Add AIServer, character art pipeline, and Art package boot integration.

Bring in MaleExplorer assets/shaders, model tooling and Hunyuan updates, plus boot/YooAsset Art package support.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-09-21 17:06:59 +08:00
co-authored by Cursor
parent b7a0bbcb89
commit 6550b8df4b
121 changed files with 313260 additions and 113 deletions
+6 -1
View File
@@ -36,6 +36,11 @@ namespace HotUpdate
Debug.Log($"[HotUpdate] Bootstrap ready. CDN={_ctx?.CdnRoot}");
EnsureHud();
// M3:示例角色(与网络并行,不依赖 WS)
var spawner = gameObject.AddComponent<CharacterSpawner>();
spawner.Bind(_ctx);
spawner.Spawn();
_net = gameObject.AddComponent<GameNet>();
_net.Bind(_ctx);
_net.OnStatus += s =>
@@ -45,7 +50,7 @@ namespace HotUpdate
_net.OnWsReady += () =>
{
if (_hud != null)
_hud.text = $"WS OK pid={_net.Session?.Pid}";
_hud.text = $"WS OK pid={_net.Session?.Pid} | MaleExplorer";
Debug.Log($"[HotUpdate] M2 WS ready pid={_net.Session?.Pid}");
};
_net.StartGuestSession();