Compress baked PNGs and tighten XPbr shadows with URP quality tweaks.
Add png_compress to the model pipeline and update TownSquare lighting plus MaleExplorer/plaza textures. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -9,6 +9,7 @@
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-> model_translator:打包为 XPbr 两张图 + .mat/.meta
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_base.png RGB=Albedo A=AO/透明
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_mix.png RG=球面法线 B=Metallic A=Roughness
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写出时 PNG 无损压缩(体积更小,像素不变)
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```
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## 环境
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