Add prototype gameplay loop with character/battlefield assets and server game APIs.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-10-20 18:50:00 +08:00
co-authored by Cursor
parent 79369e4473
commit 6c64210331
833 changed files with 998079 additions and 1042 deletions
@@ -23,7 +23,7 @@ MonoBehaviour:
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 0
m_SupportsHDR: 1
m_SupportsHDR: 0
m_HDRColorBufferPrecision: 0
m_MSAA: 1
m_RenderScale: 1
@@ -38,14 +38,14 @@ MonoBehaviour:
m_MainLightShadowmapResolution: 1024
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 2
m_AdditionalLightShadowsSupported: 1
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 1024
m_AdditionalLightsShadowResolutionTierLow: 256
m_AdditionalLightsShadowResolutionTierMedium: 512
m_AdditionalLightsShadowResolutionTierHigh: 1024
m_ReflectionProbeBlending: 0
m_ReflectionProbeBoxProjection: 0
m_ShadowDistance: 150
m_ShadowDistance: 70
m_ShadowCascadeCount: 1
m_Cascade2Split: 0.16666667
m_Cascade3Split: {x: 0.25800002, y: 0.5776}