Add prototype gameplay loop with character/battlefield assets and server game APIs.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-10-20 18:50:00 +08:00
co-authored by Cursor
parent 79369e4473
commit 6c64210331
833 changed files with 998079 additions and 1042 deletions
+1
View File
@@ -25,5 +25,6 @@ alwaysApply: true
- JSON:`Doc/UIPrefabCreater/{UIName}.json`
- Prefab:`Assets/Bundles/UI/Prefab/{UIName}.prefab`
- 通用贴图:`Assets/Bundles/UI/Texture/Common/`
- 标准控件底图必须使用九宫格:Sprite 设置有效的非零 `Border`、`Full Rect`,JSON 使用 `imageType: Sliced`;按钮各状态图同样设置。图标、插画等整图按原比例使用。
- 设计分辨率:竖屏 **`[1080, 1920]`**(不要用参考项目的 2048×1024)
- Unity 菜单:`Tools/UI/...`;转换器:`AIClient/Assets/Editor/UI/`