Add prototype gameplay loop with character/battlefield assets and server game APIs.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -2,15 +2,16 @@
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"dependencies": {
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"com.code-philosophy.hybridclr": "https://gitee.com/focus-creative-games/hybridclr_unity.git",
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"com.tuyoogame.yooasset": "3.0.6",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.collab-proxy": "2.7.1",
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"com.unity.feature.development": "1.0.1",
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"com.unity.nuget.newtonsoft-json": "3.2.1",
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"com.unity.pipeline": "file:com.unity.pipeline",
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"com.unity.render-pipelines.universal": "14.0.12",
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"com.unity.scriptablebuildpipeline": "1.21.25",
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"com.unity.textmeshpro": "3.0.7",
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"com.unity.timeline": "1.7.7",
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"com.unity.ugui": "1.0.0",
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"com.unity.nuget.newtonsoft-json": "3.2.1",
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"com.unity.visualscripting": "1.9.4",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",
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@@ -19,6 +19,12 @@
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},
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"url": "https://package.openupm.com"
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},
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"com.unity.2d.sprite": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"com.unity.burst": {
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"version": "1.8.21",
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"depth": 1,
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