Fix MaleExplorer setup with shadow material and editor diagnostics.

Improve FBX/prefab import setup, CharacterSpawner, and add M3 inspect/rebuild helpers.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-09-21 17:23:40 +08:00
co-authored by Cursor
parent 6550b8df4b
commit 10d9b98637
18 changed files with 509 additions and 51 deletions
@@ -27,8 +27,8 @@ Transform:
m_GameObject: {fileID: 4818435621640061303}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.02, z: 0}
m_LocalScale: {x: 0.7, y: 0.015, z: 0.7}
m_LocalPosition: {x: 0, y: -0.0000000011313807, z: 0}
m_LocalScale: {x: 0.55, y: 0.012, z: 0.55}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7751142206369119175}
@@ -50,7 +50,7 @@ MeshRenderer:
m_GameObject: {fileID: 4818435621640061303}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
@@ -61,7 +61,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 2100000, guid: 6b337463b30a15d4e9f2e50f5690082b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -93,23 +93,23 @@ PrefabInstance:
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalScale.x
value: 1.6454926
value: 1.6463469
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalScale.y
value: 1.6454926
value: 1.6463469
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalScale.z
value: 1.6454926
value: 1.6463469
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalPosition.x
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalPosition.y
value: 0
value: -0.00093483925
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalPosition.z
@@ -117,11 +117,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071067
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalRotation.y
@@ -129,7 +129,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalRotation.z
value: -0
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 4e7306923b3941041b15fc08a96215f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x