Add formal enemies, remaining formal partners and synthesized UI SFX
- UI SFX v3: procedurally synthesized one-shots (Tools/synth_ui_sfx.py) wired to buttons, rewards, errors and red dots via UiSfx, gated by the SFX setting. - Five formal enemies (Hornlet, Dashlet, Shellhorn, HornCaptain, GreatHorn): Hunyuan 50k -> 2000-tri XPbr, DGXA TokenRig, Idle/Walk/Attack, nested per type in PrototypeArena; PrototypeBattle.Enemy gains presentation-only Moving/Strikes. - Formal partners for all ten pets in the arena and portraits, including new VineSprite, ThunderLeopard and TideWhale. - Pipeline fixes: reject local TokenRig fallback, drop loose mesh islands, configurable Unity run_script timeout, companion static stage. - Also includes concurrent work from another tool in this working tree (FlameLion, enemy combat FX, challenge mode, home explorer, server updates). - Resources registered in Doc/ResDesc_*.md; verified on isolated :18081. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
Before Width: | Height: | Size: 2.5 MiB After Width: | Height: | Size: 1.5 MiB |
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 52 KiB |
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 44 KiB |
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 37 KiB |
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 37 KiB |
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 56 KiB |
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 46 KiB |
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 49 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 27 KiB |