Add TownSquare scene assets, resource production docs, and model pipeline updates.

Bring in plaza props/prefabs, ZhaoYun source GLB, design originals, and Hunyuan/Blender tooling used to produce them.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-09-28 14:28:46 +08:00
co-authored by Cursor
parent 5f8cb890c8
commit 9793d8581d
273 changed files with 10388 additions and 34 deletions
+3
View File
@@ -798,6 +798,9 @@ def generate_from_image(
saved = directory / "hunyuan_raw.glb"
_download_url(context.request, glb_url, saved, log)
mesh = _extract_mesh(saved, directory)
from .glb_check import assert_glb_textures_ok
assert_glb_textures_ok(mesh)
log.write(f"extracted {mesh}\n")
(directory / "hunyuan_network.json").write_text(
json.dumps(network_hits[-120:], ensure_ascii=False, indent=2),