Add formal enemies, remaining formal partners and synthesized UI SFX

- UI SFX v3: procedurally synthesized one-shots (Tools/synth_ui_sfx.py) wired to
  buttons, rewards, errors and red dots via UiSfx, gated by the SFX setting.
- Five formal enemies (Hornlet, Dashlet, Shellhorn, HornCaptain, GreatHorn):
  Hunyuan 50k -> 2000-tri XPbr, DGXA TokenRig, Idle/Walk/Attack, nested per type
  in PrototypeArena; PrototypeBattle.Enemy gains presentation-only Moving/Strikes.
- Formal partners for all ten pets in the arena and portraits, including new
  VineSprite, ThunderLeopard and TideWhale.
- Pipeline fixes: reject local TokenRig fallback, drop loose mesh islands,
  configurable Unity run_script timeout, companion static stage.
- Also includes concurrent work from another tool in this working tree
  (FlameLion, enemy combat FX, challenge mode, home explorer, server updates).
- Resources registered in Doc/ResDesc_*.md; verified on isolated :18081.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
udx
2026-10-21 12:23:55 +08:00
co-authored by Claude Opus 5.5
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# 潮汐鲸 TideWhale · T1 伙伴制作记录
2026-10-21 完成。伙伴 ID=9。设计图 `tidewhale.png`(种子 91001,草图与提示词见 drafts/、design_drafts.json)。
| 项目 | 路径 |
| --- | --- |
| 静态伙伴 | `AIClient/Assets/Bundles/Characters/Animal/TideWhale/TideWhale.prefab`(0.55m,2000 tris,Test/XPbr) |
| 动画伙伴入口 | 同目录 `TideWhale_Companion.prefab`(Animator:Motion Int 0/1、Attack Trigger、OnCompanionAttackImpact) |
| 验收场景 | `AIClient/Assets/Bundles/Scenes/Review/Companion_TideWhale_Review.unity` |
| 正式配方 | `Config/Art/Companions/TideWhale.json`(biped_short/body_slam,自身 22 骨,骨骼映射见 anatomyNotes) |
| 来源与验收 | `Tools/output/companions/TideWhale/production_manifest.json`(status=validated)、verification.txt、play_verification.txt |
| 高模/骨架 | `Tools/output/companion_3d/TideWhale/`、`Tools/output/companion_dgx/TideWhale/high_rig/` |
流程:本地 Turbo 草图 → 用户选定 → 混元官网 50k → 八向渲染确认朝向 → `Tools/enemy_static_pipeline.py TideWhale 0.55 --kind Animal` → DGXA TokenRig(PowerShell 启动)→ 配方 → `generate_enemy_motions.py` → `character_animation_pipeline.py --build-review --play-check`。战场 Hero9 已嵌套此 Prefab。
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{
"id": "TideWhale",
"name": "潮汐鲸",
"role": "pet 9 water guardian (shield)",
"jobId": "393f36d96c6d4788a67d420c7d7f454a",
"status": "completed",
"error": null,
"model": "Qwen/Qwen-Image-2.1-Turbo (LAN LLM3DGraphics local-images)",
"profile": "concept",
"size": [
1024,
1024
],
"seedStart": 91001,
"references": [
"AIClient/Assets/Bundles/UI/Texture/Prototype/proto_pet_9.png",
"Doc/Design/Character/FireCat/firecat.png"
],
"prompt": "Image 1 is the EXISTING prototype identity reference made of primitive shapes: keep its recognizable palette and idea while replacing the primitive proxy geometry with a real character. Image 2 is STYLE ONLY: match the FireCat companion's friendly polished chibi 3D mobile-game render, big expressive glossy eyes, appealing rounded volumes and clean readable shapes; do not copy cat features. One friendly T1 companion creature for a cozy meadow tower-defense game. Calm neutral rigging-friendly standing pose, bilaterally symmetrical, all feet grounded on a common flat plane with visible gaps between the limbs, head facing forward. Single full-body character centered, very shallow front three-quarter view (about 15 degrees off frontal), everything in frame with generous margin. Pure solid white #FFFFFF background to all corners, soft studio light, tiny contact shadow under the feet. Every part is solid and attached to the body: no floating pieces, no separate water drops, sparks, petals or particles. Simple smooth surfaces suitable for a 2000-triangle mobile model with a 1024 texture. Exactly one character; no text, no watermark, no UI, no props, no scenery, no floor base. TideWhale, a chubby baby whale standing UPRIGHT on two short stubby feet like a small round plush toy, not swimming and not floating: a round cyan-blue whale body with a smooth cream belly with soft grooves, a gently domed head, big friendly eyes, a small happy smile, two short rounded flippers held at the sides as arms, a small rounded dorsal fin, a short whale tail with two rounded flukes resting behind on the ground, two short separate stubby legs with flat round feet, a protective calm look. No water spout, no splash, no bubbles.",
"drafts": [
"Doc/Design/Character/TideWhale/drafts/TideWhale_91001.png",
"Doc/Design/Character/TideWhale/drafts/TideWhale_91002.png",
"Doc/Design/Character/TideWhale/drafts/TideWhale_91003.png",
"Doc/Design/Character/TideWhale/drafts/TideWhale_91004.png"
],
"generatedUtc": "2026-10-21T03:27:21Z"
}
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