Add rank, friends, fishing, and camp treasure with T2 studio models and skill presentation.
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -16,7 +16,15 @@ class SkillDesignTests(unittest.TestCase):
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def test_covers_current_actors_without_claiming_runtime(self):
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r=validate(*self.data)
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self.assertEqual(r['skills'],len(self.data[3]['pets'])*2+len(self.data[3]['enemies']))
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self.assertFalse(r['runtimeIntegrated']);self.assertFalse(r['generatedAudio'])
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self.assertFalse(r['runtimeIntegrated']);self.assertTrue(r['generatedAudio'])
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self.assertEqual(r['generatedSfxCount'],9)
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def test_generated_sound_requires_matching_file_hash_and_receipt(self):
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item=next(i for i in self.data[2]['items'] if i.get('production'))
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item['production']['sha256']='0'*64
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with self.assertRaisesRegex(ValueError,'hash mismatch'):validate(*self.data)
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self.setUp();self.data[2]['status']='partially_generated'
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with self.assertRaisesRegex(ValueError,'status does not match'):validate(*self.data)
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def test_missing_actor_or_wrong_skill_kind_is_rejected(self):
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self.data[0]['skills'].pop()
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