1, 2, 3));
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Bad Request", r.Error);
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}
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[Test]
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public async Task RunScript_Args_NullForValueType_ErrorsInsteadOfSilentDefault()
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{
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// JSON null used to silently become default(T) for value-type parameters — a caller
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// mistake that must surface as a coercion error instead.
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build(int a) { return a; }
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build", args: new JArray((object)null));
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Bad Request", r.Error);
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StringAssert.Contains("null", r.ErrorDetails);
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StringAssert.Contains("value type", r.ErrorDetails);
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}
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[Test]
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public async Task RunScript_Args_NullForNullableValueType_StillWorks()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static string Build(int? a) { return a.HasValue ? a.Value.ToString() : ""none""; }
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}");
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var r = await RunScriptCommand.RunScript(file, entry: "Builder.Build", args: new JArray((object)null));
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
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Assert.AreEqual("none", r.Result);
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}
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#endregion
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#region Runtime exceptions
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[Test]
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public async Task RunScript_RuntimeException_StructuredError()
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{
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var file = WriteTempScript(@"
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public static class Builder
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{
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public static int Build() { throw new System.InvalidOperationException(""boom""); }
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}");
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var r = await RunScriptCommand.RunScript(file);
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Runtime Error", r.Error);
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StringAssert.Contains("boom", r.ErrorDetails);
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}
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[Test]
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public async Task RunScript_RuntimeException_ErrorDetails_MapToSourceFileAndLine()
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{
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// The PDB acceptance criterion: ephemeral runs always emit a source-mapped portable
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// PDB, so a runtime exception's stack trace must map back to the original .cs file
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// and line — not to an anonymous in-memory buffer.
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var file = WriteTempScript(
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"public static class Builder\n" +
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"{\n" +
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" public static int Build()\n" +
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" {\n" +
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" throw new System.InvalidOperationException(\"mapped\");\n" + // line 5
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" }\n" +
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"}\n");
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var r = await RunScriptCommand.RunScript(file);
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Assert.IsFalse(r.Success);
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Assert.AreEqual("Runtime Error", r.Error);
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var fileName = Path.GetFileName(file);
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StringAssert.Contains(fileName, r.ErrorDetails, "stack trace should reference the source file");
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// .NET renders "file.cs:line 5", Mono "file.cs:5" — accept either, but demand the
|
||||
// throw site's actual line number.
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Assert.IsTrue(
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Regex.IsMatch(r.ErrorDetails, Regex.Escape(fileName) + @":(line )?5\b"),
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$"stack trace should carry the source line of the throw. ErrorDetails:\n{r.ErrorDetails}");
|
||||
}
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||||
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||||
#endregion
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||||
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#region Async entry points
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||||
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[Test]
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||||
public async Task RunScript_AsyncTaskEntry_Awaited_ExceptionSurfaced()
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{
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// A Task-returning entry point must be awaited: without it the command reports
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// success the moment the first await yields, and the exception is never observed.
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var file = WriteTempScript(@"
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using System.Threading.Tasks;
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public static class Builder
|
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{
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public static async Task Build()
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{
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await Task.Delay(10).ConfigureAwait(false);
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throw new System.InvalidOperationException(""async boom"");
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||||
}
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}");
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var r = await RunScriptCommand.RunScript(file);
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Assert.IsFalse(r.Success, "the faulted task's exception must fail the run");
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Assert.AreEqual("Runtime Error", r.Error);
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StringAssert.Contains("async boom", r.ErrorDetails);
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||||
}
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||||
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||||
[Test]
|
||||
public async Task RunScript_AsyncTaskEntry_CompletesAndReturnsNull()
|
||||
{
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||||
var file = WriteTempScript(@"
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||||
using System.Threading.Tasks;
|
||||
public static class Builder
|
||||
{
|
||||
public static int Ran;
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||||
public static async Task Build()
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||||
{
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await Task.Delay(10).ConfigureAwait(false);
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||||
Ran = 1;
|
||||
}
|
||||
}");
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var r = await RunScriptCommand.RunScript(file);
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||||
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Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
|
||||
// async Task materializes as Task<VoidTaskResult>; the placeholder must not leak
|
||||
// into the result.
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||||
Assert.IsNull(r.Result, "a plain async Task entry has no value to return");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_AsyncTaskIntEntry_ReturnsValue()
|
||||
{
|
||||
var file = WriteTempScript(@"
|
||||
using System.Threading.Tasks;
|
||||
public static class Builder
|
||||
{
|
||||
public static async Task<int> Build()
|
||||
{
|
||||
await Task.Delay(10).ConfigureAwait(false);
|
||||
return 42;
|
||||
}
|
||||
}");
|
||||
var r = await RunScriptCommand.RunScript(file);
|
||||
|
||||
Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
|
||||
Assert.AreEqual(42, r.Result, "Task<int>.Result should be unwrapped into the response");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_AsyncEntry_ResumingOnUnityContext_CompletesWithoutDeadlock()
|
||||
{
|
||||
// THE deadlock regression (found by manual testing): awaits without
|
||||
// ConfigureAwait(false) resume on Unity's main-thread SynchronizationContext — the
|
||||
// default way anyone writes async in Unity. The old blocking GetResult() wait
|
||||
// deadlocked the whole Editor permanently on this input; the await-based wait must
|
||||
// let the editor loop pump those continuations and complete normally.
|
||||
var file = WriteTempScript(@"
|
||||
using System.Threading.Tasks;
|
||||
public static class Builder
|
||||
{
|
||||
public static async Task<int> Build(int a, int b)
|
||||
{
|
||||
await Task.Yield();
|
||||
return a * b;
|
||||
}
|
||||
}");
|
||||
var r = await RunScriptCommand.RunScript(file, args: new JArray(6, 7));
|
||||
|
||||
Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
|
||||
Assert.AreEqual(42, r.Result);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_AsyncEntry_ExceedingBudget_TimesOutStructured()
|
||||
{
|
||||
// An entry task that outlives timeout_ms must produce a structured Timeout error
|
||||
// (the task keeps running detached), never hang the command or the Editor.
|
||||
var file = WriteTempScript(@"
|
||||
using System.Threading.Tasks;
|
||||
public static class Builder
|
||||
{
|
||||
public static async Task<int> Build()
|
||||
{
|
||||
await Task.Delay(30000);
|
||||
return 1;
|
||||
}
|
||||
}");
|
||||
var sw = System.Diagnostics.Stopwatch.StartNew();
|
||||
var r = await RunScriptCommand.RunScript(file, timeoutMs: 1500);
|
||||
sw.Stop();
|
||||
|
||||
Assert.IsFalse(r.Success, "the entry task cannot have completed within the budget");
|
||||
Assert.AreEqual("Timeout", r.Error);
|
||||
StringAssert.Contains("keeps running detached", r.ErrorDetails);
|
||||
Assert.Less(sw.ElapsedMilliseconds, 15000,
|
||||
"the command must give up at ~timeout_ms, not wait out the 30s entry task");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Bad input
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_NullFile_BadRequest()
|
||||
{
|
||||
var r = await RunScriptCommand.RunScript(null);
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.AreEqual("Bad Request", r.Error);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_NonCsFile_BadRequest()
|
||||
{
|
||||
var r = await RunScriptCommand.RunScript("Something.txt");
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.AreEqual("Bad Request", r.Error);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_MissingFile_FileNotFound()
|
||||
{
|
||||
var path = Path.Combine(Path.GetTempPath(), "run_script_missing_" + System.Guid.NewGuid().ToString("N") + ".cs");
|
||||
var r = await RunScriptCommand.RunScript(path);
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.AreEqual("File Not Found", r.Error);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_UnknownMode_BadRequest()
|
||||
{
|
||||
var file = WriteTempScript(@"
|
||||
public static class Builder { public static int Build() { return 1; } }");
|
||||
var r = await RunScriptCommand.RunScript(file, mode: "banana");
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.AreEqual("Bad Request", r.Error);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region defines
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_Defines_ExtendActiveEditorDefines()
|
||||
{
|
||||
// Ephemeral compiles are seeded with the project's active editor defines
|
||||
// (EditorUserBuildSettings.activeScriptCompilationDefines), so UNITY_EDITOR is set by
|
||||
// default — sources behave like project code. The user's `defines` are APPENDED to
|
||||
// that set, not a replacement for it.
|
||||
var source = @"
|
||||
public static class Builder
|
||||
{
|
||||
public static string Build()
|
||||
{
|
||||
var parts = new System.Collections.Generic.List<string>();
|
||||
#if UNITY_EDITOR
|
||||
parts.Add(""editor"");
|
||||
#endif
|
||||
#if MY_FLAG
|
||||
parts.Add(""flag"");
|
||||
#endif
|
||||
return string.Join("","", parts);
|
||||
}
|
||||
}";
|
||||
var file = WriteTempScript(source);
|
||||
|
||||
var withoutFlag = await RunScriptCommand.RunScript(file);
|
||||
Assert.IsTrue(withoutFlag.Success, withoutFlag.Error + " / " + withoutFlag.ErrorDetails);
|
||||
Assert.AreEqual("editor", withoutFlag.Result, "UNITY_EDITOR should be defined by default");
|
||||
|
||||
var withFlag = await RunScriptCommand.RunScript(file, defines: new[] { "MY_FLAG" });
|
||||
Assert.IsTrue(withFlag.Success, withFlag.Error + " / " + withFlag.ErrorDetails);
|
||||
Assert.AreEqual("editor,flag", withFlag.Result, "a custom define must extend, not replace, the active defines");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Path resolution
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_RelativePath_ResolvesAgainstProjectRoot()
|
||||
{
|
||||
// Relative paths must resolve against the PROJECT ROOT (parent of Assets/), not the
|
||||
// process working directory. Temporarily move the CWD elsewhere to prove it.
|
||||
var projectRoot = Directory.GetParent(Application.dataPath).FullName;
|
||||
var fileName = "run_script_rel_" + System.Guid.NewGuid().ToString("N") + ".cs";
|
||||
var relative = Path.Combine("Temp", fileName);
|
||||
var absolute = Path.Combine(projectRoot, relative);
|
||||
Directory.CreateDirectory(Path.Combine(projectRoot, "Temp"));
|
||||
File.WriteAllText(absolute, @"
|
||||
public static class Builder
|
||||
{
|
||||
public static int Build() { return 11; }
|
||||
}");
|
||||
m_TempFiles.Add(absolute);
|
||||
|
||||
var originalCwd = Directory.GetCurrentDirectory();
|
||||
try
|
||||
{
|
||||
Directory.SetCurrentDirectory(Path.GetTempPath());
|
||||
var r = await RunScriptCommand.RunScript(relative);
|
||||
|
||||
Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
|
||||
Assert.AreEqual(11, r.Result);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Directory.SetCurrentDirectory(originalCwd);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region hotpatch delegation
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_Hotpatch_MissingFile_MapsReloadFileFailure()
|
||||
{
|
||||
// hotpatch delegates to reload_file; a clearly-missing file must surface as a mapped
|
||||
// failure rather than throwing, proving the delegation + error mapping.
|
||||
var path = Path.Combine(Path.GetTempPath(), "run_script_hotpatch_missing_" + System.Guid.NewGuid().ToString("N") + ".cs");
|
||||
var r = await RunScriptCommand.RunScript(path, mode: "hotpatch");
|
||||
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.IsNotNull(r.Error);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_Hotpatch_DryRun_Rejected_NothingApplied()
|
||||
{
|
||||
// dry_run has no compile-only meaning in hotpatch mode — reload_file would apply live
|
||||
// method replacements. It must be rejected up front, not silently applied.
|
||||
// Proof nothing ran: the file deliberately does not exist. If the guard didn't fire,
|
||||
// reload_file would answer "File Not Found" — a "Bad Request" naming dry_run proves the
|
||||
// request was rejected before any hotpatch machinery (or compile) was touched.
|
||||
var path = Path.Combine(Path.GetTempPath(), "run_script_hotpatch_dryrun_" + System.Guid.NewGuid().ToString("N") + ".cs");
|
||||
var r = await RunScriptCommand.RunScript(path, mode: "hotpatch", dryRun: true);
|
||||
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.AreEqual("Bad Request", r.Error);
|
||||
StringAssert.Contains("dry_run", r.ErrorDetails);
|
||||
StringAssert.Contains("hotpatch", r.ErrorDetails);
|
||||
Assert.AreEqual(0, r.CompileMs, "nothing should have compiled");
|
||||
Assert.AreEqual(0, r.ExecuteMs, "nothing should have been applied");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_Hotpatch_EntrySupplied_Rejected()
|
||||
{
|
||||
// hotpatch never invokes an entry point, so a supplied entry must be rejected by name
|
||||
// instead of silently ignored.
|
||||
var path = Path.Combine(Path.GetTempPath(), "run_script_hotpatch_entry_" + System.Guid.NewGuid().ToString("N") + ".cs");
|
||||
var r = await RunScriptCommand.RunScript(path, entry: "Builder.Build", mode: "hotpatch");
|
||||
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.AreEqual("Bad Request", r.Error);
|
||||
StringAssert.Contains("'entry'", r.ErrorDetails);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task RunScript_Hotpatch_ArgsSupplied_Rejected()
|
||||
{
|
||||
var path = Path.Combine(Path.GetTempPath(), "run_script_hotpatch_args_" + System.Guid.NewGuid().ToString("N") + ".cs");
|
||||
var r = await RunScriptCommand.RunScript(path, args: new JArray(1), mode: "hotpatch");
|
||||
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.AreEqual("Bad Request", r.Error);
|
||||
StringAssert.Contains("'args'", r.ErrorDetails);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ViaClient
|
||||
|
||||
[Test]
|
||||
public void RunScript_ViaClient_ReturnsResult()
|
||||
{
|
||||
var file = WriteTempScript(@"
|
||||
public static class Builder
|
||||
{
|
||||
public static int Build() { return 6 * 7; }
|
||||
}");
|
||||
using (var server = new PipelineTestServer())
|
||||
{
|
||||
var response = server.Execute("run_script", new { file, timeout_ms = 15000 });
|
||||
Assert.IsTrue(response.IsSuccess, response.Error);
|
||||
|
||||
var r = response.GetTypedResponse<RunScriptResponse>();
|
||||
Assert.IsNotNull(r, "Should deserialize a RunScriptResponse");
|
||||
Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
|
||||
Assert.AreEqual(42, r.Result);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RunScript_ViaClient_ArgsCoercedFromJsonArray()
|
||||
{
|
||||
var file = WriteTempScript(@"
|
||||
public static class Builder
|
||||
{
|
||||
public static string Build(int i, string[] names) { return i + "":"" + names.Length; }
|
||||
}");
|
||||
using (var server = new PipelineTestServer())
|
||||
{
|
||||
var response = server.Execute("run_script", new
|
||||
{
|
||||
file,
|
||||
entry = "Builder.Build",
|
||||
args = new object[] { 5, new[] { "a", "b", "c" } }
|
||||
});
|
||||
|
||||
Assert.IsTrue(response.IsSuccess, response.Error);
|
||||
var r = response.GetTypedResponse<RunScriptResponse>();
|
||||
Assert.IsNotNull(r);
|
||||
Assert.IsTrue(r.Success, r.Error + " / " + r.ErrorDetails);
|
||||
Assert.AreEqual("5:3", r.Result);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RunScript_ViaClient_TimeoutMs_GovernsDispatcherWaitBudget()
|
||||
{
|
||||
// Proves timeout_ms actually reaches the dispatcher's wait budget end-to-end
|
||||
// (UUM-148641 semantics extended to run_script): an entry that sleeps 2000ms with
|
||||
// timeout_ms=300 must time out at ~300ms instead of waiting out the sleep (or the
|
||||
// dispatcher's 60s default).
|
||||
var file = WriteTempScript(@"
|
||||
public static class Builder
|
||||
{
|
||||
public static int Build() { System.Threading.Thread.Sleep(2000); return 1; }
|
||||
}");
|
||||
using (var server = new PipelineTestServer())
|
||||
{
|
||||
LogAssert.Expect(LogType.Error, new Regex("Failed to handle /api/exec request.*timed out after 300ms"));
|
||||
|
||||
// Like the matching eval test: PipelineTestServer.Execute's pump loop runs the
|
||||
// dequeued work item synchronously, so it can't observe completion until the
|
||||
// compile + 2000ms sleep finish — give the outer wait headroom even though the
|
||||
// dispatcher timeout itself fires at ~300ms.
|
||||
var response = server.Execute("run_script", new { file, timeout_ms = 300 }, timeoutMs: 30000);
|
||||
|
||||
Assert.IsFalse(response.IsSuccess,
|
||||
$"Expected the 300ms budget to time out instead of waiting for the 2000ms sleep: {response.RawResponse}");
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RunScript_ViaClient_CompileError_ReturnsDiagnostics()
|
||||
{
|
||||
var file = WriteTempScript(@"
|
||||
public static class Builder
|
||||
{
|
||||
public static int Build() { return 2 +; }
|
||||
}");
|
||||
using (var server = new PipelineTestServer())
|
||||
{
|
||||
var response = server.Execute("run_script", new { file });
|
||||
|
||||
var r = response.GetTypedResponse<RunScriptResponse>();
|
||||
Assert.IsNotNull(r);
|
||||
Assert.IsFalse(r.Success);
|
||||
Assert.AreEqual("Compilation Failed", r.Error);
|
||||
Assert.Greater(r.Diagnostics.Count, 0);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user