Compress baked PNGs and tighten XPbr shadows with URP quality tweaks.
Add png_compress to the model pipeline and update TownSquare lighting plus MaleExplorer/plaza textures. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -97,6 +97,7 @@ python Tools/hunyuan_3d_generate.py -i ref.png -o out.glb --no-interactive-login
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-> model_translator(默认)-> XPbr 两张图 + .mat/.meta
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<名>_base.png RGB=Albedo A=AO/透明
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<名>_mix.png RG=球面法线 B=Metallic A=Roughness
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写出 PNG 时无损压缩(Blender compression=100 + zlib 9 / Pillow optimize)
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```
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### AI / 命令行调用
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