Ship the WeChat hot-update catalogs and the camp, TideWhale T2, UI atlas, and animation-lab work.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -9,11 +9,15 @@ namespace AOT.Boot
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{
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public string AppVersion;
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public string ResVersion;
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public string PackVersion;
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public string CdnRoot;
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public string PackageName;
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public ResourcePackage Package;
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public string HttpBase;
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public string WsUrlTemplate;
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/// <summary>Hot update signals the authored home UI is ready before the boot mask is hidden.</summary>
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public bool MainUiReady;
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public string MainUiError;
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/// <summary>CDN version.json 下发的维护/公告文案(可空)。</summary>
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public string Notice;
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/// <summary>业务 UI 当前仅使用 candy;字段保留用于旧启动配置兼容。</summary>
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@@ -24,8 +28,8 @@ namespace AOT.Boot
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if (string.IsNullOrEmpty(WsUrlTemplate))
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{
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if (string.IsNullOrEmpty(token))
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return $"wss://game.xworld.ren/ws?pid={pid}";
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return $"wss://game.xworld.ren/ws?pid={pid}&token={UnityEngine.Networking.UnityWebRequest.EscapeURL(token)}";
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return $"wss://BuddyDefense.xworld.ren:15888/ws?pid={pid}";
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return $"wss://BuddyDefense.xworld.ren:15888/ws?pid={pid}&token={UnityEngine.Networking.UnityWebRequest.EscapeURL(token)}";
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}
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var url = WsUrlTemplate.Replace("{pid}", pid ?? string.Empty);
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@@ -65,10 +65,20 @@ namespace AOT.Boot
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_view?.SetProgress(1f);
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_view?.SetStatus("热更已启动");
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Debug.Log($"[Boot] OK app={ctx.AppVersion} res={ctx.ResVersion} cdn={ctx.CdnRoot}");
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Debug.Log($"[Boot] OK app={ctx.AppVersion} res={ctx.ResVersion} pack={ctx.PackVersion} cdn={ctx.CdnRoot}");
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// 让热更侧完成首帧生成后再撤掉全屏启动遮罩
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yield return null;
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// Prefabs/atlases load asynchronously; two frames are not a readiness guarantee.
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_view?.SetStatus("加载主界面…");
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float uiDeadline = Time.realtimeSinceStartup + 120f;
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while (!ctx.MainUiReady && string.IsNullOrEmpty(ctx.MainUiError) && Time.realtimeSinceStartup < uiDeadline)
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yield return null;
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if (!ctx.MainUiReady)
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{
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string uiError = ctx.MainUiError ?? "主界面加载超时,请检查 Art 资源包后重试";
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_view?.SetError(uiError);
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Debug.LogError("[Boot] " + uiError);
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yield break;
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}
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yield return null;
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_view?.Hide();
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}
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@@ -9,14 +9,19 @@ namespace AOT.Boot
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[System.Serializable]
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public class BootSettings
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{
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public const string ProductionVersionUrl = "https://www.xworld.ren/game/Friends/webgl/cdn/version.json";
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public const string ProductionCdnRoot = "https://www.xworld.ren/game/Friends/webgl/yoo/DefaultPackage";
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public const string ProductionHttpBase = "https://BuddyDefense.xworld.ren:15888";
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public const string ProductionWsTemplate = "wss://BuddyDefense.xworld.ren:15888/ws?pid={pid}&token={token}";
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[Tooltip("壳版本,对应提审包 appVersion")]
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public string AppVersion = "1.0.0";
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[Tooltip("CDN 总控 version.json")]
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public string VersionUrl = "https://www.xworld.ren/wechat/version.json";
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public string VersionUrl = ProductionVersionUrl;
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[Tooltip("CDN 根(version.json 未下发 cdnRoot 时回退;含 Package 名)")]
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public string DefaultCdnRoot = "https://www.xworld.ren/wechat/1.0.0/DefaultPackage";
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public string DefaultCdnRoot = ProductionCdnRoot;
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[Tooltip("YooAsset 默认包名")]
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public string PackageName = "DefaultPackage";
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@@ -25,10 +30,10 @@ namespace AOT.Boot
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public string HotUpdateDllLocation = "HotUpdate.Runtime";
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[Tooltip("登录服 HTTP 根(/register /login)")]
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public string HttpBase = "https://game.xworld.ren";
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public string HttpBase = ProductionHttpBase;
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[Tooltip("WebSocket 模板,{pid}/{token} 会被替换")]
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public string WsUrlTemplate = "wss://game.xworld.ren/ws?pid={pid}&token={token}";
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public string WsUrlTemplate = ProductionWsTemplate;
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[Tooltip("业务 UI 当前仅支持 candy(糖果风);保留该字段兼容旧配置,其他值回退到 Candy。")]
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public string UiTheme = "candy";
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@@ -0,0 +1,22 @@
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using System.Runtime.InteropServices;
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using UnityEngine.Scripting;
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namespace AOT.Boot
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{
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/// <summary>AOT-owned native imports; hot-update code polls events on Unity's main thread.</summary>
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[Preserve]
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public static class WebSocketBridge
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{
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#if UNITY_WEBGL && !UNITY_EDITOR
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[DllImport("__Internal")] public static extern int AIGame_WsCreate(string url);
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[DllImport("__Internal")] public static extern string AIGame_WsPoll(int id);
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[DllImport("__Internal")] public static extern void AIGame_WsSend(int id, string text);
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[DllImport("__Internal")] public static extern void AIGame_WsDispose(int id);
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#else
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public static int AIGame_WsCreate(string url) => 0;
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public static string AIGame_WsPoll(int id) => null;
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public static void AIGame_WsSend(int id, string text) { }
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public static void AIGame_WsDispose(int id) { }
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#endif
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: bcb076c623aa72042b59e4236d7ca270
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -51,6 +51,7 @@ namespace AOT.Patch
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appVersionMin = _settings.AppVersion,
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appVersionMax = _settings.AppVersion,
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resVersion = "local",
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packVersion = "local",
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cdnRoot = _settings.DefaultCdnRoot,
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packages = new[] { _settings.PackageName },
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};
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@@ -58,7 +59,7 @@ namespace AOT.Patch
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}
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else
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{
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_view?.SetStatus($"远程版本 {version.resVersion}");
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_view?.SetStatus($"远程版本 资源 {version.resVersion} 热更 {version.packVersion}");
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}
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if (VersionInfo.CompareVersion(_settings.AppVersion, version.appVersionMin) < 0)
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@@ -72,6 +73,7 @@ namespace AOT.Patch
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{
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AppVersion = _settings.AppVersion,
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ResVersion = version.resVersion,
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PackVersion = version.packVersion,
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CdnRoot = cdnRoot,
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PackageName = _settings.PackageName,
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HttpBase = _settings.HttpBase,
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@@ -115,26 +117,15 @@ namespace AOT.Patch
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yield break;
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}
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_view?.SetStatus("请求资源版本…");
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_view?.SetProgress(0.35f);
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var versionOp = package.RequestPackageVersionAsync();
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yield return versionOp;
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if (versionOp.Status != EOperationStatus.Succeeded)
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yield return EnsureManifest(package, version.packVersion, "热更");
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if (_stepError != null)
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{
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onDone?.Invoke(null, $"请求 PackageVersion 失败: {versionOp.Error}");
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onDone?.Invoke(null, _stepError);
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yield break;
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}
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_view?.SetStatus($"更新清单 {versionOp.PackageVersion}");
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_view?.SetProgress(0.5f);
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var manifestOp = package.LoadPackageManifestAsync(new LoadPackageManifestOptions(versionOp.PackageVersion, 60));
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yield return manifestOp;
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if (manifestOp.Status != EOperationStatus.Succeeded)
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{
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onDone?.Invoke(null, $"更新清单失败: {manifestOp.Error}");
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yield break;
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}
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_view?.SetStatus("下载资源…");
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var downloader = package.CreateResourceDownloader(new ResourceDownloaderOptions(10, 3));
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if (downloader.TotalDownloadCount > 0)
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@@ -180,18 +171,11 @@ namespace AOT.Patch
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yield break;
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}
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}
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var companionVersion = companion.RequestPackageVersionAsync();
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yield return companionVersion;
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if (companionVersion.Status != EOperationStatus.Succeeded)
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var pinned = packageName == "Art" ? version.resVersion : null;
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yield return EnsureManifest(companion, pinned, packageName);
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if (_stepError != null)
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{
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onDone?.Invoke(null, $"资源包 {packageName} 请求版本失败: {companionVersion.Error}");
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yield break;
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}
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var companionManifest = companion.LoadPackageManifestAsync(new LoadPackageManifestOptions(companionVersion.PackageVersion, 60));
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yield return companionManifest;
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if (companionManifest.Status != EOperationStatus.Succeeded)
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{
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onDone?.Invoke(null, $"资源包 {packageName} 更新清单失败: {companionManifest.Error}");
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onDone?.Invoke(null, _stepError);
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yield break;
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}
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var companionDownload = companion.CreateResourceDownloader(new ResourceDownloaderOptions(10, 3));
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@@ -213,6 +197,36 @@ namespace AOT.Patch
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onDone?.Invoke(ctx, null);
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}
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string _stepError;
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/// <summary>
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/// pinnedVersion 来自 version.json:热更用 packVersion,Art 用 resVersion。
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/// 为空时再回退到包目录里的 .version 文件。
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/// </summary>
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IEnumerator EnsureManifest(ResourcePackage package, string pinnedVersion, string label)
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{
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_stepError = null;
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var packageVersion = pinnedVersion;
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if (string.IsNullOrEmpty(packageVersion))
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{
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_view?.SetStatus($"请求{label}版本…");
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var versionOp = package.RequestPackageVersionAsync();
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yield return versionOp;
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if (versionOp.Status != EOperationStatus.Succeeded)
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{
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_stepError = $"请求{label}版本失败: {versionOp.Error}";
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yield break;
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}
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packageVersion = versionOp.PackageVersion;
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}
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_view?.SetStatus($"更新{label}清单 {packageVersion}");
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var manifestOp = package.LoadPackageManifestAsync(new LoadPackageManifestOptions(packageVersion, 60));
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yield return manifestOp;
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if (manifestOp.Status != EOperationStatus.Succeeded)
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_stepError = $"更新{label}清单失败: {manifestOp.Error}";
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}
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bool CanContinueWithoutVersion()
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{
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#if UNITY_EDITOR
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@@ -8,8 +8,11 @@ namespace AOT.Patch
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{
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public string appVersionMin = "1.0.0";
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public string appVersionMax = "1.0.0";
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/// <summary>Art 清单文件的 MD5。清单文件名为 Art_{resVersion}.bytes。</summary>
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public string resVersion = "0";
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public string cdnRoot = "https://www.xworld.ren/wechat/1.0.0";
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/// <summary>DefaultPackage 热更清单文件的 MD5。清单文件名为 DefaultPackage_{packVersion}.bytes。</summary>
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public string packVersion = "";
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public string cdnRoot = "https://www.xworld.ren/game/Friends/webgl/yoo/DefaultPackage";
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public string[] packages = { "DefaultPackage" };
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public bool forceUpdate;
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public string notice = "";
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@@ -0,0 +1,84 @@
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using System;
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using System.Runtime.InteropServices;
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using UnityEngine;
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namespace AOT.UI
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||||
{
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||||
/// <summary>Offsets authored edge layouts while keeping full-screen backgrounds unchanged.</summary>
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||||
[DisallowMultipleComponent]
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||||
[RequireComponent(typeof(RectTransform))]
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||||
public sealed class UiSafeArea : MonoBehaviour
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||||
{
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||||
RectTransform _rect;
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||||
Vector2 _position;
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||||
bool _captured;
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||||
static readonly float[] NativeInsets = new float[4];
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||||
static int _frame = -1;
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||||
static Vector4 _insets;
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||||
static float _nextRead;
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||||
static int _width, _height;
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||||
#if UNITY_EDITOR
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||||
static Vector4? _preview;
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||||
public static void SetPreviewInsets(Vector4? value) { _preview = value; _frame = -1; }
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||||
#endif
|
||||
#if UNITY_WEBGL && !UNITY_EDITOR
|
||||
[DllImport("__Internal")] static extern int AIGame_GetUiSafeInsets([Out] float[] values);
|
||||
#endif
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
_rect = (RectTransform)transform;
|
||||
_position = _rect.anchoredPosition;
|
||||
_captured = true;
|
||||
Apply(CurrentInsets());
|
||||
}
|
||||
|
||||
void OnDisable()
|
||||
{
|
||||
if (_captured && _rect != null) _rect.anchoredPosition = _position;
|
||||
_captured = false;
|
||||
}
|
||||
|
||||
void LateUpdate() => Apply(CurrentInsets());
|
||||
|
||||
void Apply(Vector4 inset)
|
||||
{
|
||||
if (!_captured || !(_rect.parent is RectTransform parent)) return;
|
||||
Vector2 delta = Vector2.zero;
|
||||
if (Mathf.Approximately(_rect.anchorMin.y, 1) && Mathf.Approximately(_rect.anchorMax.y, 1))
|
||||
delta.y = -parent.rect.height * inset.w;
|
||||
else if (Mathf.Approximately(_rect.anchorMin.y, 0) && Mathf.Approximately(_rect.anchorMax.y, 0))
|
||||
delta.y = parent.rect.height * inset.y;
|
||||
delta.x = parent.rect.width * (inset.x - inset.z) * .5f;
|
||||
_rect.anchoredPosition = _position + delta;
|
||||
}
|
||||
|
||||
public static Vector4 NormalizeSafeArea(int width, int height, Rect safe)
|
||||
{
|
||||
if (width <= 0 || height <= 0 || safe.width <= 0 || safe.height <= 0) return Vector4.zero;
|
||||
return Clamp(new Vector4(safe.xMin / width, safe.yMin / height,
|
||||
1f - safe.xMax / width, 1f - safe.yMax / height));
|
||||
}
|
||||
|
||||
static Vector4 CurrentInsets()
|
||||
{
|
||||
if (_frame == Time.frameCount) return _insets;
|
||||
_frame = Time.frameCount;
|
||||
#if UNITY_EDITOR
|
||||
if (_preview.HasValue) return _insets = Clamp(_preview.Value);
|
||||
#endif
|
||||
if (Time.unscaledTime < _nextRead && _width == Screen.width && _height == Screen.height) return _insets;
|
||||
_width = Screen.width; _height = Screen.height;
|
||||
_nextRead = Time.unscaledTime + .25f;
|
||||
_insets = NormalizeSafeArea(Screen.width, Screen.height, Screen.safeArea);
|
||||
#if UNITY_WEBGL && !UNITY_EDITOR
|
||||
if (AIGame_GetUiSafeInsets(NativeInsets) != 0)
|
||||
_insets = Vector4.Max(_insets, Clamp(new Vector4(NativeInsets[0], NativeInsets[1], NativeInsets[2], NativeInsets[3])));
|
||||
#endif
|
||||
return _insets;
|
||||
}
|
||||
|
||||
static Vector4 Clamp(Vector4 value) => new Vector4(Valid(value.x), Valid(value.y), Valid(value.z), Valid(value.w));
|
||||
static float Valid(float value) => float.IsNaN(value) || float.IsInfinity(value) ? 0 : Mathf.Clamp(value, 0, .35f);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d68be75ebbe13724cb48bfbfc3ec5a2a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,20 @@
|
||||
<linker>
|
||||
<!-- Attached by JSON-authored UI prefabs delivered in Art bundles. -->
|
||||
<assembly fullname="AOT.Runtime">
|
||||
<type fullname="AOT.Boot.WebSocketBridge" preserve="all" />
|
||||
<type fullname="AOT.UI.UiSafeArea" preserve="all" />
|
||||
</assembly>
|
||||
<!-- YooAsset 3 creates these file systems through Activator.CreateInstance.
|
||||
Keep this separate from HybridCLRGenerate/link.xml, which Gen All replaces. -->
|
||||
<assembly fullname="YooAsset">
|
||||
<type fullname="YooAsset.WebNetworkFileSystem" preserve="nothing">
|
||||
<method signature="System.Void .ctor()" />
|
||||
</type>
|
||||
<type fullname="YooAsset.BuiltinFileSystem" preserve="nothing">
|
||||
<method signature="System.Void .ctor()" />
|
||||
</type>
|
||||
<type fullname="YooAsset.SandboxFileSystem" preserve="nothing">
|
||||
<method signature="System.Void .ctor()" />
|
||||
</type>
|
||||
</assembly>
|
||||
</linker>
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a132fe80ca665d947b84fa739de386f9
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -56,8 +56,8 @@ MonoBehaviour:
|
||||
CollectorGUID: 9022903d083ef5e48a260c7146d9c3d0
|
||||
CollectorType: 0
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackDirectory
|
||||
FilterRuleName: CollectAll
|
||||
PackRuleName: PackSeparately
|
||||
FilterRuleName: CollectPrefab
|
||||
AssetTags: art
|
||||
UserData:
|
||||
- GroupName: Scenes
|
||||
@@ -65,12 +65,12 @@ MonoBehaviour:
|
||||
AssetTags: art
|
||||
ActiveRuleName: EnableGroup
|
||||
Collectors:
|
||||
- CollectPath: Assets/Bundles/Scenes
|
||||
CollectorGUID: b0ed5e8d619c68a4fb7a5375f27dc6d8
|
||||
- CollectPath: Assets/Bundles/Scenes/Town/TownSquare/TownSquare.prefab
|
||||
CollectorGUID: d2f9f138bfd02b74789dd8208a22a87e
|
||||
CollectorType: 0
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackDirectory
|
||||
FilterRuleName: CollectAll
|
||||
PackRuleName: PackSeparately
|
||||
FilterRuleName: CollectPrefab
|
||||
AssetTags: art
|
||||
UserData:
|
||||
- GroupName: UI
|
||||
@@ -86,6 +86,22 @@ MonoBehaviour:
|
||||
FilterRuleName: CollectPrefab
|
||||
AssetTags: ui
|
||||
UserData:
|
||||
- CollectPath: Assets/Bundles/UI/Atlas
|
||||
CollectorGUID: 9715a1fa86496704d8784f571665e5c7
|
||||
CollectorType: 0
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackUiAtlas
|
||||
FilterRuleName: CollectUiAtlas
|
||||
AssetTags: ui
|
||||
UserData:
|
||||
- CollectPath: Assets/Bundles/UI/Texture
|
||||
CollectorGUID: fcee8862c91ba594bbc5f54d030577dc
|
||||
CollectorType: 2
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackUiAtlas
|
||||
FilterRuleName: CollectUiAtlasTexture
|
||||
AssetTags:
|
||||
UserData:
|
||||
- GroupName: GameplayPrototype
|
||||
GroupDesc: G0 teaching arena
|
||||
AssetTags:
|
||||
|
||||
+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
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||||
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||||
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textureCompression: 1
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -97,12 +97,12 @@ TextureImporter:
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buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
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androidETC2FallbackOverride: 0
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||||
forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -110,12 +110,12 @@ TextureImporter:
|
||||
buildTarget: WebGL
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||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
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textureFormat: -1
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textureFormat: 51
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -123,12 +123,12 @@ TextureImporter:
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buildTarget: Android
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||||
maxTextureSize: 2048
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||||
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
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||||
forceMaximumCompressionQuality_BC6H_BC7: 0
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||||
@@ -97,12 +97,12 @@ TextureImporter:
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
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|
||||
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||||
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||||
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -110,12 +110,12 @@ TextureImporter:
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buildTarget: WebGL
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maxTextureSize: 2048
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||||
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -123,12 +123,12 @@ TextureImporter:
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buildTarget: Android
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||||
maxTextureSize: 2048
|
||||
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||||
textureFormat: -1
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textureFormat: 50
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textureCompression: 1
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compressionQuality: 50
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -84,12 +84,12 @@ TextureImporter:
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||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
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textureFormat: -1
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||||
textureFormat: 12
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textureCompression: 1
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androidETC2FallbackOverride: 0
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||||
forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -97,12 +97,12 @@ TextureImporter:
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buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
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||||
textureFormat: -1
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textureFormat: 50
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||||
textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -110,12 +110,12 @@ TextureImporter:
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buildTarget: WebGL
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maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
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textureFormat: -1
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textureFormat: 51
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textureCompression: 1
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -123,12 +123,12 @@ TextureImporter:
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buildTarget: Android
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||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
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textureFormat: -1
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textureFormat: 50
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textureCompression: 1
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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||||
@@ -84,12 +84,12 @@ TextureImporter:
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buildTarget: Standalone
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maxTextureSize: 2048
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||||
resizeAlgorithm: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -97,12 +97,12 @@ TextureImporter:
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buildTarget: iPhone
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -110,12 +110,12 @@ TextureImporter:
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buildTarget: WebGL
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -123,12 +123,12 @@ TextureImporter:
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buildTarget: Android
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maxTextureSize: 2048
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textureFormat: -1
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forceMaximumCompressionQuality_BC6H_BC7: 0
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureFormat: 12
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -97,12 +97,12 @@ TextureImporter:
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buildTarget: iPhone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -110,12 +110,12 @@ TextureImporter:
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buildTarget: WebGL
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -123,12 +123,12 @@ TextureImporter:
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buildTarget: Android
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maxTextureSize: 2048
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forceMaximumCompressionQuality_BC6H_BC7: 0
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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buildTarget: Standalone
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -97,12 +97,12 @@ TextureImporter:
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buildTarget: iPhone
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||||
maxTextureSize: 2048
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resizeAlgorithm: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -110,12 +110,12 @@ TextureImporter:
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buildTarget: WebGL
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureFormat: 51
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -123,12 +123,12 @@ TextureImporter:
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buildTarget: Android
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maxTextureSize: 2048
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -84,12 +84,12 @@ TextureImporter:
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buildTarget: Standalone
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resizeAlgorithm: 0
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@@ -97,12 +97,12 @@ TextureImporter:
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buildTarget: iPhone
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maxTextureSize: 2048
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -110,12 +110,12 @@ TextureImporter:
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buildTarget: WebGL
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||||
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||||
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@@ -123,12 +123,12 @@ TextureImporter:
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@@ -84,12 +84,12 @@ TextureImporter:
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||||
forceMaximumCompressionQuality_BC6H_BC7: 0
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||||
@@ -97,12 +97,12 @@ TextureImporter:
|
||||
buildTarget: iPhone
|
||||
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|
||||
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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||||
@@ -110,12 +110,12 @@ TextureImporter:
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buildTarget: WebGL
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||||
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -123,12 +123,12 @@ TextureImporter:
|
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buildTarget: Android
|
||||
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|
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forceMaximumCompressionQuality_BC6H_BC7: 0
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|
||||
@@ -84,12 +84,12 @@ TextureImporter:
|
||||
buildTarget: Standalone
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||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
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||||
textureFormat: -1
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -97,12 +97,12 @@ TextureImporter:
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
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||||
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@@ -123,12 +123,12 @@ TextureImporter:
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+8
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@@ -84,12 +84,12 @@ TextureImporter:
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@@ -84,12 +84,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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buildTarget: Standalone
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@@ -110,12 +110,12 @@ TextureImporter:
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@@ -123,12 +123,12 @@ TextureImporter:
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TextureImporter:
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+8
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@@ -123,12 +123,12 @@ TextureImporter:
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@@ -97,12 +97,12 @@ TextureImporter:
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@@ -123,12 +123,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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@@ -97,12 +97,12 @@ TextureImporter:
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@@ -110,12 +110,12 @@ TextureImporter:
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@@ -123,12 +123,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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@@ -97,12 +97,12 @@ TextureImporter:
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@@ -110,12 +110,12 @@ TextureImporter:
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@@ -123,12 +123,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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@@ -97,12 +97,12 @@ TextureImporter:
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@@ -110,12 +110,12 @@ TextureImporter:
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@@ -123,12 +123,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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@@ -97,12 +97,12 @@ TextureImporter:
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@@ -110,12 +110,12 @@ TextureImporter:
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@@ -123,12 +123,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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+8
-8
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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+8
-8
@@ -84,12 +84,12 @@ TextureImporter:
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+59
-7
@@ -3,7 +3,7 @@ guid: 55d1a993ae2e4e809fddfd0349679438
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+8
-8
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Binary file not shown.
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TextureImporter:
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+8
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@@ -84,12 +84,12 @@ TextureImporter:
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|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
@@ -110,12 +110,12 @@ TextureImporter:
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureFormat: 51
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
@@ -123,12 +123,12 @@ TextureImporter:
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureFormat: 50
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
|
||||
@@ -84,12 +84,12 @@ TextureImporter:
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureFormat: 12
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
@@ -97,12 +97,12 @@ TextureImporter:
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureFormat: 50
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
@@ -110,12 +110,12 @@ TextureImporter:
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureFormat: 51
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
@@ -123,12 +123,12 @@ TextureImporter:
|
||||
buildTarget: Android
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureFormat: 50
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
|
||||
@@ -3,7 +3,7 @@ guid: ce12a7e63fed43b8aa7a0d6473b2703f
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
@@ -80,22 +80,74 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 12
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 50
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 51
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 50
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user