Compress baked PNGs and tighten XPbr shadows with URP quality tweaks.

Add png_compress to the model pipeline and update TownSquare lighting plus MaleExplorer/plaza textures.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-09-28 16:25:38 +08:00
co-authored by Cursor
parent 9793d8581d
commit 79369e4473
39 changed files with 383 additions and 32 deletions
@@ -20,9 +20,9 @@ RenderSettings:
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.55, g: 0.7, b: 0.85, a: 1}
m_AmbientEquatorColor: {r: 0.5, g: 0.52, b: 0.48, a: 1}
m_AmbientGroundColor: {r: 0.35, g: 0.32, b: 0.28, a: 1}
m_AmbientSkyColor: {r: 0.32, g: 0.4, b: 0.5, a: 1}
m_AmbientEquatorColor: {r: 0.24, g: 0.26, b: 0.24, a: 1}
m_AmbientGroundColor: {r: 0.16, g: 0.15, b: 0.13, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 1
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
@@ -281,6 +281,7 @@ GameObject:
m_Component:
- component: {fileID: 2073245442}
- component: {fileID: 2073245441}
- component: {fileID: 2073245443}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
@@ -300,7 +301,7 @@ Light:
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.96, b: 0.88, a: 1}
m_Intensity: 1.05
m_Intensity: 1.15
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
@@ -365,6 +366,29 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2073245443
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2073245440}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
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