Add TownSquare scene assets, resource production docs, and model pipeline updates.
Bring in plaza props/prefabs, ZhaoYun source GLB, design originals, and Hunyuan/Blender tooling used to produce them. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -798,6 +798,9 @@ def generate_from_image(
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saved = directory / "hunyuan_raw.glb"
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_download_url(context.request, glb_url, saved, log)
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mesh = _extract_mesh(saved, directory)
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from .glb_check import assert_glb_textures_ok
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assert_glb_textures_ok(mesh)
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log.write(f"extracted {mesh}\n")
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(directory / "hunyuan_network.json").write_text(
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json.dumps(network_hits[-120:], ensure_ascii=False, indent=2),
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