Add TownSquare scene assets, resource production docs, and model pipeline updates.

Bring in plaza props/prefabs, ZhaoYun source GLB, design originals, and Hunyuan/Blender tooling used to produce them.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-09-28 14:28:46 +08:00
co-authored by Cursor
parent 5f8cb890c8
commit 9793d8581d
273 changed files with 10388 additions and 34 deletions
@@ -0,0 +1,71 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &1759177502062225785
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalScale.x
value: 1.7928138
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalScale.y
value: 1.7928138
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalScale.z
value: 1.7928138
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}
propertyPath: m_Name
value: bench
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 226566fab2d64da2add0f480326ea0f7, type: 3}