Fix MaleExplorer setup with shadow material and editor diagnostics.

Improve FBX/prefab import setup, CharacterSpawner, and add M3 inspect/rebuild helpers.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
udx
2026-09-21 17:23:40 +08:00
co-authored by Cursor
parent 6550b8df4b
commit 10d9b98637
18 changed files with 509 additions and 51 deletions
@@ -5,7 +5,7 @@ ModelImporter:
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
@@ -52,7 +52,7 @@ ModelImporter:
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
bakeAxisConversion: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
@@ -67,7 +67,7 @@ ModelImporter:
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
useFileScale: 0
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60