Ship the WeChat hot-update catalogs and the camp, TideWhale T2, UI atlas, and animation-lab work.
Co-authored-by: Cursor <cursoragent@cursor.com>
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using UnityEditor;
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using UnityEditor.SceneManagement;
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using UnityEngine;
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namespace AIGame.Review.Editor
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{
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public static class CharacterAnimationLabMenu
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{
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[MenuItem("Tools/Characters/Open LmGirl Animation Comparison")]
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public static void OpenLmGirl()
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{
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if (EditorApplication.isPlaying) { Debug.LogWarning("请先结束播放,再打开动画对比场景。"); return; }
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if (EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo())
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EditorSceneManager.OpenScene("Assets/Review/CharacterAnimationLab/LmGirl/LmGirlAnimationLab.unity");
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}
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[MenuItem("Tools/Characters/Open Animation Comparison")]
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public static void Open()
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{
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if (EditorApplication.isPlaying) { Debug.LogWarning("请先结束播放,再打开动画对比场景。"); return; }
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if (EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo())
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EditorSceneManager.OpenScene("Assets/Review/CharacterAnimationLab/CharacterAnimationLab.unity");
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}
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}
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}
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