Replace TownSquare with HomeCamp art and land humanoid bots, LittleBear, and LmGirl review assets.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-11-03 20:33:08 +08:00
co-authored by Cursor
parent 45e62132c8
commit 9eec364f30
838 changed files with 57978 additions and 12225 deletions
@@ -95,9 +95,21 @@
"modelStatusFile": "Tools/output/battlefield/A/tree_hunyuan_status.json",
"prefab": "Assets/Bundles/Scenes/Prototype/Battlefield/A/Components/tree/tree.prefab",
"label": "tree",
"position": { "x": -8.0, "y": 0.0, "z": 9.0 },
"rotation": { "x": 0.0, "y": 15.0, "z": 0.0 },
"scale": { "x": 2.2, "y": 2.2, "z": 2.2 }
"position": {
"x": -8.0,
"y": 0.0,
"z": 9.0
},
"rotation": {
"x": 0.0,
"y": 15.0,
"z": 0.0
},
"scale": {
"x": 2.2,
"y": 2.2,
"z": 2.2
}
},
{
"type": "rock",
@@ -112,9 +124,21 @@
"modelStatusFile": "Tools/output/battlefield/A/rock_hunyuan_status.json",
"prefab": "Assets/Bundles/Scenes/Prototype/Battlefield/A/Components/rock/rock.prefab",
"label": "rock",
"position": { "x": 7.2, "y": 0.0, "z": 5.5 },
"rotation": { "x": 0.0, "y": 20.0, "z": 0.0 },
"scale": { "x": 1.6, "y": 1.6, "z": 1.6 }
"position": {
"x": 7.2,
"y": 0.0,
"z": 5.5
},
"rotation": {
"x": 0.0,
"y": 20.0,
"z": 0.0
},
"scale": {
"x": 1.6,
"y": 1.6,
"z": 1.6
}
},
{
"type": "bridge",
@@ -144,9 +168,21 @@
"modelStatusFile": "Tools/output/battlefield/A/sign_hunyuan_status.json",
"prefab": "Assets/Bundles/Scenes/Prototype/Battlefield/A/Components/sign/sign.prefab",
"label": "sign",
"position": { "x": -6.2, "y": 0.0, "z": -2.2 },
"rotation": { "x": 0.0, "y": 180.0, "z": 0.0 },
"scale": { "x": 1.6, "y": 1.6, "z": 1.6 }
"position": {
"x": -6.2,
"y": 0.0,
"z": -2.2
},
"rotation": {
"x": 0.0,
"y": 180.0,
"z": 0.0
},
"scale": {
"x": 1.6,
"y": 1.6,
"z": 1.6
}
},
{
"type": "shrub",
@@ -161,9 +197,21 @@
"modelStatusFile": "Tools/output/battlefield/A/shrub_hunyuan_status.json",
"prefab": "Assets/Bundles/Scenes/Prototype/Battlefield/A/Components/shrub/shrub.prefab",
"label": "shrub",
"position": { "x": -7.2, "y": 0.0, "z": 0.5 },
"rotation": { "x": 0.0, "y": -15.0, "z": 0.0 },
"scale": { "x": 1.3, "y": 1.3, "z": 1.3 }
"position": {
"x": -7.2,
"y": 0.0,
"z": 0.5
},
"rotation": {
"x": 0.0,
"y": -15.0,
"z": 0.0
},
"scale": {
"x": 1.3,
"y": 1.3,
"z": 1.3
}
}
],
"assembly": {
@@ -192,5 +240,21 @@
"status": "generated",
"generatedAtUtc": "2026-10-18T08:12:13Z",
"observedSize": "1254x1254"
},
"modelPipeline": {
"defaultForNewComponents": true,
"tool": "Tools/scene_component_pipeline.py",
"steps": [
"hunyuan_web_highpoly",
"studio_lowpoly",
"studio_uv",
"blender_bake",
"blender_decimate_preserve_uv_if_over_130_percent"
],
"highpolyFaces": "50k",
"textureSize": 1024,
"preserveStudioUV": true,
"decimationComparison": "actualTriangles * 10 > targetTriangles * 13",
"legacyPolicy": "Keep existing A assets and their actual Blender production receipts; do not mark them as Studio outputs."
}
}