Initial commit: AIGame Unity client with URP, HybridCLR, YooAsset and tooling.
Co-authored-by: Cursor <cursoragent@cursor.com>
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{
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"name": "Unity.Pipeline",
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"rootNamespace": "Unity.Pipeline",
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"references": [
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"Unity.InputSystem",
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"Unity.Pipeline.Attributes",
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"Unity.Pipeline.IlInterpreter"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": true,
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"precompiledReferences": [
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"UnityPipeline.Microsoft.CodeAnalysis.dll",
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"UnityPipeline.Microsoft.CodeAnalysis.CSharp.dll",
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"UnityPipeline.System.Collections.Immutable.dll",
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"UnityPipeline.System.Runtime.CompilerServices.Unsafe.dll",
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"UnityPipeline.System.Reflection.Metadata.dll",
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"Newtonsoft.Json.dll"
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],
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"autoReferenced": true,
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"defineConstraints": [
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"UNITY_EDITOR || DEVELOPMENT_BUILD || ENABLE_RUNTIME_PIPELINE"
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],
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"versionDefines": [
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{
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"name": "com.unity.modules.unitywebrequest",
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"expression": "1.0.0",
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"define": "UNITY_2022_3_OR_NEWER"
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}
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],
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"noEngineReferences": false
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}
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