Add prototype gameplay loop with character/battlefield assets and server game APIs.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-10-20 18:50:00 +08:00
co-authored by Cursor
parent 79369e4473
commit 6c64210331
833 changed files with 998079 additions and 1042 deletions
+220 -2
View File
@@ -1,7 +1,34 @@
# 璧勬簮璇存槑 路 Picture
## 鍗佷紮浼撮〉闈㈤噸鎺掞紙2026-10-20锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `AIClient/Assets/Bundles/UI/Texture/Prototype/proto_pet_5..9.png` | 鏂板�浜斿彧浼欎即鐨勯€忔槑鑲栧儚锛堝博鐢茬妧銆佺儓鐒扮嫯銆佽棨钄撶伒銆侀浄楦h惫銆佹疆姹愰哺锛夛紝鐢盽AgentScripts/BuildPrototype.cs`鍦║nity闅旂�鍦烘櫙鐢ㄥ師濮嬪嚑浣曚綋娓叉煋锛屼笌鏃㈡湁浜斿紶鍚屾祦绋嬶紱浠嶆槸鍘熷瀷缇庢湳銆� |
| `Assets/Bundles/Scenes/Prototype/PrototypeArena.prefab` | Arena鎵╁埌鍗佸�浼欎即绠€妯°€佸崄涓�脊浣撲笌鎶€鑳�/鎶ょ浘妲戒綅銆佸崄涓猅2鍐犻グ锛沗BuildPrototype.Build`涓巂BuildLanes.Build`閲嶅缓銆� |
| `Doc/UIPrefabCreater/UI_Prototype{Pets,Capture,Bag,Camp,Formation,Stages,Chest}.json` 鍙婂�搴擯refab | 鍗侀」鏀逛负鍙屽垪/鍙岃�鍗$墖锛�2脳5銆�5脳2锛夛紝閫夊叧椤垫敼涓轰袱涓�珷鑺傛爣绛惧悇鍗佽�锛屽疂绠辫嚜閫夋敼涓�2脳5锛沗Tools/generate_prototype_ui.py`閲嶆柊鐢熸垚锛宍BuildProgression.Build`閲嶅缓鍗佸叚涓狿refab銆� |
| `AIClient/Assets/Screenshots/roster_{stages_ch1,stages_ch2,pets,capture,chest}.png` | 1080脳1920瀹為檯EventSystem鐐瑰嚮鎴�浘锛岃�鐩栦袱绔犳爣绛俱€佸崄浼欎即銆佸崄琛屾崟鎹夋�鐜囦笌鍗侀」鑷�€夌�銆� |
## 瀹濈�濂栧姳椤碉紙2026-10-19锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `Doc/UIPrefabCreater/UI_PrototypeChest.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeChest.prefab` | Candy瀹濈�闈㈡澘锛�48鑺傜偣锛�1080脳1920锛涙瘡鏃ュ疂绠卞崱銆佷笁绉嶇�鐨勬嫢鏈夋暟閲忎笌鍐呭�璇存槑銆佸浐瀹�/鑷�€夊紑鍚�寜閽�€佽嚜閫夌�鐗囧垪琛ㄣ€侀挶鍖呬笌绌虹姸鎬併€俙Tools/generate_prototype_ui.py`鐨刞chest()`鐢熸垚JSON锛孶nity Pipeline鎵ц�`AgentScripts/BuildChest.Build`璋冪敤椤圭洰杞�崲鍣ㄦ寔涔呭寲Prefab锛涘凡鍔犲叆`BuildProgression`鍏ㄩ噺閲嶅缓鍜孉rt/UI鏀堕泦銆� |
| 鏃㈡湁 `Common/ui_panel_content.png`銆乣btn_primary_*`銆乀MP瀛椾綋涓� `Home/home_ico_chest.png` | 鍏ㄩ儴澶嶇敤宸茬櫥璁拌祫婧愶紝鏈�柊澧炲�閮ㄧ敓鎴愬浘鐗�/妯″瀷/鍔ㄧ敾/闊抽�锛涢�椤礰Dot_Rewards`鑺傜偣鏀圭敱鐪熷疄瀹濈�鐘舵€侀┍鍔ㄣ€� |
| `AIClient/Assets/Screenshots/chest_{empty,daily,opened,choice,recovery}.png` | 鐙�珛18081鏈嶅姟涓巂g1live_chest_`璐﹀彿鐨勭湡瀹濫ventSystem鐐瑰嚮鎴�浘锛孭ipeline鎹曡幏1080脳1920锛涜�鐩栫┖鐘舵€併€佹瘡鏃ョ�鍏ュ簱銆佸浐瀹氱�寮€鍚�€佽嚜閫夌�鐗囦笌涓㈠け纭��鎭㈠�銆傚凡妫€鏌ュ叧閿�敾闈�紝鏃犵湡瀹炶处鍙锋搷浣溿€� |
## 灏忛晣閭�欢棣栫増锛�2026-10-18锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `Doc/UIPrefabCreater/UI_PrototypeMail.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeMail.prefab` | Candy閭�欢闈㈡澘锛�42鑺傜偣锛�1080脳1920锛涗簲琛屽垎椤靛垪琛ㄣ€佹湭璇�/闄勪欢/鍒版湡鐘舵€併€佸彲婊戝姩姝f枃銆佸崟灏�/涓€閿��鍙栥€佺┖鐘舵€佸拰閽卞寘銆俙Tools/generate_prototype_ui.py`鐨刞mail()`鐢熸垚JSON锛孶nity Pipeline鎵ц�`AgentScripts/BuildMail.Build`璋冪敤椤圭洰杞�崲鍣ㄦ寔涔呭寲Prefab锛涘凡鍔犲叆`BuildProgression`鍏ㄩ噺閲嶅缓鍜孉rt/UI鏀堕泦銆� |
| 鏃㈡湁 `Common/ui_list_item_{normal,selected}.png`銆侀潰鏉夸笌鎸夐挳鍒囧浘銆乀MP瀛椾綋 | 鍏ㄩ儴澶嶇敤宸茬櫥璁拌祫婧愶紝鏍囧噯鎺т欢浣跨敤Sliced銆佹湁鏁圔order涓嶧ull Rect锛屾湭鏂板�澶栭儴鐢熸垚鍥剧墖/妯″瀷/鍔ㄧ敾/闊抽�锛涢�椤靛師`Dot_Mail`鑺傜偣鏀圭敱鐪熷疄閭�欢鐘舵€侀┍鍔ㄣ€� |
| `AIClient/Assets/Screenshots/mail_{list,detail,claimed,notice,mixed,expired,long_body,long_body_bottom,batch_result,recovery,empty}.png` | 鐙�珛18081鏈嶅姟涓巂g1live_mail_`璐﹀彿鐨勭湡瀹濫ventSystem鐐瑰嚮鎴�浘锛孭ipeline鎹曡幏1080脳1920锛涜�鐩栨湭璇�/宸茶�銆侀�鍙栥€佹棤闄勪欢銆佸垎椤�/鍒版湡銆侀暱鏂囨粴鍔ㄣ€佹壒閲忓洖鎵с€佷涪澶辩‘璁ゆ仮澶嶅強绌洪偖绠便€傚凡妫€鏌ュ叧閿�敾闈�紝鏃犵湡瀹炶处鍙烽�濂栥€� |
鍥剧墖绫昏祫婧愶紙璐村浘銆乁I 鍥鹃泦銆佹�蹇靛浘銆佸弬鑰冨浘绛夛級銆傛瘡鏉″寘鍚�細璺�緞銆佺畝瑕佽�鏄庛€�
**閫€褰圭姸鎬侊紙2026-10-14锛�**锛歋tudio / Mint 涓婚�鍙婂凡鍋滅敤鐨� UI_ThemeSwitcher 宸叉寜鐢ㄦ埛瑕佹眰鍒犻櫎銆備笅鏂囧寘鍚� `Studio`銆乣Mint`銆乣studio_*`銆乣mint_*` 鎴栦富棰樺垏鎹㈠叆鍙g殑鏉$洰鍧囦负鍘嗗彶鐢熸垚鐧昏�锛屼笉浠h〃褰撳墠鍙�敤璧勬簮銆傚綋鍓� UI 浠呬繚鐣� Candy 鐨� `UI_MainHUD`銆乣UI_ConfirmDialog`锛屼互鍙� `Texture/Common/` 鍜� `Texture/Home/`銆�
| 璧勬簮璺�緞 | 绠€瑕佽�鏄� |
| --- | --- |
| `Doc/Design/UI/Casual/casual_ui.png` | 杞绘澗浼戦棽绔栧睆 UI 璁捐�鍥撅紱gpt-image-2.5銆乣--aspect-ratio 9:16`銆佸疄娴� 940脳1672銆佸弬鑰� `Doc/Design/ui_design.jpg`銆佺函鐧藉簳 |
@@ -15,16 +42,207 @@
| `Doc/Design/Scene/TownSquare/bench.png` | TownSquare 鍒嗕欢路闀挎�锛沢pt-image-2.5銆乣1:1`銆�1254脳1254銆佸弬鑰冩€昏�銆佺函鐧藉簳 |
| `Doc/Design/Scene/TownSquare/bush.png` | TownSquare 鍒嗕欢路鐏屾湪鑺辩�锛沢pt-image-2.5銆乣1:1`銆�1254脳1254銆佸弬鑰冩€昏�銆佺函鐧藉簳 |
| `Doc/Design/Character/CaoCao/caocao.png` | 杞荤�骞绘浌鎿嶅叏韬��璁″浘锛屾�闈� T Pose锛沢pt-image-2.5銆乣2:3`銆佸疄娴� 1024脳1536銆佺函鐧藉簳 |
| `Doc/Design/Character/LmGirl/lm_girl.png` | LmGirl 鍏ㄨ韩鍙傝€冨浘锛屾�闈� T Pose銆佺函鐧藉簳锛涚敤鎴锋彁渚涳紝鐢ㄤ簬娣峰厓鍥剧敓 3D |
| `Doc/Design/Character/LmCat/lm_cat.png` | LmCat 绔欑珛鍙傝€冨浘锛岀函鐧藉簳锛涚敤鎴锋彁渚涳紝鐢ㄤ簬娣峰厓鍥剧敓 3D |
| `Doc/Design/Scene/LmHouses/*.png` | 鍗佷簩鏍嬫埧灞嬪垎浠跺浘锛坈ream_tile銆乧ream_red銆亀hite_balcony銆乥rown_wood銆乧ream_porch銆乻tone_balcony銆乼hatched銆亀hite_blue銆亀ood_fence銆乻hop_awning銆乸icket銆乬ate锛夛紱鐢辩敤鎴峰悎鍥炬媶鍑� |
| `AIClient/Assets/Bundles/Scenes/Test/LmHouses/*/*_base.png` | 鍗佷簩鏍嬫埧灞� XPbr 鍩虹�璐村浘锛�1024 |
| `AIClient/Assets/Bundles/Scenes/Test/LmHouses/*/*_mix.png` | 鍗佷簩鏍嬫埧灞� XPbr 娣峰悎璐村浘锛�1024 |
| `AIClient/Assets/Bundles/Characters/Human/LmGirl/LmGirl_base.png` | LmGirl XPbr 鍩虹�璐村浘锛圓lbedo+AO锛夛紝1024 |
| `AIClient/Assets/Bundles/Characters/Human/LmGirl/LmGirl_mix.png` | LmGirl XPbr 娣峰悎璐村浘锛�1024 |
| `AIClient/Assets/Bundles/Characters/Animal/LmCat/LmCat_base.png` | LmCat XPbr 鍩虹�璐村浘锛圓lbedo+AO锛夛紝1024 |
| `AIClient/Assets/Bundles/Characters/Animal/LmCat/LmCat_mix.png` | LmCat XPbr 娣峰悎璐村浘锛�1024 |
| Doc/Design/Character/RockBall/rockball.png | RockBall design (white bg); Cursor GenerateImage v2; Hunyuan input |
| AIClient/Assets/Bundles/Characters/Animal/RockBall/RockBall_base.png | RockBall XPbr base (Albedo+AO), 1024 |
| AIClient/Assets/Bundles/Characters/Animal/RockBall/RockBall_mix.png | RockBall XPbr mix, 1024 |
| `Tools/output/ui_simple_atlas_gpt.png` | UI Simple Set 鍥鹃泦锛沢pt-image-2.5 + 鍙傝€� `Doc/ui_design.jpg`锛涚害 1254脳1254锛涘�搴� `Doc/UI_Simple_Set.md` |
| `Tools/output/ui_normal_atlas_gpt.png` | UI Normal Set 鍥鹃泦锛沢pt-image-2-vip銆�2048脳2048銆侀€忔槑搴� + 鍙傝€冨浘锛涘�搴� `Doc/UI_Normal_Set.md` |
| `AIClient/Assets/Bundles/UI/Texture/Common/*.png` | Normal 鍥鹃泦鍒囧嚭鐨� **38** 寮� Common 鍗曞浘锛涜剼鏈� `Tools/slice_ui_normal_atlas.py` |
| `AIClient/Assets/Bundles/UI/Font/siyuan_CN_Bold.otf` | 鎬濇簮榛戜綋 CN Bold 婧愬瓧浣� |
| `AIClient/Assets/Bundles/UI/Font/siyuan_CN_Bold SDF.asset` | TMP 动态 SDF 字体资源;JSON→Prefab 默认使用;菜单 `Tools/UI/Ensure SiYuan TMP Font Asset` |
| `AIClient/Assets/Bundles/UI/Font/siyuan_CN_Bold SDF.asset` | TMP 鍔ㄦ€� SDF 瀛椾綋璧勬簮锛汮SON鈫扨refab 榛樿�浣跨敤锛涜彍鍗� `Tools/UI/Ensure SiYuan TMP Font Asset`锛汼tudio 鍒朵綔/棰勮�鏃剁敱 Unity 琛ラ綈鎵€闇€涓�嫳鏂囧瓧褰�笌鍔ㄦ€� Atlas |
| `Tools/output/male_explorer_test.png` | 鐢锋€ф帰闄╄€呰�鑹茶瘯鍋氾紱椤圭洰鏂囩敓鍥捐剼鏈� |
| `Tools/output/male_explorer_cursor.png` | 鐢锋€ф帰闄╄€呭�鐓э紱Cursor GenerateImage |
| `Tools/output/male_explorer_test.png` | 鐢锋€ф帰闄╄€呰�鑹茶瘯鍋氾紱椤圭洰鏂囩敓鍥捐剼鏈� |
| `AIClient/Assets/Bundles/Characters/MaleExplorer/MaleExplorer_*.png` | 低模烘焙贴图(color/normal/ao/metallic/roughness) |
| `AIClient/Assets/Bundles/Characters/Human/CaoCao/CaoCao_base.png` | 鏇规搷 XPbr 鍩虹�璐村浘锛圓lbedo+AO锛夛紝1024锛岀儤鐒欏悗鏃犳崯鍘嬬缉 |
| `AIClient/Assets/Bundles/Characters/Human/CaoCao/CaoCao_mix.png` | 鏇规搷 XPbr 娣峰悎璐村浘锛堟硶绾� RG + Metallic + Roughness锛夛紝1024 |
| `Doc/ui_design.jpg` | UI 瑙嗚�鍩哄噯鍥撅紱绯栨灉浼戦棽椋庢帶浠跺弬鑰冿紙`Doc/Design/ui_design.jpg` 涓哄悓鍐呭�鍓�湰锛� |
| `Doc/UI_AutoGen_Overview.md` | UI 鑷�姩鐢熸垚鏂规�鎬昏�锛圝SON鈫扨refab + 鍥鹃泦锛� |
| `Doc/UIPrefabCreater/UI_ConfirmDialog.json` | 绔栧睆纭��寮圭獥鏍蜂緥 JSON锛涘�搴� Prefab 璺�緞 `Assets/Bundles/UI/Prefab/UI_ConfirmDialog.prefab` |
| `Doc/UIPrefabCreater/UI_MainHUD.json` | M4 HUD锛堥《鏍忕姸鎬� + 鏂�嚎閲嶈繛鏉★級锛汸refab `Assets/Bundles/UI/Prefab/UI_MainHUD.prefab` |
| `AIClient/Assets/Bundles/UI/Texture/Studio/studio_panel.png` | Studio 娣辩豢闈㈡澘锛氬皬鍦嗚�銆佺粏杈规�锛沀nity Pipeline 鎵ц� `AgentScripts/BuildStudioUi.cs` 纭�畾鎬у嚑浣曠粯鍒讹紝128脳128锛屼節瀹�牸 Border 鍚� 12px |
| `AIClient/Assets/Bundles/UI/Texture/Studio/studio_recessed.png` | Studio 鍐呭嚬瀹瑰櫒搴曪紝渚涘悗缁�緭鍏�/鍒楄〃鎺т欢澶嶇敤锛涘悓鐢熸垚鑴氭湰锛�128脳128銆佷節瀹�牸 |
| `AIClient/Assets/Bundles/UI/Texture/Studio/studio_btn_primary_*.png` | Studio 涓绘搷浣� Normal/Hover/Pressed/Disabled 鍥涙€侊紱鍚岀敓鎴愯剼鏈�紝128脳128銆佷節瀹�牸 |
| `AIClient/Assets/Bundles/UI/Texture/Studio/studio_btn_secondary_*.png` | Studio 娆℃搷浣滀笌鍏抽棴鎸夐挳鍥涙€侊紱鍚岀敓鎴愯剼鏈�紝128脳128銆佷節瀹�牸 |
| `AIClient/Assets/Bundles/UI/Texture/Studio/studio_ico_diamond.png` | Studio 鍝佺墝/鐘舵€佽彵褰㈢嚎妗嗗浘鏍囷紱鍚岀敓鎴愯剼鏈�紝64脳64銆佺櫧鑹查€忔槑搴曪紝鍙�煋鑹� |
| `AIClient/Assets/Bundles/UI/Texture/Studio/studio_ico_close.png` | Studio 鍏抽棴绾挎�鍥炬爣锛涘悓鐢熸垚鑴氭湰锛�64脳64銆佺櫧鑹查€忔槑搴曪紝鍙�煋鑹� |
| `AIClient/Assets/Bundles/UI/Texture/Studio/studio_ico_refresh.png` | Studio 閲嶈繛鍒锋柊绾挎�鍥炬爣锛涘悓鐢熸垚鑴氭湰锛�64脳64銆佺櫧鑹查€忔槑搴曪紝鍙�煋鑹� |
| `Doc/UIPrefabCreater/UI_MainHUD_Studio.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_MainHUD_Studio.prefab` | Studio 涓� HUD 涓庢柇绾块噸杩炴彁绀猴紱Python 鐢熸垚 JSON锛孶nity Pipeline 璋冪敤 JSON鈫扨refab 杞�崲鍣ㄧ敓鎴愶紝1080脳1920锛屼笌鍘� HUD 缁戝畾鍏煎� |
| `Doc/UIPrefabCreater/UI_ConfirmDialog_Studio.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_ConfirmDialog_Studio.prefab` | Studio 纭��/鍏�憡/缁存姢寮圭獥锛涚浉鍚岀敓鎴愮�绾匡紝1080脳1920锛屾�鏂囧彲婊氬姩銆佸崟/鍙屾搷浣滃竷灞€鍏煎� |
| `Doc/Design/UI/Studio/studio_hud.png` | Studio HUD + 閲嶈繛鐘舵€佺湡瀹� Prefab 棰勮�锛沀nity 闅旂�鍦烘櫙娓叉煋锛�1080脳1920锛屼腑澶�簳鑹蹭负棰勮�鑳屾櫙锛屽疄闄� HUD 閫忔槑 |
| `Doc/Design/UI/Studio/studio_confirm.png` | Studio 鍙屾搷浣滅‘璁ゅ脊绐楅�瑙堬紱Unity 闅旂�鍦烘櫙娓叉煋锛�1080脳1920 |
| `Doc/Design/UI/Studio/studio_notice.png` | Studio 鍗曟搷浣滅淮鎶ゅ叕鍛婇�瑙堬紱Unity 闅旂�鍦烘櫙娓叉煋锛�1080脳1920 |
## Mint 绗�笁濂� UI锛圕ommonV30 濂舵补钖勮嵎缁匡級
| 璧勬簮璺�緞 | 绠€瑕佽�鏄� |
| --- | --- |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_panel.png` | Mint 鍦嗚�濂舵补鐧介潰鏉垮拰娴呴潚淇℃伅鍗★紱澶嶅埗 CommonV30 `cm_bg_white_50px_01.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�50脳50锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_outline.png` | Mint 鎻愮ず鍖虹粏鎻忚竟锛涘�鍒� CommonV30 `cm_bg_white_50px_02.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�50脳50锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_header.png` | Mint 缁胯壊鏍囬�鏍忥紱澶嶅埗 CommonV30 `cm_bg_white_tittle_01.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�70脳70锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_btn_solid.png` | Mint 缁胯壊涓绘搷浣滆兌鍥婏紱澶嶅埗 CommonV30 `cm_btn_gao82px_01.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�150脳82锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_btn_outline.png` | Mint 鐏拌壊娆℃搷浣滅粏绾胯兌鍥婏紱澶嶅埗 CommonV30 `cm_btn_gao82px_02.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�150脳82锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_badge.png` | Mint 鐘舵€佺偣锛涘�鍒� CommonV30 `cm_bg_white_circle38px_01.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�38脳38锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_ico_close.png` | Mint 鍏抽棴鍥炬爣锛涘�鍒� CommonV30 `cm_btn_close012.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�38脳38锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_ico_refresh.png` | Mint 閲嶈繛鍒锋柊鍥炬爣锛涘�鍒� CommonV30 `cm_btn_refresh01.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�64脳64锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_ico_back.png` | Mint 杩斿洖鍥炬爣锛堝�浠堕�鐣欙級锛涘�鍒� CommonV30 `cm_bottom_bt_back.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�49脳48锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_ico_help.png` | Mint 绯荤粺閫氱煡鏍囪�锛涘�鍒� CommonV30 `cm_icon_question_mark.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�36脳36锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_ico_check.png` | Mint 纭��鎻愮ず瀵瑰嬀锛涘�鍒� CommonV30 `cm_icon_choose01.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�48脳40锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_divider.png` | Mint 姝f枃鍒嗛殧绾匡紱澶嶅埗 CommonV30 `cm_line01.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�50脳2锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `AIClient/Assets/Bundles/UI/Texture/Mint/mint_card_border.png` | Mint 缁胯壊瑙掓�锛堝�浠堕�鐣欙級锛涘�鍒� CommonV30 `cm_bg_border001.png` 鍘熷浘锛岄€氳繃 `BuildMintUi.cs` / Unity Pipeline 瀵煎叆锛�120脳120锛屼繚鐣欐簮 Border銆佹柊 GUID |
| `Doc/UIPrefabCreater/UI_MainHUD_Mint.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_MainHUD_Mint.prefab` | Mint HUD 鍜屾柇绾块噸杩炴彁绀猴紱Python 鐢熸垚 JSON锛孶nity Pipeline 璋冪敤 JSON鈫扨refab 杞�崲鍣ㄥ埗浣滐紝1080脳1920 |
| `Doc/UIPrefabCreater/UI_ConfirmDialog_Mint.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_ConfirmDialog_Mint.prefab` | Mint 纭��/鍏�憡/缁存姢寮圭獥锛屾�鏂囧彲婊氬姩锛屾敮鎸佸崟/鍙屾搷浣滃竷灞€锛汸ython 鐢熸垚 JSON锛孶nity Pipeline 璋冪敤 JSON鈫扨refab 杞�崲鍣ㄥ埗浣滐紝1080脳1920 |
| `Doc/Design/UI/Mint/mint_hud.png` | Mint HUD 涓庨噸杩炵姸鎬佺湡瀹� Prefab 棰勮�锛沀nity 闅旂�鍦烘櫙娓叉煋锛�1080脳1920 |
| `Doc/Design/UI/Mint/mint_confirm.png` | Mint 鍙屾搷浣滅‘璁ゅ脊绐楃湡瀹� Prefab 棰勮�锛沀nity 闅旂�鍦烘櫙娓叉煋锛�1080脳1920 |
| `Doc/Design/UI/Mint/mint_notice.png` | Mint 鍗曟搷浣滅淮鎶ゅ叕鍛婄湡瀹� Prefab 棰勮�锛沀nity 闅旂�鍦烘櫙娓叉煋锛�1080脳1920 |
| `Doc/Design/UI/mint_sources.json` / `Doc/Design/UI/Mint/UI_Mint_Design.md` | Mint 鎺т欢婧愬浘銆佸昂瀵搞€丅order 鍜岃�瑙夎�鑼冩竻鍗� |
| `TempResource/commonv30_reference_sheet.png` | CommonV30 鎺т欢鏌ラ槄鑱旂郴鍥撅紱鍙��鍘� PNG锛孭ython/Pillow 鎺掔増锛岀敤浜庨�鏍兼�鏌� |
## 杩愯�涓�富棰樺叆鍙�
| 璧勬簮璺�緞 | 绠€瑕佽�鏄� |
| --- | --- |
| `Doc/UIPrefabCreater/UI_ThemeSwitcher.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_ThemeSwitcher.prefab` | 涓変富棰樺垏鎹㈠叆鍙h祫婧愶紱宸叉寜鐢ㄦ埛瑕佹眰浠庡惎鍔ㄧ晫闈㈡挙涓嬶紝璧勬簮鏆傜暀銆俙Tools/generate_theme_switcher.py` 鐢熸垚 JSON锛孭ipeline 杞� Prefab锛�1080脳1920锛屽�鐢� Mint 鎺т欢鍒囧浘 |
| `AIClient/Assets/Screenshots/theme_switch_live.png` | 鍘嗗彶 Play Mode 鐧诲綍/WebSocket 鎴愬姛銆丮int HUD 涓庝笁涓婚�鍏ュ彛鎴�浘锛堟寜閽�幇宸叉挙涓嬶級锛沀nity Pipeline `capture_game_view --source screen` 鐢熸垚 |
| `AIClient/Assets/Screenshots/theme_config_only.png` | 椋庢牸鎸夐挳鎾や笅鍚庣殑瀹為檯 Play Mode 鎴�浘锛汬UD 姝e父鍔犺浇銆佹棤涓婚�鎸夐挳鏍忥紝淇濈暀閰嶇疆涓婚�锛沀nity Pipeline 鎴�浘鐢熸垚 |
| `AIClient/Assets/Scenes/Boot.unity`锛圗ventSystem锛� | 鍘� Boot 鍦烘櫙閫氳繃 Pipeline 琛ラ綈 EventSystem + StandaloneInputModule锛屼互鏀�寔 UI 鐐瑰嚮锛涗繚鐣欐棦鏈� Boot/鐩告満/鐏�厜閰嶇疆 |
## 钀ュ湴涓荤晫闈�紙2026-10-14锛�
鍙傝€冦€奀lash of Critters / 濉斿�鍐掗櫓闃熴€嬬殑钀ュ湴灞曠ず銆佷晶杈瑰叆鍙e強搴曢儴瀵艰埅甯冨眬锛岄噰鐢ㄦ湰椤圭洰瑙嗚�瑙勮寖銆備互涓嬩富鐣岄潰鐧昏�鏇夸唬涓婃柟鍘嗗彶 M4 HUD 鎻忚堪锛涘師寮圭獥鍜屼富棰橀厤缃�户缁�娇鐢ㄣ€備腑澶�洰鍓嶄负鍘熷垱闈欐€佽惀鍦版彃鐢伙紝璧勬簮銆佺瓑绾с€佷换鍔°€佺珷鑺傚強濂栧姳鏁板€间负璁捐�绀轰緥锛涘姛鑳藉叆鍙f樉绀哄缓璁句腑鎻愮ず锛岀綉缁滅姸鎬佷笌閲嶈繛缁х画浣跨敤鍘熺湡瀹為€昏緫銆�
| 璧勬簮璺�緞 | 绠€瑕佽�鏄� |
| --- | --- |
| `Doc/Design/UI/Home/home_camp_source.png` / `AIClient/Assets/Bundles/UI/Texture/Home/home_camp.png` | 鍘熷垱灏忛晣钀ュ湴鑳屾櫙锛氬ザ娌瑰眿澧欍€佹�绾㈢摝灞嬮《銆佸柗娉夈€佺尗鍜�拰鎺㈤櫓鑰咃紱鍐呯疆 ImageGen 鐢熸垚锛屾簮鍥� 941脳1672锛汸ipeline 瀵煎叆鍗曞浘 Sprite锛屾棤 Mipmap銆佹棤鎹熴€丅ilinear銆丗ull Rect |
| `Doc/Design/UI/Home/home_icons_source.png` | 鍐呯疆 ImageGen 鐢熸垚鐨勯€忔槑 4脳4 鍔熻兘鍥炬爣鍘熷浘锛�1254脳1254锛涚敤浜� Unity 鍒囧浘锛屽師鍥惧畬鏁翠繚鐣� |
| `AIClient/Assets/Bundles/UI/Texture/Home/home_ico_*.png` | 16 寮犵嫭绔嬮€忔槑 Sprite锛歝oin銆乨iamond銆乪nergy銆乤vatar銆乼asks銆乬ift銆乵ail銆乼rophy銆乥ag銆乭ome銆乥attle銆乸ets銆乧hest銆乧alendar銆乻ettings銆乸inball锛涢€氳繃 `AgentScripts/BuildHomeUi.cs` / Pipeline 鎸夌綉鏍兼彁鍙栵紝娓呴櫎閭绘牸瀛ょ珛纰庣墖锛�313/314px 鍒囩墖锛涗繚鎸佸師鍥惧儚绱犲強 Alpha锛屾棤鎹熴€佹棤 Mipmap銆丅ilinear銆丗ull Rect |
| `Doc/UIPrefabCreater/UI_MainHUD.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_MainHUD.prefab` | Candy 钀ュ湴涓荤晫闈�細澶村儚/璧勬簮銆佷粖鏃ョ洰鏍囥€佷袱渚у叚鍏ュ彛銆佸叧鍗″�鍔�/缁胯壊涓绘搷浣溿€佷簲瀵艰埅銆佹柇绾块噸杩烇紱澶嶇敤 Common 鎺т欢锛�1080脳1920锛�83 鑺傜偣銆�19 浜嬩欢锛汸ython 鐢熸垚 JSON锛孭ipeline 璋冮」鐩�浆鎹㈠櫒鐢熸垚 Prefab |
| `Doc/UIPrefabCreater/UI_MainHUD_Studio.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_MainHUD_Studio.prefab` | 鐩稿悓钀ュ湴甯冨眬鐨� Studio 娣辩豢涓婚�锛涘�鐢� Studio 闈㈡澘鍜屾寜閽�紝缁戝畾/浜嬩欢涓� Candy 涓€鑷达紱鐩稿悓 JSON鈫扨refab 绠$嚎 |
| `Doc/UIPrefabCreater/UI_MainHUD_Mint.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_MainHUD_Mint.prefab` | 鐩稿悓钀ュ湴甯冨眬鐨� Mint 濂舵补钖勮嵎缁夸富棰橈紱澶嶇敤 CommonV30 闈㈡澘/鑳跺泭鎸夐挳锛岀粦瀹�/浜嬩欢涓€鑷达紱鐩稿悓 JSON鈫扨refab 绠$嚎 |
| `Doc/Design/UI/Home/UI_MainHUD.png` / `UI_MainHUD_Studio.png` / `UI_MainHUD_Mint.png` | 涓変富棰樼湡瀹� Prefab 鐨� 1080脳1920 棰勮�锛沀nity 闅旂�棰勮�鍦烘櫙娓叉煋 |
| `Doc/Design/UI/Home/UI_MainHUD_tall.png` | Candy 1080脳2400 闀垮睆棰勮�锛涗笂涓嬪尯鍩熺嫭绔嬮敋瀹氥€佸�搴﹀尮閰嶏紝Unity 闅旂�鍦烘櫙娓叉煋 |
| `Doc/Design/UI/Home/UI_MainHUD_reconnect.png` | Candy 鏂�嚎鎻愮ず棰勮�锛屼繚鐣欏簳閮ㄥ�鑸�拰鍘熼噸杩炵粦瀹氾紱Unity 闅旂�鍦烘櫙娓叉煋 |
| `AIClient/Assets/Screenshots/home_live.png` | 鐪熷疄 Play Mode 1080脳1920 涓荤晫闈㈡埅鍥撅紱鐧诲綍鍙� WebSocket 宸茶繛鎺ワ紝缁忚繃 EventSystem 鐐瑰嚮鍏ュ彛鍙婂脊绐楅獙璇侊紝Pipeline `capture_game_view --source screen` 鐢熸垚 |
| `Doc/Design/UI/Home/home_generation.json` | 鍐呯疆 ImageGen 鐨勫畬鏁存彁绀鸿瘝銆佸弬鑰冩潵婧愩€佸浘鏍囬『搴忋€佺敓鎴愯矾寰勩€侀獙璇佺粨鏋滀笌涓氬姟鑼冨洿璁板綍 |
楠岃瘉锛歎nity 缂栬瘧瀹屾垚锛�310 椤逛富鐣岄潰璧勬簮/鑺傜偣/鐐瑰嚮/瑙︽帶灏哄�/閲嶈繛妫€鏌ワ紝52 椤圭幇鏈変富棰樺洖褰掓�鏌ワ紝6 涓� UI Prefab 瀵诲潃鍙婁緷璧栨�鏌ラ€氳繃锛涚湡瀹炶繍琛� 8 涓�姛鑳藉叆鍙e強钀ュ湴椤电�鍛戒腑 EventSystem銆佸脊绐楁墦寮€鍏抽棴閫氳繃銆傛渶缁堣繍琛�/棰勮�鏃犳柊澧炶繍琛岄敊璇�紱杩囩▼涓�竴娆℃埅鍥剧浉瀵硅矾寰勫弬鏁版嫆缁濈殑鍘嗗彶鏃ュ織鏈�竻闄ゃ€侭oot 鍦烘櫙淇濇寔鏃犳湭淇濆瓨鍙樺寲锛屽凡閫€鍑烘祴璇� Play銆佹仮澶嶅師 Game View銆傛湭鏋勫缓 Player 鎴栧彂甯冭祫婧愬寘銆�
## 鏍囧噯 UI 鎺т欢涔濆�鏍间慨姝o紙2026-10-14锛�
| 璧勬簮璺�緞 | 绠€瑕佽�鏄� |
| --- | --- |
| `AIClient/Assets/Bundles/UI/Texture/Common/{ui_panel_main,ui_panel_popup,ui_panel_content,ui_panel_header}.png` | 4 寮犻潰鏉�/鏍囬�鏍忓簳鍥撅紱淇濈暀鍘� PNG 涓� GUID锛岄€氳繃 Unity Pipeline 鍜� `UiSpriteNineSliceRules.cs` 鑷�姩瀵煎叆锛岃�缃�湁鏁堥潪闆� Border銆丗ull Rect |
| `AIClient/Assets/Bundles/UI/Texture/Common/{btn_primary_normal,btn_primary_pressed,btn_primary_disabled,btn_secondary_normal,btn_secondary_pressed,btn_small_normal,btn_small_pressed}.png` | 7 寮犳寜閽�姸鎬佸簳鍥撅紱鐩稿悓涔濆�鏍煎�鍏ヨ�鍒欙紝鍖呭惈鏅�€�/鎸変笅/绂佺敤鎬侊紝闃叉�鍒囨崲鐘舵€佸悗鍦嗚�鎷変几 |
| `AIClient/Assets/Bundles/UI/Texture/Common/{input_bg_normal,input_bg_focus,ui_list_item_normal,ui_list_item_selected,tab_active,tab_inactive,toast_bg}.png` | 7 寮犺緭鍏�/鍒楄〃/椤电�/鎻愮ず搴曞浘锛涚浉鍚屼節瀹�牸瀵煎叆瑙勫垯 |
| `AIClient/Assets/Bundles/UI/Texture/Common/{progress_bg,progress_fill,slider_track,slider_fill,scrollbar_track_v,scrollbar_thumb_v,toggle_bg_off,toggle_bg_on}.png` | 8 寮犺繘搴�/婊戞潯/婊氬姩鏉�/寮€鍏冲簳鍥撅紱鐩稿悓涔濆�鏍煎�鍏ヨ�鍒� |
| `Doc/UIPrefabCreater/{UI_MainHUD,UI_ConfirmDialog}.json` / `AIClient/Assets/Bundles/UI/Prefab/{UI_MainHUD,UI_ConfirmDialog}.prefab` | 鍘� JSON 缁� Pipeline 璋� `JsonUIPrefabBuilder` 閲嶆柊鐢熸垚锛�27 涓�爣鍑嗘帶浠� Image 浣跨敤 Sliced锛屽苟妫€鏌� 6 涓�寜閽�姸鎬� Sprite锛涜浆鎹㈠櫒鏂板� Image 绫诲瀷銆丼prite 鍜� Border 鏍¢獙锛岀渷鐣ユ爣鍑嗘帶浠剁被鍨嬫椂榛樿� Sliced |
| `Doc/Design/UI/Home/{UI_MainHUD,UI_MainHUD_tall,UI_MainHUD_reconnect}.png` | 鏇存柊鐪熷疄 Prefab 涔濆�鏍奸�瑙堬紱Pipeline 璋� `BuildHomeUi.Preview` 鍦ㄩ殧绂婚�瑙堝満鏅�覆鏌擄紝1080脳1920 / 1080脳2400 |
| `AIClient/Assets/Editor/UI/UiSpriteNineSliceRules.cs` / `AIClient/AgentScripts/FixUiNineSlice.cs` / `Tools/output/ui_nine_slice_verification.json` | 鏍囧噯鎺т欢鑷�姩瀵煎叆瑙勫垯銆丳ipeline 淇��/楠岃瘉鍏ュ彛鍜屾�鏌ヨ�褰曪紱杈圭晫浠� Normal Set 瑙勫垝鎸夊疄闄呭昂瀵告崲绠楋紝鍖呭惈 2px 閫忔槑鐣欒竟锛孶nity Vector4 椤哄簭 L,B,R,T |
楠岃瘉锛歎nity 缂栬瘧鎴愬姛锛�298 椤逛節瀹�牸妫€鏌ラ€氳繃锛岃�鐩� 26 寮犳帶浠� Border/Full Rect銆�27 涓� Prefab 鎺т欢 Image銆�6 涓�寜閽�姸鎬佸浘銆佷笁绉嶅昂瀵镐笅涔濆�鏍肩綉鏍肩殑鍥哄畾瑙掕竟銆侀敊璇� Image 绫诲瀷鎷掔粷涓庨噸澶嶆墽琛岄浂鍙樻洿锛涘彟鏈� 116 椤逛富鐣岄潰璧勬簮/缁戝畾/鐐瑰嚮/閲嶈繛鍥炲綊妫€鏌ラ€氳繃銆傚凡鏍稿�涓荤晫闈㈠拰闀垮睆棰勮�銆傚浘鏍囧拰钀ュ湴鎻掔敾淇濇寔鏁村浘鏄剧ず锛涙湭淇�敼 PNG 鍍忕礌銆佹湭鏋勫缓鎴栧彂甯冭祫婧愬寘銆�
## Studio / Mint 閫€褰硅�褰曪紙2026-10-14锛�
鎸夌敤鎴疯�姹傚垹闄ゅ洓涓�富棰� Prefab銆佷袱濂楄创鍥剧洰褰曘€佺浉搴� JSON銆佽�璁¢�瑙堛€侀厤缃�ず渚嬪強涓撶敤鐢熸垚鑴氭湰锛涘悓鏃跺垹闄ゅ凡鍋滅敤鐨勪富棰樺垏鎹� Prefab/JSON/鑴氭湰銆俇nity 璧勪骇涓庡厓鏁版嵁閫氳繃 `AgentScripts/RemoveAlternateUi.cs` / Pipeline 鍒犻櫎銆備繚鐣� Candy 涓荤晫闈€€佺‘璁ゅ脊绐椼€丆ommon/Home 璐村浘鍙婄櫥褰�/閲嶈繛閫昏緫锛涙棫涓婚�閰嶇疆鍥為€€ Candy銆傜紪璇戙€�116 椤� Candy 妫€鏌ヤ笌淇濈暀璧勬簮渚濊禆/Art 鏀堕泦妫€鏌ラ€氳繃锛屾棤鏂板�閿欒�銆備笂鏂逛富棰樻潯鐩�负鍘嗗彶鐧昏�銆�
## G0 鐜╂硶鐣岄潰涓庤倴鍍忥紙2026-10-15锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `Doc/UIPrefabCreater/UI_PrototypePinball.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypePinball.prefab` | 鍙�瀯鍑嗗脊鐝犲彴銆佽建杩圭悆銆�20 涓�脊鐗囥€佷簲涓��鍔卞尯銆佽祫婧愪笌鎹曟崏鍏ュ彛锛沗Tools/generate_prototype_ui.py` 鐢熸垚 JSON锛孶nity Pipeline 璋冪敤椤圭洰杞�崲鍣ㄧ敓鎴� Prefab锛�1080脳1920 |
| `Doc/UIPrefabCreater/UI_PrototypePets.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypePets.prefab` | 涓夊彧浼欎即銆佸叡浜��缁冦€佽繘鍖栨潯浠跺拰缂栭槦鍏ュ彛锛涚浉鍚� JSON鈫扨refab 绠$嚎 |
| `Doc/UIPrefabCreater/UI_PrototypeFormation.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeFormation.prefab` | 鐐归€変紮浼翠笌鍓嶅悗鎺掔珯浣嶃€佸崰浣嶄氦鎹€€佹帹鑽愰樀瀹瑰強鏁欏�鍏冲叆鍙o紱鐩稿悓 JSON鈫扨refab 绠$嚎 |
| `Doc/UIPrefabCreater/UI_PrototypeBattle.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeBattle.prefab` | 3D 鎴樻枟鍙犲姞 HUD銆佽€愪箙/娉㈡�/浼欎即鐢熷懡銆佹殏鍋�/閫熷害/閫€鍑猴紝浠ュ強鎸佷箙鍖栫殑鑳滆礋缁撶畻瀛愰潰鏉匡紱鐩稿悓绠$嚎 |
| `AIClient/Assets/Bundles/UI/Texture/Prototype/proto_pet_0.png` / `proto_pet_1.png` / `proto_pet_2.png` | 宀╁洟鍥€€佺伀鍠点€佽娊鑺界殑閫忔槑 256脳256 鍘熷瀷鑲栧儚锛涚敱 `BuildPrototype.cs` 鍦� Unity 闅旂�棰勮�鍦烘櫙浠庡�搴旂畝妯℃覆鏌擄紝鏃犲�閮ㄥ浘鐗囩敓鎴愭湇鍔★紱鍗曞浘 Sprite銆丗ull Rect銆佹棤 Mipmap銆佹棤鎹� |
| `Doc/UIPrefabCreater/UI_MainHUD.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_MainHUD.prefab` | G0 鎺ュ叆鏇存柊锛氱�涓夎祫婧愭敼涓哄脊鐝狅紝绛夌骇/璧勬簮/鏁欏�鐩�爣璇诲彇鍘熷瀷璐﹀彿瀛樻。锛涢�閫氬�鍔辨敼涓洪噾甯�80銆佺硸鏋�40銆佸脊鐝�3锛涗繚鐣� Candy 涓庣綉缁�/閲嶈繛缁戝畾锛屽師闈欐€佽�璁¤�鏄庡睘浜庡巻鍙茬増鏈� |
| `AIClient/Assets/Screenshots/g0_pinball.png` / `g0_pets.png` / `g0_formation.png` / `g0_battle.png` / `g0_result.png` / `g0_home.png` | 瀹為檯 Play Mode 鐨勫脊鐝犮€佷紮浼淬€佸竷闃点€佹垬鏂椼€佺粨绠椾笌棣栭〉鎴�浘锛涚敱 Pipeline 鐨� `capture_game_view` 鍚庡彴鐢婚潰瀹炵幇鐢熸垚锛�1080脳1920锛涗笟鍔$偣鍑婚獙璇佷娇鐢ㄧ嫭绔嬩复鏃惰处鍙� |
鏍囧噯鎺т欢澶嶇敤 Common 涔濆�鏍间笌 TMP 瀛椾綋锛涗笟鍔¢�鏋跺叏閮ㄦ潵鑷� JSON锛屾湭鎭㈠� Studio/Mint銆傚師鍨嬭祫婧愪笌楠岃瘉鑼冨洿瑙� `Doc/Design/G0_Implementation.md`銆�
## 棣栫珷浜斿叧鐣岄潰锛�2026-10-16锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `Doc/UIPrefabCreater/UI_PrototypeStages.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeStages.prefab` | Candy浜斿叧閫夊叧椤碉紝鏄剧ず瑙i攣銆侀€氬叧璁板綍銆佹晫浜哄厓绱犮€佽�缁冨缓璁�€侀€愬叧棣栭€氬�鍔卞強鍏冪礌鍏崇郴锛沗generate_prototype_ui.py`鈫抈BuildProgression.Build`鈫掗」鐩�浆鎹㈠櫒锛�1080脳1920锛孋ommon涔濆�鏍�/TMP锛孉rt/UI鎸夌洰褰曟敹闆� |
| `UI_PrototypePinball` / `UI_PrototypePets` / `UI_PrototypeFormation` / `UI_PrototypeBattle` 鐨勬棦鏈塉SON涓嶱refab璺�緞 | 鏇存柊浜斾釜钀藉尯鐨勭硸鏋�/閲戝竵鍙屽�鍔便€侀厤缃�寲浼欎即鎶€鑳借�鏄庛€侀€夊叧杩斿洖鍏ュ彛鍜屾晫浜�/濂栧姳鎻愮ず銆佸叧鍗℃爣棰樸€侀厤缃�寲缁撶畻鍙婁笅涓€鍏虫寜閽�紱鍚屼竴JSON鈫扨refab绠$嚎锛屽�鐢ㄥ凡鐧昏�鍒囧浘銆佽倴鍍忎笌鎴樺満锛屼笉鐢熸垚鏂版ā鍨� |
| `AIClient/Assets/Screenshots/progression_stages_locked.png` / `progression_stages_progress.png` / `progression_pets.png` / `progression_formation1.png` / `progression_formation2.png` / `progression_result1.png` / `progression_result2.png` / `progression_home.png` | 鐙�珛娴嬭瘯鏈嶅姟/璐︽埛鐨勫疄闄呰繍琛屾埅鍥撅紝鐢盪nity Pipeline灞忓箷鎹曡幏鐢熸垚锛�1080脳1920锛岀敤浜庨攣瀹�/瑙i攣銆佹妧鑳借�鏄庛€佸叧鍗″噯澶囥€佺粨绠楀拰棣栭〉鍔ㄦ€佸�鍔辩殑瑙嗚�楠屾敹 |
## 浜斾紮浼翠笌棣栫珷鎹曟崏椤碉紙2026-10-16锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `AIClient/Assets/Bundles/UI/Texture/Prototype/proto_pet_3.png`銆乣proto_pet_4.png` | 闂�棯闆€銆佹场娉¢緹閫忔槑256脳256鑲栧儚锛沗BuildPrototype.cs` 缁廢nity Pipeline鍦ㄩ殧绂婚�瑙堝満鏅�粠瀵瑰簲鍘熷垱鍑犱綍绠€妯℃覆鏌擄紝`RefreshNewPortraits`璋冩暣楦熷啝鍙栨櫙锛涘崟鍥維prite/Full Rect/鏃燤ipmap锛岄潪澶栭儴鍥剧墖鐢熸垚銆傛棦鏈�0锝�2鑲栧儚鐢辩浉鍚屾瀯寤哄櫒閲嶆覆鏌撱€� |
| `Doc/UIPrefabCreater/UI_PrototypeCapture.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeCapture.prefab` | 鏂板�Candy浼欎即鎹曟崏椤碉細浜斾紮浼磋倴鍍忋€佹櫘閫�/鏈��姒傜巼銆佸凡鎷ユ湁/纰庣墖銆佹崟鎹夊埜銆佹暀瀛�/淇濆簳/闆嗛綈璇存槑銆佹渶杩戠粨鏋溿€俙generate_prototype_ui.py`鐢熸垚JSON锛孭ipeline鎵ц�`BuildProgression.Build`璋冪敤杞�崲鍣ㄥ埗浣淧refab锛�1080脳1920锛孋ommon鏈夋晥涔濆�鏍�/TMP銆� |
| `Doc/UIPrefabCreater/UI_PrototypePets.json`銆乣UI_PrototypeFormation.json` 鍙婂悓鍚� `AIClient/Assets/Bundles/UI/Prefab/` Prefab | 浼欎即鍒楄〃鎵╁睍浜斿紶鍗$墖锛屼笁琛屽睘鎬�/鎶€鑳戒俊鎭�紱甯冮樀鎵╁睍浜斾釜鍙�€変紮浼达紝浠嶄娇鐢ㄤ腑澶�矾绾垮墠鍚庝袱妲姐€傜浉鍚孞SON鈫扨refab绠$嚎锛岃倴鍍忔暣鍥炬樉绀猴紱Pinball鎹曟崏鍏ュ彛鏀逛负鍏堟墦寮€姒傜巼椤点€傚叚涓�帺娉昉refab瀛椾綋/涔濆�鏍兼�鏌ラ€氳繃銆� |
| `AIClient/Assets/Screenshots/collection_tutorial.png`銆乣collection_pity.png`銆乣collection_water_result.png`銆乣collection_pets.png`銆乣collection_complete.png`銆乣collection_duplicate_result.png`銆乣collection_formation.png`銆乣collection_battle.png`銆乣collection_recovery.png` | 鐙�珛18081鏈嶅姟/璐﹀彿鐨勭湡瀹濸lay Mode鎴�浘锛岀敱Pipeline鍚庡彴Game View鎹曡幏锛�1080脳1920锛涜�鐩栨暀瀛︾┖鍘嗗彶銆�100%缂哄け浼欎即淇濆簳銆佹崟鎹夌粨鏋溿€侀泦榻�/纰庣墖銆佷簲浼欎即鍒楄〃銆佹按鐢甸槦浼嶄笂闃典笌鍘熸崟鎹夊洖鎵ф仮澶嶃€傛棭鏈熸暀瀛﹁繃绋嬫埅鍥綻progression_capture_tutorial.png`涓轰慨姝g┖鍘嗗彶鏄剧ず鍓嶇殑鍘嗗彶妫€鏌ュ浘锛岀幇浠�collection_tutorial.png`涓哄噯銆傛棤鐪熷疄璐﹀彿娴嬭瘯鎵h垂銆� |
## 钀ュ湴璁炬柦涓庤�楗扮湅鏉匡紙2026-10-16锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `AIClient/Assets/Bundles/UI/Texture/Prototype/proto_decor_0.png`銆乣proto_decor_1.png`銆乣proto_decor_2.png` | 灏忔棗/鐩嗘牻/璺�伅鐨勯€忔槑256脳256鑲栧儚锛汸ipeline鎵ц�`BuildCampAssets.cs`鍦ㄩ殧绂婚�瑙堝満鏅�粠瀵瑰簲Prefab鍑犱綍浣撴覆鏌擄紝瀵煎叆Single Sprite銆丗ull Rect銆佹棤Mipmap銆佹棤鎹熷帇缂┿€傛湭璋冪敤澶栭儴鍥剧墖鐢熸垚鏈嶅姟銆� |
| `Doc/UIPrefabCreater/UI_PrototypeCamp.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeCamp.prefab` | Candy钀ュ湴鐢熸椿椤碉細璁炬柦鍏ュ彛/瑙i攣鐘舵€併€佽祫婧�/鎭㈠�鍊掕�鏃躲€佷簲浼欎即浼戞伅閫夋嫨銆佷簰鍔ㄦ�鏁板拰鍔ㄤ綔鍙嶉�銆俙generate_prototype_ui.py`鈫扨ipeline `BuildCampAssets.Build`鎴朻BuildProgression.Build`鈫掗」鐩甁SON杞�崲鍣�紱1080脳1920锛屽�鐢℉ome鍥炬爣銆佸師浜旇倴鍍忋€丆ommon鏈夋晥涔濆�鏍间笌TMP瀛椾綋銆� |
| `Doc/UIPrefabCreater/UI_PrototypeBuild.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeBuild.prefab` | Candy瑁呴グ璐�拱涓庝笁妲界湅鏉匡紝鏄剧ず鐩�綍/浠锋牸/鎷ユ湁浣嶇疆銆佸崐閫忔槑棰勮�銆佽垂鐢ㄧ‘璁ゃ€佹挙鍥炲拰浠撳簱鏀跺洖锛涘悓涓€JSON鈫扨refab绠$嚎銆傞€氳繃鍙��鎬�/鏂囧瓧/棰滆壊鏇存柊鏃㈡湁鑺傜偣锛屾湭杩愯�鏃舵嫾涓氬姟楠ㄦ灦銆� |
| `AIClient/Assets/Screenshots/camp_locked.png`銆乣camp_rest.png`銆乣camp_unlocked.png`銆乣camp_catalogue.png`銆乣camp_preview.png`銆乣camp_placed.png`銆乣camp_warehouse.png`銆乣camp_recovery.png`銆乣camp_restored.png`銆乣camp_insufficient.png` | Unity Pipeline鎹曡幏鐙�珛18081鏈嶅姟/璐﹀彿瀹為檯EventSystem鐐瑰嚮鐢婚潰锛�1080脳1920锛涜�鐩栭攣瀹�/瑙i攣銆佷紤鎭�簰鍔ㄣ€佺洰褰曘€侀�瑙堛€佺‘璁ゆ墸璐广€佹敹鍥炪€佹柇绾垮洖鎵с€侀噸杩涘竷灞€鍜屼綑棰濅笉瓒炽€傞�瑙堢暀鐧藉井璋冨悗宸查噸鏂版崟鑾穈camp_preview`涓巂camp_insufficient`锛涘叾浣欏浘淇濈暀瀵瑰簲閫氳繃鐨勪笟鍔$姸鎬併€� |
璧勪骇楠岃瘉銆佸叓涓�帺娉昉refab瀛椾綋/涔濆�鏍煎拰瀹為檯鐐瑰嚮鍧囬€氳繃銆傞�椤碘€滆惀鍦扳€濇寜閽�繚鐣檂MainHUD.Home`浜嬩欢濂戠害锛岀敱`GameplayBootstrap`璺�敱鑷矯amp鍏ュ彛锛屽師棣栭〉Prefab楠ㄦ灦涓嶅彉銆�
## 姣忔棩浠诲姟涓庝竷鏃ョ�鍒帮紙2026-10-16锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `Doc/UIPrefabCreater/UI_PrototypeTasks.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeTasks.prefab` | Candy浠诲姟涓庣洰鏍囬〉锛�40鑺傜偣锛氶暱鏈熸暀瀛︾洰鏍囥€佷笁椤规瘡鏃ヨ繘搴�/濂栧姳銆侀�鍙�/鍓嶅線銆侀噸缃�€掕�鏃跺拰绛惧埌鍏ュ彛銆俙generate_prototype_ui.py`鐢熸垚JSON锛孶nity Pipeline鎵ц�`BuildDaily.Build`鎴朻BuildProgression.Build`璋冪敤椤圭洰杞�崲鍣ㄥ埗浣淧refab锛�1080脳1920锛屽�鐢–ommon鏈夋晥涔濆�鏍间笌TMP銆� |
| `Doc/UIPrefabCreater/UI_PrototypeSignin.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeSignin.prefab` | Candy涓冩棩绱��鐧诲綍椤碉紝54鑺傜偣锛屾樉绀轰竷椤瑰�鍔便€佹湭瑙i攣/鍙��/宸查�銆佺疮璁¤繘搴﹀拰瑙勫垯锛涘悓涓€JSON鈫扨refab绠$嚎锛屽�鐢╜Home/home_ico_pinball.png`锛屾湭鐢熸垚鏂拌创鍥俱€� |
| `Doc/UIPrefabCreater/UI_MainHUD.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_MainHUD.prefab` | `generate_home_ui.py`澧炲姞宸插埗浣滅殑`Dot_Tasks`鑺傜偣锛屽�鐢╜toggle_knob`绾㈣壊鏁村浘锛沗BuildDaily.Build`閲嶆柊鐢熸垚鍘熼�椤礟refab銆傛暀瀛�/姣忔棩浠诲姟涓庣�鍒扮孩鐐瑰彧鍦ㄥ彲棰嗘椂浜�捣锛岄�椤典簨浠�/閲嶈繛濂戠害涓嶤andy鎻掔敾淇濈暀銆� |
| `AIClient/Assets/Screenshots/daily_home.png`銆乣daily_signin1.png`銆乣daily_signin_reward.png`銆乣daily_tasks_empty.png`銆乣daily_shot_ready.png`銆乣daily_battle_ready.png`銆乣daily_rest_ready.png`銆乣daily_tasks_claimed.png`銆乣daily_signin3.png`銆乣daily_recovery.png`銆乣daily_signin_complete.png`銆乣daily_home_claimed.png` | 鐙�珛18081璐﹀彿鐪熷疄Play Mode鐢婚潰锛孶nity Pipeline鍚庡彴Game View鎹曡幏锛�1080脳1920锛涜�鐩栭�鏃ュ�鍔�/閿佸畾銆佺湡瀹炲彂灏�/鍐掗櫓/浜掑姩浠诲姟銆佸凡棰嗙姸鎬併€佺疮璁$櫥褰曞す鍏枫€佷涪澶辩‘璁ゅ師鍥炴墽鍙婄孩鐐规竻闄ゃ€傛渶缁堣�鏄庢枃瀛楁洿鏂板悗閲嶆媿`daily_tasks_claimed/signin_complete/home_claimed`锛屽叾浠栧浘涓哄�搴斾笟鍔¢獙鏀惰繃绋嬭�褰曘€� |
鍗佷釜鐜╂硶Prefab瀛椾綋/涔濆�鏍笺€�115椤归�椤佃祫婧�/缁戝畾/鐐瑰嚮/閲嶈繛妫€鏌ラ€氳繃銆傛棤鏂板�妯″瀷銆侀煶鏁堛€丄nimationClip鎴栧�閮ㄧ敓鎴愬浘鐗囥€�
## 鍐掗櫓鑳屽寘涓庤ˉ缁欏晢搴楋紙2026-10-16锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `Doc/UIPrefabCreater/UI_PrototypeBag.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeBag.prefab` | Candy鍥涘垎绫昏儗鍖咃紝85鑺傜偣锛屾樉绀烘崟鎹夊埜銆佷簲绉嶄紮浼寸�鐗囥€佷笁浠惰�楗扮殑鏁伴噺/鏉ユ簮/鐢ㄩ€�/姘镐箙鏈夋晥璇存槑锛屼互鍙婃椿鍔ㄩ亾鍏风┖鐘舵€侊紱瀹氫綅鎹曟崏銆佸煿鍏汇€佸竷缃�拰琛ョ粰鍏ュ彛銆俙generate_prototype_ui.py`鐢熸垚JSON锛孭ipeline鎵ц�`BuildInventory.Build`鎴朻BuildProgression.Build`缁忛」鐩�浆鎹㈠櫒鐢熸垚Prefab锛�1080脳1920銆� |
| `Doc/UIPrefabCreater/UI_PrototypeShop.json` / `AIClient/Assets/Bundles/UI/Prefab/UI_PrototypeShop.prefab` | Candy琛ョ粰鍟嗗簵锛�61鑺傜偣锛屽厤璐�/閲戝竵/瑁呴グ涓夐〉绛撅紝鍟嗗搧鍐呭�/浠锋牸/鍏冲崱鏉′欢/褰撴棩鍓╀綑銆佸敭缃�/浣欓�涓嶈冻銆侀噸缃�椂闂村拰鑳屽寘鍏ュ彛锛涢噾甯佺‘璁や笌鍘熺粨鏋滄仮澶嶅�鐢╜UI_ConfirmDialog`銆傜浉鍚孞SON鈫扨refab绠$嚎锛屾湭杩愯�鏃舵嫾涓氬姟楠ㄦ灦銆� |
| 涓ら〉寮曠敤鐨勬棦鏈� `Common/`銆乣Home/home_ico_{pinball,gift,pets}.png`銆乣Prototype/proto_pet_0锝�4.png`銆乣proto_decor_0锝�2.png`銆乀MP瀛椾綋 | 鍏ㄩ儴澶嶇敤宸茬櫥璁拌祫婧愶紱鏍囧噯鎺т欢Sliced涓庢湁鏁圔order/Full Rect锛屽浘鏍�/鑲栧儚淇濇寔鏁村浘姣斾緥銆傛棤鏂板�璐村浘鐢熸垚銆佹ā鍨嬨€丄nimationClip鎴栭煶鏁堛€� |
| `AIClient/Assets/Screenshots/inventory_bag_empty.png`銆乣inventory_materials_empty.png`銆乣inventory_events_empty.png`銆乣inventory_free.png`銆乣inventory_locked.png`銆乣inventory_free_claimed.png`銆乣inventory_confirm.png`銆乣inventory_recovery.png`銆乣inventory_sold_out.png`銆乣inventory_bag_ticket.png`銆乣inventory_materials.png`銆乣inventory_shop_decor.png`銆乣inventory_bag_decor.png`銆乣inventory_insufficient.png`銆乣inventory_refreshed.png` | 鐙�珛18081鏈嶅姟/璐﹀彿鐪熷疄EventSystem鐐瑰嚮鐢婚潰锛孭ipeline鍚庡彴Game View鎹曡幏锛�1080脳1920锛涜�鐩栫┖搴撳瓨/鍒嗙被銆侀攣瀹�/鍏嶈垂銆佽喘涔扮‘璁�/鍥炴墽銆佸敭缃勩€佷娇鐢ㄥ悗搴撳瓨銆佽�楗颁綅缃�€佷綑棰濅笉瓒冲拰鍒锋柊銆傚叏閮ㄦ潵鑷�殧绂绘祴璇曟暟鎹�紝鐪熷疄璐﹀彿鏈�敤浜庢秷璐归獙璇併€� |
鍗佷簩涓�帺娉昉refab瀛椾綋/涔濆�鏍笺€�115椤归�椤甸潤鎬佹�鏌ヤ笌鍏�釜棣栭〉鍏ュ彛/钀ュ湴瀹為檯鐐瑰嚮鍥炲綊閫氳繃銆傞�椤礟refab楠ㄦ灦鏈�敼鍙橈紝鍟嗗簵銆佽儗鍖呬笌閲戝竵鍏ュ彛鐢盽PrototypeFlow`鎺ョ�銆�
| 2026-10-18 | `AIClient/Assets/Screenshots/battle-after-fix.png` | Unity Game View 楠岃瘉鎴�浘锛氭垬鏂楀満鏅�樉绀哄博鍥㈠洟涓庣伀鍠佃�鑹层€佷笁鏉¤矾绾夸笌鎶€鑳藉啝楗帮紱閫氳繃 Pipeline 鎴�彇锛屼粎鐢ㄤ簬鍥炲綊璁板綍銆� |
| 2026-10-18 | `Doc/Design/Scene/Battlefield/Battlefield_Design_A_GreenFork.png`銆乣Battlefield_Design_B_StreamBridges.png`銆乣Battlefield_Design_C_OldGarden.png` | 鎴樺満璁捐�闃舵�涓夐€変竴鏂规�鍥撅紱A 宸茬敱 `Tools/generate_battlefield_designs.py` 璋冪敤 `Tools/gpt_image_generate.py` 浣跨敤 `gpt-image-2.5` 鐢熸垚骞惰�鐩栵紝瀹炴祴 1254脳1254锛屾彁绀鸿瘝瑙� `Doc/Design/Scene/Battlefield/battlefield_design_prompts.json`銆侭/C 浠嶅緟鐢熸垚銆� |
| 2026-10-18 | `Doc/Design/Scene/Battlefield/A/ground.png`銆乣A/parts/{tree,rock,bridge,sign,shrub}.png` | A路缁块噹涓夊矓鍙e湴琛ㄤ笌缁勪欢鎷嗗垎璁捐�鍥撅紱`Tools/generate_battlefield_components.py` 浣跨敤 `gpt-image-2.5`锛屼互鎻愮ず璇嶆弿杩� Candy 涓荤晫闈㈤�鏍硷紙鏈�笂浼犻」鐩�唴閮ㄥ弬鑰冨浘锛夛紝瀹炴祴鍧囦负 1254脳1254锛涘湴琛ㄤ负淇��璺�嚎鍥撅紝缁勪欢涓虹函鐧借儗鏅�崟浠� 3/4 瑙嗗浘锛岀姸鎬佹枃浠朵笌鐩�爣闈㈡暟宸茬櫥璁般€� |
| 2026-10-18 | `Doc/Design/Scene/Battlefield/A/ground_model_ref.png` | 为混元图生3D优化的单一连续地表参考图;GPT Image 2.5,1:1,3/4等距视角,整块地形平台,避免原俯视路线审核图在网页端被判定为“主体不明确”。 |
| 2026-10-19 | `Doc/Design/Scene/Battlefield/A/ground_model_ref_gpt_image_status.json` | 地表模型参考图由 GPT Image 2.5 生成的回执;用于混元图生 3D,不替代路线布局审核图。 |
## 宀╁洟鍥� Walk 楠岃瘉锛�2026-10-20锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `AIClient/Assets/Screenshots/rockball_walk_review.png` | Pipeline capture_game_view 1400脳850锛汻ockBallWalkReview鍦烘櫙锛屽乏涓洪獙鏀堕潤鎬佹ā锛屽彸涓轰慨姝e悗鐨�12楠╓alk銆� |
| `Tools/output/rockball_walk_audit/{bind,walk_0,walk_1,walk_2,walk_3}.png` | Pipeline鎵ц�AuditAnimalWalk.Capture锛屽湪闅旂�PreviewScene涓�覆鏌撶粦瀹氬Э鎬佷笌鍥涗釜璧拌矾鐩镐綅锛涚敤浜庢�鏌�-up銆佹�闈€€佽创鍥句笌钂欑毊褰㈠彉銆� |
| `AIClient/Assets/Screenshots/rockball_walk_play.png` | 鍚屼竴骞舵帓鍦烘櫙鐨凱lay Mode鎴�浘锛沄erifyAnimalWalk.Live鍦ㄥ疄闄呮挱鏀剧害16鍦堝悗閫氳繃锛岄殢鍚庨€€鍑篜lay銆� |
## 鏁屾柟涓夊姩浣滃埗浣滄爣鍑嗭紙2026-10-20锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `AIClient/Assets/Screenshots/enemy_rockball_review.png` | Pipeline鎵ц�BuildEnemyReview.Capture锛�1900脳760骞舵帓娓叉煋闈欐€佸�鐓с€両dle銆乄alk銆丄ttack鍛戒腑甯т笌杞�挱鏍蜂緥锛涗笁涓�簮鍔ㄤ綔鍚屽睘12楠�紝绂荤嚎缂栬緫鍚庨獙鏀躲€� |
| `AIClient/Assets/Screenshots/enemy_rockball_play.png` | 鏍囧噯鍏ュ彛--play-check鍦ㄥ疄闄匬lay Mode瑙傚療鍒癐dle/Walk/Attack骞朵繚鎸侀€昏緫鏍瑰浐瀹氬悗鎴�浘锛岄殢鍚庤嚜鍔ㄩ€€鍑篜lay銆� |
## 鐏�柕 T1 浼欎即鍒朵綔锛�2026-10-20锛�
| 璧勬簮璺�緞 | 鐢ㄩ€斾笌鐢熸垚鏂瑰紡 |
| --- | --- |
| `Doc/Design/Character/FireCat/firecat.png` | 涓嬩竴浣嶄紮浼寸伀鍠礣1鍥剧敓3D璁捐�鍘熺ǹ锛�1086脳1448锛屽唴缃甶magegen鍙傝€冨博鍥㈠洟椋庢牸涓巔roto_pet_1韬�唤閰嶈壊鐢熸垚锛涚煭鑵垮弻瓒炽€佸疄浣撶伀鐒板熬灏栥€侀潚鑹查�鍦堬紝鐧藉簳鍥涜�RGB鏈€灏�253銆傜敓鎴愭彁绀轰笌鑼冨洿瑙佸悓鐩�綍design_prompt.txt銆丳roductionBrief.md銆� |
| `Tools/output/companions/FireCat/static_audit/{front,side,back,perspective}.png` | AuditCharacterVisual.Capture缁廝ipeline鍦ㄩ殧绂籔reviewScene娓叉煋鐏�柕闈欐€佹ā鐨勫洓涓�柟鍚戯紝640脳640锛涙牳瀵�1998 tris浣庢ā鐨勬�闈�/閫犲瀷/XPbr鍜岃创鍦帮紝鏈�敼鍔ㄦ墦寮€鍦烘櫙銆� |
| `AIClient/Assets/Screenshots/companion_firecat_review.png` | Pipeline BuildEnemyReview.Capture鎸塩ompanion閰嶆柟鐢熸垚1900脳760姝e紡骞舵帓楠屾敹锛歋tatic/Idle/Walk/鏂芥硶鍑烘墜/杞�挱銆傚熬閮ㄦ潈閲嶄笌鎶�埅淇��鍚庨噸鎷嶃€� |
| `AIClient/Assets/Screenshots/companion_firecat_play.png` | 缁熶竴鍏ュ彛瀹為檯Play楠岃瘉瑙傚療鍒癐dle/Walk/Attack銆侀€昏緫鏍瑰浐瀹氬悗鎴�浘锛岄殢鍚庨€€鍑篜lay銆� |
| `Tools/output/companions/FireCat/attack_audit/{front,side,back,perspective}.png` | 淇��灏鹃儴钂欑毊鍜屽弻鐖�柦娉曞悗鐨勫嚭鎵嬪抚闅旂�娓叉煋锛�640脳640锛涙牳瀵瑰弻鐖�墠鎺ㄤ笌灏鹃儴浣撶Н銆� |