Ship the WeChat hot-update catalogs and the camp, TideWhale T2, UI atlas, and animation-lab work.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-10-24 18:04:41 +08:00
co-authored by Cursor
parent 6ebc9401ce
commit 45e62132c8
1432 changed files with 2971856 additions and 2798 deletions
@@ -0,0 +1,18 @@
using UnityEngine;
using UnityEngine.EventSystems;
namespace AIGame.Review
{
public sealed class AnimationLabSeekBar : MonoBehaviour, IPointerDownHandler, IDragHandler
{
public CharacterAnimationLab viewer;
public void OnPointerDown(PointerEventData e) => Apply(e);
public void OnDrag(PointerEventData e) => Apply(e);
void Apply(PointerEventData e)
{
var rect = (RectTransform)transform;
if (viewer && RectTransformUtility.ScreenPointToLocalPointInRectangle(rect, e.position, e.pressEventCamera, out var p))
viewer.Seek(Mathf.InverseLerp(rect.rect.xMin, rect.rect.xMax, p.x));
}
}
}