Add TownSquare scene assets, resource production docs, and model pipeline updates.
Bring in plaza props/prefabs, ZhaoYun source GLB, design originals, and Hunyuan/Blender tooling used to produce them. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -16,7 +16,9 @@
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- sound → `Doc/ResDesc_Sound.md`
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- effect → `Doc/ResDesc_Effect.md`
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2. **UI 自动生成(必须)**:业务面板走 JSON→Prefab,禁止用运行时代码临时拼业务 UI 骨架替代 Prefab。
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2. **3D 游戏网格**:导出 FBX 为 Y-up、原点在底面中点、局部 **-Z 为正面**。摆放时 -Z 朝向目标。细则见 [GameResProductProc.md](GameResProductProc.md) 附录 B。
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3. **UI 自动生成(必须)**:业务面板走 JSON→Prefab,禁止用运行时代码临时拼业务 UI 骨架替代 Prefab。
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- 总览:`Doc/UI_AutoGen_Overview.md`
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- JSON 目录:`Doc/UIPrefabCreater/`
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- Prefab 输出:`AIClient/Assets/Bundles/UI/Prefab/`
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