Land Explorer in HomeCamp with boot loading, journal UI, and CDN publish tooling.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-11-04 16:18:01 +08:00
co-authored by Cursor
parent 9eec364f30
commit 80678ec499
405 changed files with 48053 additions and 420302 deletions
@@ -160,6 +160,7 @@ namespace AOT.Editor.WeChat
try
{
WeChatLoadingCover.Configure(mini);
JObject.Parse(File.ReadAllText(Path.Combine(mini, "game.json")));
string miniConfigPath = Path.Combine(mini, "project.config.json");
string rootConfigPath = Path.Combine(dst, "project.config.json");
@@ -196,6 +197,8 @@ namespace AOT.Editor.WeChat
static string ValidateBootOnly()
{
string startupError = AIGame.EditorTools.BuildBootLoading.ValidateConfigured();
if (startupError != null) return startupError;
if (!File.Exists(BootScene))
return "缺少场景 " + BootScene;
var enabled = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(scene => scene.path).ToArray();